Jump to content

This Event Makes For Horrible Matches.


57 replies to this topic

#41 MauttyKoray

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,831 posts

Posted 17 January 2015 - 10:20 PM

View PostProsperity Park, on 17 January 2015 - 10:13 PM, said:

If your Win/Loss ratio is hurting "because of the tournament," then consider this:

Your opponents are also playing with the same bad people that caused you to lose...

.. so, what makes your team different from their team? *You* do.


Spoiler


If only this were the case. But when you get multiple kills and hundreds of damage with your team losing, or no kills and hundreds of damage with your team winning or losing, something is just skewed, much of the time being your team's play style causing them to act like even more of idiots because of the event.

#42 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 17 January 2015 - 10:21 PM

View PostMauttyKoray, on 17 January 2015 - 10:20 PM, said:

If only this were the case. But when you get multiple kills and hundreds of damage with your team losing, or no kills and hundreds of damage with your team winning or losing, something is just skewed, much of the time being your team's play style causing them to act like even more of idiots because of the event.

Shouldn't your enemies also have the same buffoons as your team?

#43 MauttyKoray

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,831 posts

Posted 17 January 2015 - 10:26 PM

View PostProsperity Park, on 17 January 2015 - 10:21 PM, said:

Shouldn't your enemies also have the same buffoons as your team?

Apparently not cause 'Matchmaker'

#44 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 17 January 2015 - 10:29 PM

View PostHellAvenger, on 17 January 2015 - 08:22 PM, said:

15 win, 2 qualified, 50+ matches LOl

Are you serious? Screenshot plz

#45 Sorbic

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,048 posts

Posted 17 January 2015 - 10:43 PM

View Postmogs01gt, on 17 January 2015 - 03:55 PM, said:

Your point was trying to imply that the meta is LRMs. That is not accurate. LRMs work fantastic against bad players. Typically bad players are out in the masses for the challenges and tournaments.


lrms work fantastic against bad players even when being launched by bad players. They work fine against good players (in pugs) if you play well/aren't simply screwing around.

#46 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 18 January 2015 - 12:04 AM

All I can say is get a few friends and avoid the solo queue if you cannot help it.

You're gambling with the MM when you don't have your own friends to help out.

They could have used an easier metric, like match score (just higher than the requirement for the Halloween/Xmas gifts, at least high enough that it would have shown you had some decent participation in the match).

#47 Kjudoon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 7,636 posts
  • LocationWisconsin

Posted 18 January 2015 - 12:09 AM

Tournament weekends, particularly kill based ones, foster the worst gameplay and attitude this game has.

Just get used to it. It's what we're all having to do.

#48 Belkor

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 385 posts

Posted 18 January 2015 - 03:04 AM

View PostMauttyKoray, on 17 January 2015 - 10:20 PM, said:

If only this were the case. But when you get multiple kills and hundreds of damage with your team losing, or no kills and hundreds of damage with your team winning or losing, something is just skewed, much of the time being your team's play style causing them to act like even more of idiots because of the event.


Do you really think "hundreds of damage" (I'm getting a feeling this is low hundreds we're talking about) or a few kill steals are enough to carry? The people who carry rounds are the ones who do 1k damage.

#49 Khaze

    Member

  • PipPipPip
  • Overlord
  • Overlord
  • 80 posts

Posted 18 January 2015 - 03:16 AM

I've had pretty good games this weekend, mostly in the group queue with 2 buddies.

61 games played, 37 wins, 32 qualifying matches.

#50 KrazedOmega

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 499 posts
  • LocationSaskatchewan, Canada

Posted 18 January 2015 - 03:29 AM

I just went 2-15, with one qualifying round.


View Postjeirhart, on 17 January 2015 - 01:04 PM, said:

Instead of trying for one out of twelve possible kills in the public queue, why not go participate in Community Warfare where you have 48 chances to get a kill?


Getting a kill isn't the problem, winning is. I'm not about to sit in queue for 15 minutes to play a 30 minute round that ends in a loss anyways.


View PostProsperity Park, on 17 January 2015 - 10:13 PM, said:

If your Win/Loss ratio is hurting "because of the tournament," then consider this:

Your opponents are also playing with the same bad people that caused you to lose...

.. so, what makes your team different from their team? *You* do.


One of those people, huh?

Take me out and add another random player and not much changes. I'm seeing most of the same players on the enemy team 6 out of 10 games.

The bad match making is just made more apparent with the horrible play and decisions people make during these challenges.

Sure some of the blame falls on me, it is a team game, but I am not the sole problem.

#51 Bows3r

    Member

  • PipPipPipPipPipPip
  • Cadet
  • Cadet
  • 229 posts
  • Twitch: Link
  • Location3 time World Champion

Posted 18 January 2015 - 03:37 AM

Not much I can personally suggest, other then use good 'mechs running decent builds, not total fails like a Atlas/Dire Wolf/King Crab running LRM's, or a Hunchback 4G without an AC/20, or even a Thunderbolt 5SS without 7MPL.

#52 norus

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 222 posts
  • LocationN.A.

Posted 18 January 2015 - 03:41 AM

Just finished mine, 79 games and 43 wins to get the 30 required points. I'm glad that i'll now be able to spend my sunday doing something else. 5 of those losses were me trying out a lrm trebuchet. All I can say about that is LRM's can go right to hell as I can do so much more useful work in a game as my wubverine compared to shooting off 1440 lrms and then being near useless.

#53 Joshua Rael

    Member

  • PipPip
  • 26 posts

Posted 18 January 2015 - 08:47 AM

View PostProsperity Park, on 17 January 2015 - 10:21 PM, said:

Shouldn't your enemies also have the same buffoons as your team?

In some matches they do. Most of my wins have been in matches where the score was 12-3 or 12-4. Most of my losses were 4-12-or 3-12. The losing team usually split up, didn't support each other, failed to focus fire, didn't play offensively, or when engaged by the enemy kept retreating until they were surrounded. I caught myself doing a couple of these occasionally and remedied the situation. Many others both on my team and opposing teams did not do so.
The point is, you can only help your team so much. In both of these 1 K, 1 A, and win tournaments it seems to bring out a lot of bad habits. Accusing someone who is losing often of failing his team is unjust. Saying that it is all PGI's fault is also unjust. Try to see how the people are playing at that moment and change your tactics. I went on a few losing streaks and had to change the type of mechs I was running. When I had no support for several matches, I switched to fire support. When I had no brawlers, I switched again.
Still dont know if I will finish or not, but it has made me a more attentive player and taught me to read the battlefield around me (i.e. the type of people currently playing).

#54 MauttyKoray

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,831 posts

Posted 18 January 2015 - 09:15 AM

View PostBelkor, on 18 January 2015 - 03:04 AM, said:


Do you really think "hundreds of damage" (I'm getting a feeling this is low hundreds we're talking about) or a few kill steals are enough to carry? The people who carry rounds are the ones who do 1k damage.

Usually 400-600 damage, and I'm playing in weight classes that I have low ELO because otherwise the teams I get are atrocious and almost always end in 1-3/12 rolls. Let it be noted, I've been playing in stock Adder builds and doing this... I can get the Damage in the Prime and D, however someone almost always poaches the kills, thus I've been reduced to using the A and dealing high amounts of damage with no way to 'secure' kills effectively. Its proven to more often result in a win, but less so with a kill.

It seems that kills and winning are inversely related for some crazy ass reason with a small intersection of kill and win in the middle.


Update on Challenge Progress
54 Matches
26 Wins
14 Qualified

My W/L has gone up substantially due to dealing high damage to the enemy team...now I can just barely get a kill.

Edited by MauttyKoray, 18 January 2015 - 09:29 AM.


#55 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 18 January 2015 - 10:43 AM

View PostDeathlike, on 18 January 2015 - 12:04 AM, said:

All I can say is get a few friends and avoid the solo queue if you cannot help it.

You're gambling with the MM when you don't have your own friends to help out.

They could have used an easier metric, like match score (just higher than the requirement for the Halloween/Xmas gifts, at least high enough that it would have shown you had some decent participation in the match).

I seem to do better in solo than in a 4 man in group.
Group feels even worse since you face the l33tz as well.

#56 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 18 January 2015 - 11:41 AM

View PostBurktross, on 18 January 2015 - 10:43 AM, said:

I seem to do better in solo than in a 4 man in group.
Group feels even worse since you face the l33tz as well.


That would suggest you've reached the "highest level" of solo play, but not good enough for group.

The highest level of solo play is still pretty low compared to groups. Unfortunately that doesn't translate very well back into the solo queue.

#57 Hydrocarbon

    Member

  • PipPipPipPipPipPipPip
  • WC 2017 Qualifier
  • WC 2017 Qualifier
  • 659 posts

Posted 18 January 2015 - 01:34 PM

View PostHellAvenger, on 17 January 2015 - 08:29 PM, said:

I raged, brought out my maxed out timberwolf (special homebrew build) instead of my stock mechs. immediately qualification points


Same here. I tried offering advice, then leaving cherry-red mechs for others, but the teams constantly lost (W/L cut in half, literally). Pulled out my Timber (which I don't have much fun with) and showed them how to win - which unfortunately means taking a kill when presented and leaving many w/o kills.

Note that I don't suicide for a kill, nor do I try to steal it. I plan to win, and the rest follows suit.

#58 mogs01gt

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • 4,292 posts
  • LocationOhio

Posted 18 January 2015 - 02:09 PM

View PostSorbic, on 17 January 2015 - 10:43 PM, said:

lrms work fantastic against bad players even when being launched by bad players. They work fine against good players (in pugs) if you play well/aren't simply screwing around.

No, they dont work at all when bad players use them. Those are the ones who do not use LoS to fire their LRMs and sit there lobbing 1400 missiles into nothingness.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users