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C-BILL Trading within your lance.


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#1 Jerbal

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Posted 27 June 2012 - 05:06 AM

I'm not sure if this topic has been talked about at any length but is a concept that I think would be quite useful.
As an example I will be running a Merc lance with 3 of my close friends. As their commander I feel that it's going to be my responsibility to keep the boys functioning as well as they can be, combat role wise, and equipment wise.
My point here being I would like to be able to help financially support weapon purchases, mech repairs, and mech upgrades for my team as neccisary.
Just a thought.

Edited by Jerbal, 27 June 2012 - 05:09 AM.


#2 PirateNixon

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Posted 27 June 2012 - 05:13 AM

I believe that is going to be done through the Merc roles in Community warfare. Straight trading between accounts shouldn't be allowed as this would allow for people to create throw away accounts and loot them for free income.

Details of Community warfare are still shady, as it will not be ready until after release.

#3 Chillybill

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Posted 27 June 2012 - 05:24 AM

I can see where if a person is F2P only, don't have the ability to buy C-bills with real money having a bad streach of luck and ending with a damaged mech and not enough C-bills to make the repairs, refit or reload to go earn more C-bills. I wouldn't want this person to abandon the account because they had no way to earn C-bills or buy more, at least a place where they can go back to do some easy stuff, beginner stuff to earn or something


:)

#4 Death Mallet

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Posted 27 June 2012 - 06:50 AM

Yeah transfers of assets between accounts is a bad idea.

#5 Agent CraZy DiP

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Posted 27 June 2012 - 10:37 AM

I don't see this happening... It's open for abuse and gold farmers... or C-Bil farmers in this case. They might do a WoT thing and let you buy in-game currency with real money.

#6 Dhimmi

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Posted 27 June 2012 - 10:43 AM

View PostJerbal, on 27 June 2012 - 05:06 AM, said:

I'm not sure if this topic has been talked about at any length but is a concept that I think would be quite useful.
As an example I will be running a Merc lance with 3 of my close friends. As their commander I feel that it's going to be my responsibility to keep the boys functioning as well as they can be, combat role wise, and equipment wise.
My point here being I would like to be able to help financially support weapon purchases, mech repairs, and mech upgrades for my team as neccisary.
Just a thought.


an option to pay for other friends/players repair costs may solve the problem as well as keep abuses in check

#7 cipher

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Posted 27 June 2012 - 10:46 AM

I have mixed opinions on this, as I'd like to be able to help guildies, but at the same time don't want to have people begging for freebies just because C-Bills could be traded. So for now, I'd be happy with no trading.

There is always ways to stop "gold farming", or in this case C-Bill farming, such as adding limits like only letting guild members trade who've been 'guilded' for a certain period of time (eg: months). Something simple like that would stop the quick trades from gold farmers who can't wait around that long less they risk losing their customers.

But still, I'm sort of split on the idea.

#8 BFett

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Posted 27 June 2012 - 10:50 AM

The developers could easily make a rest button where if you lose all your mechs and money you can press a button which will reset your character and XP and put you in the position you were in when you started the game. You would have your founder mechs though since you spent real cash on them, but some features could become locked for a while. As far as money transfer goes an easy thing to do is have the game require the trade to be fair. So if you wanted my Ultra AC 10 you would have to pay a set price, say half of market value to get it from me because I'm on your team.

Please provide a counter example if you disagree.

#9 Fire for Effect

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Posted 27 June 2012 - 12:25 PM

A better option would be to simply add somethings lets call it units no matter if House or Merc Units these share a common account which is only for repairing your mech. A certain amount of funds from each battle is added to that account (of course since it is an account with only limited usability a bonus is added by the game for these funds only).

That way you further group / team play and solve the classic problem that hurts several current designs that you have repair costs that are doulbe what you earn in that pesky last battle when a lucky head shot killed you withhin seconds...

#10 Argon3

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Posted 27 June 2012 - 12:39 PM

Learning to play well enough to make enough credits is part of the game
If you don't run an Assualt well learn to play better or get ready to run other mechs to pay for repairs
And if you have just enough credits to buy that assualt mech with nothing left over after you sell everythiing
Grind some more first

I would guess the lower sized mech will be credit makers just to keep you able to repair
I love running my tier 1-2s in another game
Its not for dredits its for training
Like here anything can hurt or kill you
Get good or die quick
Trading between players will promote account hacking to raid what you have for others so No thanks to that
To Clan/ unit then to players
OK because then it goes in and then out so at least it could be easier to track hopefully
PLus sunce it goes just inside "friends" I don't think hackers want to go there

Edited by Argon3, 27 June 2012 - 12:40 PM.


#11 zencynic

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Posted 27 June 2012 - 12:47 PM

No trading between accounts please.

I like the 'scraping the bottom of the barrel' reset button or something similar.

I would also like cheaper repairs with good loyalty level with your House/Merc Corp. In general, I like the idea of rewards that we all work together for that we all get. :rolleyes:

#12 An0n3

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Posted 27 June 2012 - 01:58 PM

I'd like to have in-game currency trades, as well as commodities. If I'm done with a 'mech, being able to hand it off to a friend for cheap would benefit both of us. If I'm playing like a madman and earning boosted C-Bills, while my other friends don't have the time, I'd love to be able to just hand them some cash to help them along. Oh, you want to try out some autocannons? Yeah, I have a couple extra ones I salvaged sitting around in my hangar, I'll sell them to you on the cheap. Win-win.

As far as fear of some kind of "game over" scenario, that's just bad game design. You should always be able to field SOMETHING. In this case I wouldn't be surprised to see something like a stock Jenner you can't customize but costs nothing to purchase or repair. I mean, you have to start somewhere, right? If you're truly backed into a corner, sell something you obviously can't afford to use, get your free Jenner back, and go grind a bit of C-Bills to get back on your feet.

Edited by An0n3, 27 June 2012 - 02:02 PM.


#13 Ratfriend

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Posted 27 June 2012 - 03:53 PM

yes i would say that it shouldnt be allowed as boosting/cheating will be easier i know there will be hacks cheats and other ****** up people doing that and other things to try to ruin the game for evryone but lets not make it to easy for them shall we?

#14 Jost

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Posted 27 June 2012 - 04:02 PM

No No No No No.

F2P has enough challenges for long term playability without allowing "trades" between players.

#15 Chillybill

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Posted 27 June 2012 - 04:55 PM

Well I played America's Army it was F2P heck you can't buy anything for that game, you get specific gear based on your training, and you get rank (sargeant captain etc) based on your gameplay, when you start a match you start with the same weapons everyone else has, except maybe a better sight or scope on your rifle! There is nothing to but ever, just nothing to buy but yet there are cheaters in ever game, hackers running faster than you, walking through walls, snipers with the NO MIS hack all just to win. They get booted from the system and even IP banned but they come right back with some new IP masker and a different name so just get ready some weak A** players will always do it one way or the other just to win.................



:P

#16 light487

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Posted 27 June 2012 - 05:07 PM

No trading please..... obviously you'll be able to sell back your purchases.. and obviously there would be a way to play a starting mech from scratch should you run out of cash.. so no real need for it.

#17 Agent CraZy DiP

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Posted 27 June 2012 - 05:18 PM

OK... So, you specifically want to "trade" to help out guild/merc members? How about this... Every time a Mercenary Corp goes into battle as a group, 5% of each members winnings go to a guild/merc money-pool. This money pool can be accessed by guild/merc officers and can be freely distributed to anyone within the guild/merc for those who need it. You could further put a lock on it by saying the must've deposited a minimum amount before they can receive the benefits of this guild/merc feature.

Just a thought.

#18 D34K

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Posted 27 June 2012 - 11:54 PM

If only the best players can afford the best mechs and best weapons, what does this do for game balance?

If I can give my not-so-skilled guildmate a mech/weapon I'm not using, that can level the difficulty and increase their enjoyment.

#19 An0n3

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Posted 28 June 2012 - 11:30 AM

I'm just remembering all the times in WoT where I wish'd I could've given a friend a loan of some cash.

I understand not being able to trade mechs themselves, since it seems there's a tier-ed unlock system. Being able to just gift someone a mech would effectively let them jump way ahead in the game, and that's not very fair.

Weapons seem to be always available (at least I hope they are) so I don't see the harm in trading those around.

I'm still not sure where the fear of being able to hand someone c-bills is coming from? You're worried about C-Bill farmers and sellers? You realize you'll be able to spend real money on C-bills (or an equivalent in game currency) from the get-go, right? Many of us already have in-game currency waiting for us on Aug 7th.

Secondly, they've only announced competitive gameplay modes. I'm not sure how someone is just going to breeze through and farm all the c-bills when 8+ players are trying to blow them to smithereens. If someone actually comes up with a serviceable bot that can run through multi and make tons of cash while plowing through the enemy team...hell sell the code to Piranha and let us fight off the Clan invasion of bots as a united front vs. AI controlled invaders.

#20 Anixantheas

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Posted 28 June 2012 - 01:32 PM

I like the idea of Mercs having a common pool, I mean would a Merc commander just up and say "Sorry, but even though Jimy over there can spare it, you cannot have a replacement for that destroyed ML"

However that would just lead to Gold farming "guilds"

House units on the other hand, you just go to the quartermaster and get your replacement, if you want something cool then you buy it yourself.





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