Koniving, on 25 January 2015 - 07:34 AM, said:
I feel it is only because it seems like all the upgrades are required. In the source material, the difference between standard heatsinks and doubles is relatively minor. Yes, doubles allow for hotter builds, but they aren't required because in comparison we fire 3 to 29 times faster than the source material with all the heat and damage front loaded (as opposed to the fluff, where an AC/20 can be from 4 to 100 shots to do 1 rating of 20 damage and 7 heat).
XL engines? Supposed to be a god awful idea, but in many cases are just fine here as the lack of speed with standard engines is awful. (This is due to the excessive freedom in engine sizes we get; an Atlas has the sizes 200, 300, and 400 available and that's it. A Shadowhawk would have 110, 165, 220, 275, 330 and 385. A Jenner would have 70, 105, 140, 175, 210, 245, 280, 315, 350, and 385 available).
Were none of that the case, the grind is very simple and dirt cheap. The super powerful over the top builds would be obscured behind a huge repair and rearm wall that would make them extremely rare. Then again the full costs of mechs would also be around. The full price of the Atlas K is 22 million. The Orion 3M is over 16 million. The Cataphract 3D is an ungodly price (and pales into worthless obscurity against the Cataphract 3L). And while the Raven 3L is an ungodly price, the Raven 4X is simply superior in every feasible way (why get a 50 ton Centurion CN9-A, when a Raven 4X can brawl that much better in every aspect except punching?)
But alas, this game was designed without preserving the origins. The first change was how heat works, then how weapons work, then... well it just went downhill.
Now if you ever think the grind is bad, just remember that if the game did keep the origins intact, defeat by engine destruction with an XL-totting assault would cost an excess of 12 million cbills just for the XL 300 engine on that King Crab and nothing else. Your Jenner? About 3,500,000 cbills (think it's less than that though) for a similar but incompatible XL 300 engine (your XL 300 will not work in the Atlas, and vice versa). The queues would be filled with lights and mediums with the somewhat frequent heavies and the ultra rare assault mech at 5% or less for the financial elite.
I suppose in the end, there'd be a grind regardless of how it is done. Regardless of if it was free to play or not. Of course if it was not F2P and done to the origins, you'd spend most of your time collecting parts from dead mechs rather than buying them from the stores and after half-baked fixing them they would suffer from degraded performance. All the while you will be earning paltry sums of money ranging from 75,000 to 150,000... and dealing with that while enduring full price repair and rearm.
Yeah... Short of just giving you the stuff, there'd be a grind regardless.
*Opens the console.*
player.additem 00000f 5000000000000000
There. Grind skipped.
(Any Besthesda game, gives the player that number of 'gold' or bottlecaps. In case if no one recognizes it.)
Koniving, on 25 January 2015 - 07:34 AM, said:
I feel it is only because it seems like all the upgrades are required. In the source material, the difference between standard heatsinks and doubles is relatively minor. Yes, doubles allow for hotter builds, but they aren't required because in comparison we fire 3 to 29 times faster than the source material with all the heat and damage front loaded (as opposed to the fluff, where an AC/20 can be from 4 to 100 shots to do 1 rating of 20 damage and 7 heat).
XL engines? Supposed to be a god awful idea, but in many cases are just fine here as the lack of speed with standard engines is awful. (This is due to the excessive freedom in engine sizes we get; an Atlas has the sizes 200, 300, and 400 available and that's it. A Shadowhawk would have 110, 165, 220, 275, 330 and 385. A Jenner would have 70, 105, 140, 175, 210, 245, 280, 315, 350, and 385 available).
Were none of that the case, the grind is very simple and dirt cheap. The super powerful over the top builds would be obscured behind a huge repair and rearm wall that would make them extremely rare. Then again the full costs of mechs would also be around. The full price of the Atlas K is 22 million. The Orion 3M is over 16 million. The Cataphract 3D is an ungodly price (and pales into worthless obscurity against the Cataphract 3L). And while the Raven 3L is an ungodly price, the Raven 4X is simply superior in every feasible way (why get a 50 ton Centurion CN9-A, when a Raven 4X can brawl that much better in every aspect except punching?)
But alas, this game was designed without preserving the origins. The first change was how heat works, then how weapons work, then... well it just went downhill.
Now if you ever think the grind is bad, just remember that if the game did keep the origins intact, defeat by engine destruction with an XL-totting assault would cost an excess of 12 million cbills just for the XL 300 engine on that King Crab and nothing else. Your Jenner? About 3,500,000 cbills (think it's less than that though) for a similar but incompatible XL 300 engine (your XL 300 will not work in the Atlas, and vice versa). The queues would be filled with lights and mediums with the somewhat frequent heavies and the ultra rare assault mech at 5% or less for the financial elite.
I suppose in the end, there'd be a grind regardless of how it is done. Regardless of if it was free to play or not. Of course if it was not F2P and done to the origins, you'd spend most of your time collecting parts from dead mechs rather than buying them from the stores and after half-baked fixing them they would suffer from degraded performance. All the while you will be earning paltry sums of money ranging from 75,000 to 150,000... and dealing with that while enduring full price repair and rearm.
Yeah... Short of just giving you the stuff, there'd be a grind regardless.
*Opens the console.*
player.additem 00000f 5000000000000000
There. Grind skipped.
(Any Besthesda game, gives the player that number of 'gold' or bottlecaps. In case if no one recognizes it.)
Anyone who thinks the grind is steep look at this,
If we were going by lore, Only Rothschilds, Rockefellers, and Oppenheimers could EVER afford a King Crab or an Atlas, the engine of some builds alone doubling the cost, endo and ferro again double the cost, **** if you have advanced ER and Ultra, lbx or artimis shoot double it again.
Theres a reason Mechwarriors were considered the ELITE OF THE ELITE, modern day KNIGHTS, noblemen who OWNED their mechs, and fought for houses and were paid for their services.
Eventually the great houses financed their own mechs/warriors more and there was a decline of mechwarriors who werent mercs who actually OWNED their mechs. rediscover of lostech and production of mechs resuming normal also decreased their cost.
Enter the clan invasion.