Remove Cw Visibility For Players Younger Than 3 Months
#1
Posted 05 February 2015 - 12:32 AM
Too many new players think CW is what the game is about and go directly into it, with trial mechs and no real skill or knowledge of the game.
So lets remove them from the CW component until they are ready for it.
#2
Posted 05 February 2015 - 12:39 AM
What if I think you are not skilled enough for a game and I don't want to be put together in a group with you? O_o
How do you determine who is ready or not?
#3
Posted 05 February 2015 - 12:49 AM
Edited by thesleepyslam, 05 February 2015 - 12:51 AM.
#4
Posted 05 February 2015 - 12:51 AM
#5
Posted 05 February 2015 - 02:20 AM
#6
Posted 05 February 2015 - 02:25 AM
#7
Posted 05 February 2015 - 02:29 AM
#8
Posted 05 February 2015 - 02:33 AM
Ace Selin, on 05 February 2015 - 12:32 AM, said:
Too many new players think CW is what the game is about and go directly into it, with trial mechs and no real skill or knowledge of the game.
So lets remove them from the CW component until they are ready for it.
That's gonna block so many experienced players' smurf accounts. Bad idea.
Edited by El Bandito, 05 February 2015 - 02:33 AM.
#9
Posted 05 February 2015 - 04:54 AM
#10
Posted 05 February 2015 - 04:59 AM
Ace Selin, on 05 February 2015 - 12:32 AM, said:
Too many new players think CW is what the game is about and go directly into it, with trial mechs and no real skill or knowledge of the game.
So lets remove them from the CW component until they are ready for it.
Seriously? Do you have any idea how pissed off people will get by this??
"Oh there is this real cool game mode in this game I want to try out and i have to wait 12 weeks to play it after i start playing the game"
Some kind of ranking/ELO balance for it so that new players aren't going up against way more experienced players, or some kind of 'xp barrier' they need to get past before dropping, could work but cutting them out of the game with a blanket 3 months bar would be a terrible decision.
#11
Posted 05 February 2015 - 05:02 AM
It's up to the experienced players to help out - type out your calls when possible, tell the new players in team chat what you're doing and where you are going. Try not to get bent out of shape if they don't follow the big blob - they are probably still figuring out basic movement controls.
It can definitely be frustrating when that new guy solo rushes through the gate a minute ahead of everyone else, dies, and then complains on all chat, but those guys are few and far between. Ignore 'em, suck it up, and play like he's a disco. Spend your time and effort on the other guys that want to play with the team and try to help.
CW generally has lulls in the action where you can type helpful hints to the new guys. The only reason I would think CW is a bad idea for new players is the core of tryhards that berate them just for being new. Happens more in solo queue from my experience, though. That place is the land of not quite right, when your own team is more hostile to you than the enemy.
Edited by Dino Might, 05 February 2015 - 05:05 AM.
#12
Posted 05 February 2015 - 05:09 AM
Dino Might, on 05 February 2015 - 05:02 AM, said:
unless the OPer literally doesn't want to see 3 month old children playing the game. Which would be a valid point, as they would just be taking up valuable drop spots whilst not having the coordination to use the game controls due to their stubby and still forming fingers.
#13
Posted 05 February 2015 - 05:11 AM
Ace Selin, on 05 February 2015 - 12:32 AM, said:
Too many new players think CW is what the game is about and go directly into it, with trial mechs and no real skill or knowledge of the game.
So lets remove them from the CW component until they are ready for it.
Ohhhh... you wanna create an Old Noobs Sandbox right?
#14
Posted 05 February 2015 - 05:13 AM
It's a multilayered problem and punishes new players in a way that i can only describe as unintentionally sadistic.
If the aforementioned new player is willing to look for info; he can get the info from sources like these forums, smurfy's, whatever.
But he doesn't want to - he wants to play; and that is completely understandable as well as his right. Depending on the complexity of the game in question; you want to start off, take a look around while getting shown some basics by the game itself; and if you need detailed information you look up teh interwebs. This game doesn't even give you a slight hint of the mechanics you are supposed to work with.
Your friendly tutorial instructor reminding you that going CW means dropping into a sharktank full of guileless newbies like yourself and potentially invincible (and sometimes rather despicably elitist) large teams would do a world of good. If you do, it's your choice.
By explaining this ingame; it wouldn't seem like PGI banning you from an interesting component of the game while at the same time alleviating the general impression of indifference towards new players.
Oh, and i sincerely hope they do a full set of tutorials before even considering the steam launch.
Edited by Latorque, 05 February 2015 - 05:14 AM.
#15
Posted 05 February 2015 - 05:14 AM
#17
Posted 05 February 2015 - 05:21 AM
thesleepyslam, on 05 February 2015 - 12:49 AM, said:
why? a skilled player can still do good in CW and trials.
same with the 3 month timing idea, its nonsense because nothing of this is a valid measurement
#18
Posted 05 February 2015 - 05:25 AM
Raggedyman, on 05 February 2015 - 05:09 AM, said:
unless the OPer literally doesn't want to see 3 month old children playing the game. Which would be a valid point, as they would just be taking up valuable drop spots whilst not having the coordination to use the game controls due to their stubby and still forming fingers.
Well with some of the
#19
Posted 05 February 2015 - 05:42 AM
"What if the post-match result screen added extra damage and kills to new players' results, so they felt like they were doing really well, when they actually only did 56 damage and lost a 0-12 roflstomp against a team of much more experienced players? New players wouldn't even notice that they're C-bill cattle for others to farm!"
Edited by Alistair Winter, 05 February 2015 - 05:45 AM.
#20
Posted 05 February 2015 - 05:55 AM
Alistair Winter, on 05 February 2015 - 05:42 AM, said:
Thought they were already doing this with my results
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