Assault is by far the hardest IMO you have to be in the right position and be wary of your surroundings all the time or you get left behind and outflanked.
Repeat? Medium Mechs, Especially Inner Sphere Need Another Quirk Pass
Started by therealswilly, Jan 27 2015 05:35 PM
Balance BattleMechs
25 replies to this topic
#21
Posted 27 January 2015 - 10:59 PM
#22
Posted 28 January 2015 - 12:46 AM
Unless its speedtweaked Battlemaster, that one is a bit easier than rest i think.
edit: spelling
edit: spelling
Edited by MikeBend, 28 January 2015 - 12:47 AM.
#23
Posted 28 January 2015 - 12:52 AM
therealswilly, on 27 January 2015 - 05:35 PM, said:
So, probably been already said but from talking with medium mech pilots and others, it looks like another quirk pass is needed for mediums again and possibly more.
I dunno, I could be wrong but the general consensus seems to be that mediums were in a good spot and then the quirk passes the other mechs got slapped mediums back down again.
I dunno, I could be wrong but the general consensus seems to be that mediums were in a good spot and then the quirk passes the other mechs got slapped mediums back down again.
Clans do too... Nova only got 10% heat reduction! Kit Fox and Adder could use some speed in my opinion.
#24
Posted 28 January 2015 - 02:19 AM
Especially the IS? the SCR is the only medium mech beign good, while the IS has a lot good medium mechs. the clanners, only ONE.
NVA and vindicator have delivered the worst mech results in the chassis challange (but it excluded clan wave 2 mechs at this time). many IS mechs have gotten proper quirks since then. NVA and Vindi are still quite bad. they are both quite big and vulnerable, they don't have the speed to dodge damage nor the HP to tank it. they work on a random base by "how less attention pays my opponent" but thats all.
NVA and vindicator have delivered the worst mech results in the chassis challange (but it excluded clan wave 2 mechs at this time). many IS mechs have gotten proper quirks since then. NVA and Vindi are still quite bad. they are both quite big and vulnerable, they don't have the speed to dodge damage nor the HP to tank it. they work on a random base by "how less attention pays my opponent" but thats all.
Edited by Lily from animove, 28 January 2015 - 02:22 AM.
#25
Posted 28 January 2015 - 02:25 AM
Prosperity Park, on 27 January 2015 - 07:16 PM, said:
So, you think that Cataphracts and Timberwolves are equal matches to Hunchbacks? Or inferior?
I don't think Hunchbacks are overpowered compared to the rest of the game's Mechs. Stormcrows, jagers, direwolves, and stalkers are not what I call "Hunchie Fodder."
I don't think Hunchbacks are overpowered compared to the rest of the game's Mechs. Stormcrows, jagers, direwolves, and stalkers are not what I call "Hunchie Fodder."
It depends on the Pilot Park. If I'm in the Hunch, the phract and Wolf are Better than the Hunch.
#26
Posted 28 January 2015 - 07:59 AM
CharAznable1996, on 27 January 2015 - 10:48 PM, said:
The only IS mediums I like are the shadowhawk and the kintaro so I get where you are coming from. I feel like a lot of the people on this forum are just fat neckbeards who like insulting other people to feel better about themselves cough mcgral18 cough.
Is someone a little bit butthurt? Have you learned to stop suiciding time after time yet? Or insulting others to feel better about yourself.
Clam meds need their quirk pass too. Ice Ferret needs...well, I don't even know. Cicada level PPC quirks for the Prime? It can't effectively mount two...but comes stock with one.
Nova needs armour or IS; more durability. It has more guns than it knows how to deal with, it just can't keep any of them. Or any other part of it, for that matter.
'Crow needs absolutely nothing.
Edited by Mcgral18, 28 January 2015 - 08:24 AM.
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