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How Do I Combat A 90+ Alpha?


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#1 TimePeriod

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Posted 18 January 2015 - 12:07 PM

Please enlighten me.

How do I combat this?

One second my CT armour is there, the next its gone - and no I am not exaggerating here.

#2 Karl Marlow

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Posted 18 January 2015 - 12:08 PM

Cone of fire targeting.

#3 Curccu

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Posted 18 January 2015 - 12:09 PM

Don't stand still

#4 Brody319

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Posted 18 January 2015 - 12:09 PM

not get hit?

#5 Mcgral18

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Posted 18 January 2015 - 12:25 PM

Torso twisting and positioning?


Try not to get hit, but if you do, try not to stand still.

#6 kf envy

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Posted 18 January 2015 - 12:49 PM

eject then come cry on the forums so they start nerfing more weapons.

#7 MauttyKoray

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Posted 18 January 2015 - 12:52 PM

You dont...

PGIs bloated Heat, Armor, and Ammo mechanics have made sure that you don't combat the Alpha Strike Metagame. Its also part of the reason stock builds are so terrible, as with fixed mechanics they could keep pace at killing with other mechs. The difference being the mechs with more hardpoints/tonnage could fight at multiple ranges effectively.

#8 Lily from animove

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Posted 18 January 2015 - 12:55 PM

FS9

#9 Piney II

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Posted 18 January 2015 - 12:56 PM

It happens. Target the mech from a safe distance if you can and check his loadout when the paper doll comes up. You will know if he's bad news and you need to stay behind the mech or in the flanks. Above all, don't stare him down.

If you round a hidden corner to meet the mech up close, about all you can do is back out and smile while you eat the alphas. :)

#10 Khobai

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Posted 18 January 2015 - 01:04 PM

You combat it by being the first one to fire off a 90+ alpha

because thats what this game has degraded into

#11 cSand

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Posted 18 January 2015 - 01:09 PM

you don't and you're not supposed to to

#12 CocoaJin

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Posted 18 January 2015 - 01:10 PM

Speed, agility, torso twist, team work, range, guile...behind a team mate :P

#13 Koniks

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Posted 18 January 2015 - 01:14 PM

Stay out of its line of sight and get behind it.

#14 Monkey Lover

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Posted 18 January 2015 - 01:17 PM

If you're playing pug land you need a faster mech. Nothing under 89kph.

#15 Vxheous

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Posted 18 January 2015 - 01:49 PM

What mech can pinpoint 90+ alpha nowadays without sending your heat past 100% and blowing up?

#16 Brody319

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Posted 18 January 2015 - 01:56 PM

View PostVxheous Kerensky, on 18 January 2015 - 01:49 PM, said:

What mech can pinpoint 90+ alpha nowadays without sending your heat past 100% and blowing up?


direwolf probably.

#17 Zensei

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Posted 18 January 2015 - 01:58 PM

Jimmy left, Jimmy right, cough

#18 Red1769

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Posted 18 January 2015 - 02:02 PM

View PostBrody319, on 18 January 2015 - 01:56 PM, said:


direwolf probably.


And Stalker and anything that can boat tons and tons of missiles, though even that's now debatable with the lrm damage nerf. Nothing ppfld though. Just a lot of spread damage or DOT damage. Oh, and big sacrifices of heat eff and armor...

#19 kapusta11

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Posted 18 January 2015 - 02:05 PM

Fight one enemy at a time?


View PostMauttyKoray, on 18 January 2015 - 12:52 PM, said:

You dont...

PGIs bloated Heat, Armor, and Ammo mechanics have made sure that you don't combat the Alpha Strike Metagame. Its also part of the reason stock builds are so terrible, as with fixed mechanics they could keep pace at killing with other mechs. The difference being the mechs with more hardpoints/tonnage could fight at multiple ranges effectively.


No, stock builds are useless because:
  • LRMs are unreliable
  • SRMs don't do anything better than lasers, let alone ACs, PPCs, and Gauss rifles.
  • Using mixed loadouts requires more time to apply damage thus increases exposure time thus lose to boating which have no counters right now (like reflective armor, reactive armor, hardened armor, less dammaging but more common ammo explosions, proper heat scale).

Edited by kapusta11, 18 January 2015 - 02:14 PM.


#20 Monkey Lover

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Posted 18 January 2015 - 02:24 PM

View PostVxheous Kerensky, on 18 January 2015 - 01:49 PM, said:

What mech can pinpoint 90+ alpha nowadays without sending your heat past 100% and blowing up?


Doesn't even need to be 90 to remove ct armor off most mechs.

Time to kill is WAY to fast. All russ looks at is how long the games take to end. He doesn't even care most people are now hiding 95% of the game and only really shooting 5%.





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