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Thunderbolt Ppc Quirks


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#61 Mcgral18

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Posted 03 February 2015 - 07:59 PM

View PostSable, on 03 February 2015 - 07:56 PM, said:

It did get attention for being too good. And PGI adjusted it's quirk so it wasn't so overbearing. This is what people are up in arms about; that another overbearing quirk wasn't fixed right away. Because it has been left unchecked, 12 man teams in CW have been exploiting them for the past month. The 5SS was fixed on the next patch cycle. PPCs have been a problem in the game for a long time and were finally at a place where the negatives of their high heat helped balance them with the punch they provided. And now that's been undone with one mech where ERPPCs aren't even it's main weapons.


The same 10% de-buff is likely a good starting point as well.

#62 Mad Strike

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Posted 03 February 2015 - 08:08 PM

View PostSable, on 03 February 2015 - 07:56 PM, said:

It did get attention for being too good. And PGI adjusted it's quirk so it wasn't so overbearing. This is what people are up in arms about; that another overbearing quirk wasn't fixed right away. Because it has been left unchecked, 12 man teams in CW have been exploiting them for the past month. The 5SS was fixed on the next patch cycle. PPCs have been a problem in the game for a long time and were finally at a place where the negatives of their high heat helped balance them with the punch they provided. And now that's been undone with one mech where ERPPCs aren't even it's main weapons.


Well finally , someone who actually understands the problem here......yeah and a couple back there but you sir .....i couldn't describe it better. Nice Job.

Edited by strikebrch, 03 February 2015 - 08:08 PM.


#63 Levi Porphyrogenitus

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Posted 03 February 2015 - 08:11 PM

View PostAlistair Winter, on 03 February 2015 - 02:40 AM, said:

I still maintain it's the AWS-8Q with 3 PPCs and 1 small laser, but no one ever listens.


Bah, that 3rd PPC and SL are not worth bothering with. Run 5 MPLs with 2 PPCs and you will eat any other mech in the game alive.

#64 beerandasmoke

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Posted 03 February 2015 - 09:24 PM

View PostWilliam Mountbank, on 03 February 2015 - 01:13 AM, said:

An arm PPC is wasted on a TDR because it's too low. If you're getting struck by the full 3 PPC bolts, then you can unload a full alpha into him in return anywhere on his mech, along with that of all your buddies. Only the two shoulder mounted energy slots are worthwhile as PPCs because they're so high you can hill hump like a Raven, and twin PPC is really not a problem, especially at 1100m.

Thats why you put the 3rd PPC in the left torso where it ends up being right underneath the cockpit. Very effective hillhumper and gives you two shield arms without sacrificing weapons if you lose one. Basically if you can see it you can shoot it with that config.

IS needs the 9S till they fix the hitbox problem with the Stormcrow.

#65 Eider

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Posted 03 February 2015 - 11:00 PM

Fine if they want to change the quirks.. after stormcrows bullshit hitbox is fixed. Love how most of my projectiles go straight through it.. but thunderbolt is op? lol what you cant hit it? doesnt have that phase armor.

#66 GumbyC2C

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Posted 04 February 2015 - 01:06 AM

I like T-bolts and I liked the 9S a lot even before the Quirkening. But now it's just an unfair advantage. Even against clans it's a monster.

http://www.twitch.tv...byc2c/c/6037129

about 1400 damage with that T-bolt in that CW match. And I only use the two ERPPCs with the same loadout I had before the Quirkening. With three it would just be silly.

#67 LordKnightFandragon

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Posted 04 February 2015 - 01:09 AM

View PostBlackhawkSC, on 03 February 2015 - 04:38 PM, said:

As mentioned, TDR-9S is only an issue in CW because there's a map called Boreal and you get it 50% of the time and you can take 12 of them. Remove any one of these conditions and 9S is just a plain "decent" mech (although as an Awesome pilot I think it's absurd that the 8Q PPC is barely cooler than the 9S ERPPC).



The whole point is a ERPPC or PPC mech should not be cool........

PPC should be punchy, hot, slow firing, long ranged weapons.

#68 Yokaiko

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Posted 04 February 2015 - 02:04 AM

View PostLordKnightFandragon, on 04 February 2015 - 01:09 AM, said:



The whole point is a ERPPC or PPC mech should not be cool........

PPC should be punchy, hot, slow firing, long ranged weapons.



Comsidering that I piss faster than a PPC travels to target, that isn't going to happen any time soon

#69 LordKnightFandragon

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Posted 04 February 2015 - 02:06 AM

View PostYokaiko, on 04 February 2015 - 02:04 AM, said:



Comsidering that I piss faster than a PPC travels to target, that isn't going to happen any time soon



I can throw a medicine ball under handed faster then a PPC travels....

#70 Yokaiko

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Posted 04 February 2015 - 02:12 AM

View PostLordKnightFandragon, on 04 February 2015 - 02:06 AM, said:



I can throw a medicine ball under handed faster then a PPC travels....



Probably harder to dodge as well.......

#71 Apnu

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Posted 04 February 2015 - 11:11 AM

View PostRoadkill, on 03 February 2015 - 11:16 AM, said:

The 9S is good in one and only one environment: CW. And from what I've heard, really only on one of the two maps.


This has been my experience also. When I take the TDR-9S w/ 3xERPPC out to PUG, its feast of famine like most of my matches there. Some games I suck worse than a joystick noob, other games I'm a keen asset to the team. Last night was exactly that. Game #1, I got 146 MXP, no kills 2 assists, horrible loss on Canyon. Game #2, 2k MXP, 2 kills (DWF and TBR, the TBR actually dueled me), 6 assists, great win on River City.

I don't think the TDR-9S is OP. I think one build on it that min/maxes the quirks puts it on the same pedestal as any good TBR build. I see a lot of whining from clan players because they don't like having a mech compete with their precious TBR.

#72 Shabahh Kerensky

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Posted 04 February 2015 - 12:08 PM

I only want it to not out perform the awesome 8q, 9m, catapult k2, adder prime, and warhawk prime. That's FIVE mech that get overshadowed. Seriously Im the only one I see who keeps the 4 erppcs on the warhawk. Everyone else runs the 4 large pulses. For a good reason too.

Edited by Shabahh Kerensky, 04 February 2015 - 12:08 PM.


#73 Fate 6

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Posted 04 February 2015 - 12:45 PM

View PostZfailboat, on 02 February 2015 - 11:07 PM, said:

Oh please. The thunderbolt is maybe marginally overpowered. MAYBE.

The stormcrow has stupid hit boxes, the Timberwolf has assault load outs with medium speeds (higher dmg, armour and speed than thunderbolts). the Direwolf is still 1.5x better than a king crab. 6 x UAC5's vs 4 on the king crab as an example.

The reason the thunderbolt is overplayed currently is that its the ONLY IS mech that can regularly match up to clans. what they need to do is IMPROVE the quirks on other mechs so that they match up. IMPROVE other mechs to match the thunderbolts, Timberwolves, Stormcrows and Firestarters. (both clan and IS alike)

Stop with the stupid nurf post for 1 mech or another and figure out a clue. thunderbolts are the FIRST IS mech to bring some BALANCE to IS. are they a little to far? not really they are still 10T lighter than a Timberwolf, and slower and have a lower alpha. Timberwolves can outbrawl them easily.

Even Lords who almost exclusively play MAX Clan mechs agree that they are NOT overpowered, but are in fact about right to make them competitive against maxed Clans.

It's not just about Clan vs IS. In IS vs IS you have to take a 9S as well because it's simply better. Having a mech that is just plain better than the rest isn't good. Sure, the 1N gives you great DPS at mid range and that has a niche, as well as the 5SS at short range, but the 9S is strong in every scenario which cannot be said of other IS mechs.

I'm an IS pilot the majority of the time, and I'm bored as heck of only having basically 3 heavies to choose from (9S, 5SS, 1N). When my competitive group looks at drop setups, we basically never consider any other heavy IS mechs and that's a huge problem. The 70 and 75 ton heavies need huge amounts of help after giving the TDR assault mech level internal structure and firepower.

Edited by Fate 6, 04 February 2015 - 12:47 PM.


#74 1ka Musume

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Posted 04 February 2015 - 12:50 PM

ER PPC-Bolt 9S < PPCndicator-1AA :ph34r:

#75 CrushLibs

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Posted 04 February 2015 - 12:58 PM

Fact on a cold map a Clan 3 erppc mech will overheat in 8 shots vs 21 for a 9S

50% heat reduction should be 10 vs 20 but in game its more. This was tested with a TW and 9S with equal DHS and 3 ERPPC in chain fire with a heat value of 1.2

I personally run 4 PPCs on my 9S with little heat issues in pub games.

#76 Black Arachne

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Posted 04 February 2015 - 01:07 PM

View PostMechWarrior5152251, on 03 February 2015 - 08:17 AM, said:

OMFG is it is possible for you whiney babies to crymore? I have never seen a TDR perform great. I have never broken 1000 damage in a match with one though I have done so with 10 other mechs including a SDR5D!

If you pathetic noobs could produce a single video or sceen shot of a TDR with an impressive score I might listen to your crys. Until then your tears are delicious.

My advice LEARN TO PLAY!


Taken from this week - on an enlited TDR9s - my top 3. It's a great mech - now we jsut need to apply this treatment to all the other ones that are PPC platforms as well. Fair is Fair.

http://i1378.photobu...zpsc1f83848.jpg
http://i1378.photobu...zps6fb92c00.jpg
http://i1378.photobu...zpsdadf5dae.jpg

Edited by Black Arachne, 04 February 2015 - 01:11 PM.


#77 Yokaiko

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Posted 04 February 2015 - 01:28 PM

View PostBlack Arachne, on 04 February 2015 - 01:07 PM, said:


Taken from this week - on an enlited TDR9s - my top 3. It's a great mech - now we jsut need to apply this treatment to all the other ones that are PPC platforms as well. Fair is Fair.

http://i1378.photobu...zpsc1f83848.jpg
http://i1378.photobu...zps6fb92c00.jpg
http://i1378.photobu...zpsdadf5dae.jpg



Fair would be removing the splash from C ER-PPCs in that case, they lose a TON of damage because the spash part is doesn't always apply.

#78 darkchylde

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Posted 04 February 2015 - 01:42 PM

View PostShabahh Kerensky, on 04 February 2015 - 12:08 PM, said:

I only want it to not out perform the awesome 8q, 9m, catapult k2, adder prime, and warhawk prime. That's FIVE mech that get overshadowed. Seriously Im the only one I see who keeps the 4 erppcs on the warhawk. Everyone else runs the 4 large pulses. For a good reason too.


Only ones I usually see are the trials - I tend to use one based on the Nova Cat (love that mech) but the heat system in this game hampers it just like every other energy mech back in the day. Guess, we have wait for the neg heat quirks or see if PGI actually does something about the current heat system/ghost heat

http://mwo.smurfy-ne...b3b4ba5dd390fbb

and I still want the Nova Cat.....it's sexy !!!!

#79 Zoid

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Posted 04 February 2015 - 04:53 PM

The only "problem" with the TDR-9S is that it can out-snipe the clans on Boreal. Kerensky forbid there be something that can actually beat the clan laserboats in a single gametype and a single map.

I closed to ERML range in the trial Nova a while back and it was comical to see it just fall apart.

It really is a L2P issue. The TDR-9S is extremely powerful if you try to play its game, which is a very long-range snipe-fest. Any clan 'mech above 50 tons can take it down very easily once you close to either SRM or ERML range, which is not difficult to do considering most of them move much faster.

The regular queue games where I've gotten ridiculous scores in the TDR-9S have been all because I was ignored the whole game. For some reason people freak out when they start taking PPC fire and run around like idiots, rather than realize it was just 20+10 damage. A Timberwolf can just tank that while closing in to optimal ERML range, which is what I do in my Timberwolf.

#80 Mcgral18

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Posted 04 February 2015 - 05:01 PM

View PostZoid, on 04 February 2015 - 04:53 PM, said:

The only "problem" with the TDR-9S is that it can out-snipe the clans on Boreal. Kerensky forbid there be something that can actually beat the clan laserboats in a single gametype and a single map.

I closed to ERML range in the trial Nova a while back and it was comical to see it just fall apart.

It really is a L2P issue. The TDR-9S is extremely powerful if you try to play its game, which is a very long-range snipe-fest. Any clan 'mech above 50 tons can take it down very easily once you close to either SRM or ERML range, which is not difficult to do considering most of them move much faster.

The regular queue games where I've gotten ridiculous scores in the TDR-9S have been all because I was ignored the whole game. For some reason people freak out when they start taking PPC fire and run around like idiots, rather than realize it was just 20+10 damage. A Timberwolf can just tank that while closing in to optimal ERML range, which is what I do in my Timberwolf.


Yep, so no complaints about half heat Badder Primes with 2 ERPPCs.


Sounds perfectly fair to me.





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