Water Bear, on 13 March 2015 - 08:13 AM, said:
If you're at your Elo, you should expect 50/50 win loss, no?
Well, yes and no. Your ELO is a number that gives you a rating of how good you are versus others. The MM tries to match teams based on ELO so that you are on relatively equal teams. But you could end up on the team that has less of a chance to win more often based on pure chance of when you go to drop. It is not like the match maker is saying, this person is on a losing streak, put him on the better team so he gets a few wins. ELO was developed for one on one games such as chess, where you aren't affected by teammates and how they play, that way regardless of style, people of like ELO should be about the same level of competence and put forth a good game. In something like this, where your team can have teammates with quite different play styles, once the game begins you may not fit into the team mechanic as well.
For example, equal rated teams where one team is made up of very aggressive players versus a team of very defensive players can still be a good match. However, a team of all defensive players or all aggressive players versus a team made up of half defensive/half aggressive players, even if the ELO of the team that is half and half is better, the team of all one style is more likely to win since they are more apt to work as a team. That is why no matter what PGI does with ELO or MM, there are always going to be one-sided matches. Cause 4 ultra-aggressive people got killed early on a mostly defensive team, or because 5 mechs were being really defensive and got left behind and picked off on a aggressive team, and then the route is on.
I can tell you that roughly half the time you will be on a team favored to win in ELO, the other half where you are expected to lose, with some ties in there.
Edited by HammerForge, 13 March 2015 - 11:25 AM.