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Primary Objective MARK II Event


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#81 G SE7EN7

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Posted 07 February 2015 - 08:35 PM

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Keep posting those updates up and ill keep adding them to the graph

Edit: Fixed a chart error, more accurate now

Edited by G SE7EN7, 07 February 2015 - 09:37 PM.


#82 Deathlike

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Posted 07 February 2015 - 11:59 PM

All I can say is...

If we're not @ 300k points by Sunday @ 10AM PST (or 1PM EST), there is no shot of getting 50%.

#83 G SE7EN7

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Posted 08 February 2015 - 12:25 AM

AS of midnight 8th Feb:
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#84 Insects

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Posted 08 February 2015 - 12:59 AM

236720

#85 Insects

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Posted 08 February 2015 - 04:33 AM

250670

#86 Deathlike

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Posted 08 February 2015 - 10:32 AM

At 1:31PM EST, the score is currently @ 283,315.

45% sale off it is.

#87 Greenjulius

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Posted 08 February 2015 - 12:10 PM

Unless something crazy happens, we will probably settle around 430k. That was WAY closer than I though we'd get, especially since last Primary Objective we only hit ~310k.

#88 MavRCK

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Posted 08 February 2015 - 12:13 PM

If everyone plays SKIRMISH instead of assault or conquest, we can make 50% easy.

#89 Hellen Wheels

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Posted 08 February 2015 - 12:52 PM

302,000

If everyone who has played at least one game so far plays just one more game, seems to me that 450,000 would be reached.

Preferably Conquest, and overrun the bases. Slack defense would help. The RATE is the key. The faster the wins happen, the better. One or another side has to lose anyway, this is too easily sandbagged. 2000 games in the next six hours would really cool the run rate. Just two games. Two quick games each hour from everyone would give a good indication of how that graph will end.

I would still prefer a "funny hat for a head-shot" side bet.

Edited by Hellen Wheels, 08 February 2015 - 01:07 PM.


#90 Insects

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Posted 08 February 2015 - 12:52 PM

304325

#91 MavRCK

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Posted 08 February 2015 - 02:14 PM

View PostHellen Wheels, on 08 February 2015 - 12:52 PM, said:

302,000

If everyone who has played at least one game so far plays just one more game, seems to me that 450,000 would be reached.

Preferably Conquest, and overrun the bases. Slack defense would help. The RATE is the key. The faster the wins happen, the better. One or another side has to lose anyway, this is too easily sandbagged. 2000 games in the next six hours would really cool the run rate. Just two games. Two quick games each hour from everyone would give a good indication of how that graph will end.

I would still prefer a "funny hat for a head-shot" side bet.


Conquest isn't a guaranteed 20 points - most likely 10 points as teams will battle it out.. you might average 11... hence why Skirmish is the best option. 50% more points per game.

It's pretty obvious.

#92 G SE7EN7

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Posted 08 February 2015 - 02:52 PM

Rate slipped a bit over night. Currently need 6788points per hr to make it, which is about 500/hr more then when we started.

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#93 Hellen Wheels

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Posted 08 February 2015 - 03:16 PM

View PostMavRCK, on 08 February 2015 - 02:14 PM, said:


Conquest isn't a guaranteed 20 points

It is if you collude. Especially to make a run rate.

Candy's dandy, but liquor's quicker.

Edited by Hellen Wheels, 08 February 2015 - 03:17 PM.


#94 Scout Derek

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Posted 08 February 2015 - 03:53 PM

Good Job guys, we almost have 50%. A shame that we can't go all the way to 75% huh?

#95 Torgun

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Posted 08 February 2015 - 04:28 PM

View PostHellen Wheels, on 08 February 2015 - 03:16 PM, said:

It is if you collude. Especially to make a run rate.

Candy's dandy, but liquor's quicker.


Well we all know that's not going to work out, as if people would want to lose willingly to get 5% extra off on weapon modules.

#96 Greenjulius

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Posted 08 February 2015 - 04:40 PM

View PostTorgun, on 08 February 2015 - 04:28 PM, said:


Well we all know that's not going to work out, as if people would want to lose willingly to get 5% extra off on weapon modules.

Exactly. People always bring up collusion, but no one ever cooperates. We just need to play more games.

#97 Wildstreak

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Posted 08 February 2015 - 06:13 PM

Not a lot of base caps happening in Assault that I saw.

#98 Greenjulius

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Posted 08 February 2015 - 07:11 PM

349,295 - We need 100k in less than 15 hours.

#99 G SE7EN7

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Posted 08 February 2015 - 07:19 PM

We are plateauing.
Current Rate: 6103/hr
Required Rate:6820/hr
Projected:439416 points
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#100 Greenjulius

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Posted 08 February 2015 - 07:57 PM

That's heartbreaking. Like 11k away from getting 50%.





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