Jump to content

Additional Tactical Rewards


No replies to this topic

#1 Krysic

    Member

  • PipPipPip
  • Survivor
  • 85 posts
  • LocationWinnipeg, Manitoba, Canada

Posted 28 January 2015 - 11:10 PM

I don't claim to know how hard it would be to program but there need to be additional rewards for tactical play. (The existing tactical rewards need a serious boost as well.)

I'm a light mech pilot primarily and I have several tactics I use that split enemy teams and slow them in advancing to critical map positions. Spotting and flanking rewards are nice to see pop up but the actual reward levels are useless. Pop a UAV (commonly shot down) and an Artillery Strike (often to re-position an enemy rather than damage them) and you're looking at a net gain of under 50K c-Bills, even in a ridiculously good match for a light.

If I flank an enemy they will often turn either exposing their backs to the rest of my team or they will advance toward me effectively splitting their formation. I love helping my team but nothing sucks more than being hunted down after a good flank and then watching the heavies and assaults take all the glory (and all the cash) by cleaning up after I'm dead.

The percentage of lights was at 5% for one of my recent launches. Maybe more tactical reward would help that. Being a high damage killer is great but it shouldn't get you all the money AND all the bragging rights, particularly if your teams lights sacrificed themselves to pull the enemy apart for you in the first place. Just my 2 cents.

Edited by Krysic, 28 January 2015 - 11:12 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users