Pjwned, on 19 January 2015 - 01:25 PM, said:
I'm not a fan of high speed PPC projectiles honestly, considering it uses no ammo and still does pinpoint damage you shouldn't have an easy time hitting targets every time; I think the projectile speed is in a mostly good place right now other than some mechs with quirks that are over the top.
I don't see the problem with an energy projectile that has good optimal range but will not necessarily hit targets at long range every time, especially because pilot skill can make up for lower projectile speed in a lot of cases.
because the heat burden is more a realistic issue than ammo constraints? The majority of heavy fighting is over in 5-7 minutes and all but the most boated dakka builds easily can sustain that. And are just as effective up close. I can spam away all day with a pair of ac10s, at range, or against a pesky light up close.
PPCs build heat so fast, especially er ppc, the real world efficacy leans heavily in favor of dakka atm.
Yokaiko, on 19 January 2015 - 02:13 PM, said:
No it would be even bigger crap.
Think about that, you could only fire two er-ppcs.. EVER from 0% heat....so don't get a hot map, you'll nuke yourself if you use your weapons.
dont think we are referring to the same issue
Edited by Bishop Steiner, 19 January 2015 - 02:19 PM.