Note; no type of scoring will be completely fair to everyone. A Tournament or competition is not a "who cares who wins, its the thought that counts" type of thing. There are no special medals for participating without at least trying your best to help your team win or play well.
Previous tournament/competition scoring methods;
1 kill, 1 Assist, Win the round, survive (Everyones favorite nightmare)
1 kill, 1 assist, Win the round
Match score
Kills 10 points + Assists 20 Points + (Damage dealt- teamdamage dealt)
For each scoring formula there were genuine complaints and varying levels of frustration.
Survive the round criteria:
The survive the round of the Victor weekend is hands down the most annoying factor. You could get a perfect round of loads of kills, loads of assists and a win, but still not get any points because of a lucky shot from the enemy. This led to players gettinga kill adn an assist and then just buggering off somewhere to sit still and hope the enemy does not see you... which is in no way any help to your own team or for teh win part of the point.
Verdict: Keep the survive criteria well away from any team orientated game.
1 kill, 1 assist, win the round
Without the added stress of the Survival part, this one was a lot easier on everyones nerves. However, it was still not perfect, as you still had to get a kill and would only work if everyone on the winning team got only 1 kill and no more. Scoring as a high damage dealer was easy, but a headache for anyone in a light, as everyoen and their brother seemd to have been playing heavies and assaults with long range weapons.
Verdict: Better through the ommission fo the survival part, but scoring for some players was artificially difficult
Match score:
Deffinitely a verys valid possibility. Play well and you get a higher score, getting assists, spotting for your team and generally playing team orientatedly gives you a better score. Depending on if you win or loose however can make it impossible to beat the bar fro the point
Verdict: Deffinitely a possibility, needs to be kept in a very tight line, so that bad players on the winning team dont get a point, but good players on the loosing team have a possibility of getting a point
Score formula:
Scoring assists higher than kills promotes bad teamplay as players are trying to get damage in, but not kill the opponent. Players who play exceptionally well are penalized (5 kills, 2 assists and 500 damage did not give a point for example) . Kills higher than assist means players will hold back until the last second to get a killsteal or lights will stop holding lock for long range players so taht they can deal the last bit of damage. Howerver, that being said, this is all only a matter of adjusting the calculation.
Verdict: After the Match score possibility, deffinitely viable witha little fine tuning.
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My suggestion for future scoring criteria:
As multiple types of actions are already tracked by the game client, use these possibilities and combine the types of scoring.
1 Point = Match score of 60 as well as a score formula
(Kills *10)+(Assist*10)+(Most damage dealt*5)+(Solo kill*5)+((Damage dealt-Team damage)/15)
This way, any match where you scored more than 60 match score qualifies, which is relatively easyish ot get even if your team looses the match, but oyu made an effort. Simple Kills and assist have exactly the same scoring weight. What counts more however is how well you helped with that kill, running into the enemy team and spraying everything with your MG will get oyu minimal points, but actually helping your team kill something gets you more points. A solo kill will net you 20 points (kill 10 points+most damage 5 points+ solo kill 5 points). Solo kills are not restricted to whoever deals more damage, as light pilots can get a solo kill by opening the rear of the enemy and killing them through well placed shots.
Any thoughts or any other realistic suggestions on how a tournament point should be awarded (i. E. not simple to get, but not frustrating or near impossible either)
Edited by Rushin Roulette, 02 February 2015 - 03:21 AM.