Mercenary Event - Update 2
#241
Posted 31 January 2015 - 08:46 AM
All the recent challenges provide at least one easy to attain goal with a substantial payout. Just x points for three days premium time. That's good enough for me. No need to aim for the victor or cat.
Together with the stocking challenge, I think the challenges have been more compelling and fun. As long as u know your own limit and not try for 50 matches at the expense of the family.
#242
Posted 31 January 2015 - 08:48 AM
That's a nice 2.0 success rate, so I'm fairly happy.
#243
Posted 31 January 2015 - 09:58 AM
#245
Posted 31 January 2015 - 10:34 AM
#246
Posted 31 January 2015 - 11:21 AM
Don't get me wrong, free stuff is free stuff, but when it seems to be encouraging bad play it feels like a chore to play. I decided to go "ah, sod it" for my match before tea and just went for assists. 1 kill, 11 assists, 3 legged mechs. Lovely.
-.-
#247
Posted 31 January 2015 - 11:49 AM
Just need c-bills now.
#248
Posted 31 January 2015 - 12:46 PM
So playing to kill is WAY more beneficial. Means your team is more likely to win, and you make a ton more C-bills, and your chances to qualify are really good as well. Seems like a win/win/win to me.
#249
Posted 31 January 2015 - 01:48 PM
#250
Posted 31 January 2015 - 02:33 PM
#251
Posted 31 January 2015 - 04:03 PM
Kaeb Odellas, on 31 January 2015 - 01:48 PM, said:
It was made that way to promote teamwork... because before that the forumla put the need on kills... and so kill stealing and multiple kills so most didn't get their points. Thus Assist are easy to get, but it breeds the idea that it's great to tag then to kill...
#252
Posted 31 January 2015 - 04:37 PM
#253
Posted 31 January 2015 - 04:54 PM
#254
Posted 31 January 2015 - 04:57 PM
#255
Posted 31 January 2015 - 05:01 PM
#256
Posted 31 January 2015 - 05:02 PM
#257
Posted 31 January 2015 - 05:10 PM
#258
Posted 31 January 2015 - 05:11 PM
#259
Posted 31 January 2015 - 05:12 PM
#260
Posted 31 January 2015 - 05:15 PM
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