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How Do I Combat A 90+ Alpha?
#1
Posted 18 January 2015 - 12:07 PM
How do I combat this?
One second my CT armour is there, the next its gone - and no I am not exaggerating here.
#2
Posted 18 January 2015 - 12:08 PM
#3
Posted 18 January 2015 - 12:09 PM
#4
Posted 18 January 2015 - 12:09 PM
#5
Posted 18 January 2015 - 12:25 PM
Try not to get hit, but if you do, try not to stand still.
#6
Posted 18 January 2015 - 12:49 PM
#7
Posted 18 January 2015 - 12:52 PM
PGIs bloated Heat, Armor, and Ammo mechanics have made sure that you don't combat the Alpha Strike Metagame. Its also part of the reason stock builds are so terrible, as with fixed mechanics they could keep pace at killing with other mechs. The difference being the mechs with more hardpoints/tonnage could fight at multiple ranges effectively.
#8
Posted 18 January 2015 - 12:55 PM
#9
Posted 18 January 2015 - 12:56 PM
If you round a hidden corner to meet the mech up close, about all you can do is back out and smile while you eat the alphas.
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#10
Posted 18 January 2015 - 01:04 PM
because thats what this game has degraded into
#11
Posted 18 January 2015 - 01:09 PM
#12
Posted 18 January 2015 - 01:10 PM
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#13
Posted 18 January 2015 - 01:14 PM
#14
Posted 18 January 2015 - 01:17 PM
#15
Posted 18 January 2015 - 01:49 PM
#17
Posted 18 January 2015 - 01:58 PM
#18
Posted 18 January 2015 - 02:02 PM
Brody319, on 18 January 2015 - 01:56 PM, said:
direwolf probably.
And Stalker and anything that can boat tons and tons of missiles, though even that's now debatable with the lrm damage nerf. Nothing ppfld though. Just a lot of spread damage or DOT damage. Oh, and big sacrifices of heat eff and armor...
#19
Posted 18 January 2015 - 02:05 PM
MauttyKoray, on 18 January 2015 - 12:52 PM, said:
PGIs bloated Heat, Armor, and Ammo mechanics have made sure that you don't combat the Alpha Strike Metagame. Its also part of the reason stock builds are so terrible, as with fixed mechanics they could keep pace at killing with other mechs. The difference being the mechs with more hardpoints/tonnage could fight at multiple ranges effectively.
No, stock builds are useless because:
- LRMs are unreliable
- SRMs don't do anything better than lasers, let alone ACs, PPCs, and Gauss rifles.
- Using mixed loadouts requires more time to apply damage thus increases exposure time thus lose to boating which have no counters right now (like reflective armor, reactive armor, hardened armor, less dammaging but more common ammo explosions, proper heat scale).
Edited by kapusta11, 18 January 2015 - 02:14 PM.
#20
Posted 18 January 2015 - 02:24 PM
Vxheous Kerensky, on 18 January 2015 - 01:49 PM, said:
Doesn't even need to be 90 to remove ct armor off most mechs.
Time to kill is WAY to fast. All russ looks at is how long the games take to end. He doesn't even care most people are now hiding 95% of the game and only really shooting 5%.
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