#41
Posted 27 January 2015 - 10:53 AM
#43
Posted 27 January 2015 - 11:08 AM
I like it a lot, simple and effective.
#44
Posted 27 January 2015 - 11:09 AM
CapperDeluxe, on 27 January 2015 - 11:04 AM, said:
Yeah, but only its missile mounts are mounted high on the body, its arm energy/ballistic slots are waist level.
The arms are not mounted low though. They are higher than the other clan heavies/mediums.
PurpleNinja, on 27 January 2015 - 11:08 AM, said:
I like it a lot, simple and effective.
Add a TC1, it will speed up your bullets, and give you a higher crit chance. Trust me, its worth it.
#45
Posted 27 January 2015 - 11:15 AM
That said the problem I've been having in game with my Mad dogs is that players usually rush into a brawl, ridge peeking, corner peeking all that stuff. In this mech I want as much real estate between me and the enemy. This is the last mech out of all the chassis I own that I want to be deathballin with.
No one runs ECM counters so I usually have to do that myself. The cockpit may be high, but the energy hardpoints are a bit low in the arms. So if you want to TAG an enemy to break though enemy ECM / use your lasers you have to expose more of your mech. And it does't take much for those Side torsos to be liberated from your Machine.
#47
Posted 27 January 2015 - 11:37 AM
W A R K H A N, on 27 January 2015 - 11:15 AM, said:
That said the problem I've been having in game with my Mad dogs is that players usually rush into a brawl, ridge peeking, corner peeking all that stuff. In this mech I want as much real estate between me and the enemy. This is the last mech out of all the chassis I own that I want to be deathballin with.
No one runs ECM counters so I usually have to do that myself. The cockpit may be high, but the energy hardpoints are a bit low in the arms. So if you want to TAG an enemy to break though enemy ECM / use your lasers you have to expose more of your mech. And it does't take much for those Side torsos to be liberated from your Machine.
Well just think, if it had a bigger CT it would die even faster. It would have been the next Dragon.
#48
Posted 27 January 2015 - 11:43 AM
Those torso's are just too far spread over the CT sides, so twisting just trades one easily hit torso for the other, even if you put 40/40 split on your CT armor, your torso's will still be the first thing crit.
#49
Posted 27 January 2015 - 03:51 PM
Mister D, on 27 January 2015 - 11:43 AM, said:
Those torso's are just too far spread over the CT sides, so twisting just trades one easily hit torso for the other, even if you put 40/40 split on your CT armor, your torso's will still be the first thing crit.
use this for your, not against you, frontal facetankign with s slight turn in makes both side and Ct rather slim and speards better than turning in.
once you lost an entire Sidetorso, you can use that side as a very well working shield, because your opponent will not hit the CT, an so damage gets shielded by the way how damage transfer works. thats a strenghts, not only a weakness, but its a but counterintuitive to other mechs because they don't have this ability to that degree.
#50
Posted 27 January 2015 - 04:27 PM
TLDR: Play it like a medium and not like a heavy, you're only 5 tons higher than a medium people.
Edited by norus, 27 January 2015 - 04:28 PM.
#51
Posted 27 January 2015 - 04:31 PM
Mister D, on 21 January 2015 - 08:07 AM, said:
Relief, or regret?
Well when I can figure out where my shoulders keep disappearing to, I'll let ya know.
Is there a hitbox pass coming down the road for this thing?
LOL?
The Mad Dog variant you bought has lowered armor to be able to carry the weapon loadout it does. I'd recommend changing your loadout and upping the armor or adjusting your play style and running it as a second line fire support (which its meant to be).
#52
Posted 01 February 2015 - 04:37 AM
Maybe it will be worth a revisit down the road, just got tired of having to use it as a cowardly LRM boat, or get insta smashed in any kind of brawl.
#53
Posted 01 February 2015 - 06:35 AM
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