Raggedyman, on 08 February 2015 - 02:06 AM, said:
Simple request, made on behalf of all the terminal mech-build-tinkerers: make mech upgrades (Armour type, Structure type, Heat Sink type, Artemis) a one time purchase per mech, rather than a "each time you want to try out a different load out" cost of having 'a great idea!!' at 2am in the morning.
It's not a massive cost but it is irritating, as unlike the times I've gone "what would a LRM Jenner be like?" (pants) it's a permanent lose of cash rather than a regretful but hopefully usable elsewhere expense. It hasn't stopped me dead, but it has slowed down my willingness to try out new builds.
We have enough cbill sinks with modules and mechs (and engine prices.... oh god, the engine prices!!) to keep us hungry for money, but please can we get rid of something that is reducing (not matter how little) the experimentation and tweakery that is at the core of the MWO experience.
Think of it this way. You're paying for the labor that would occur to modify the mech. Changing heatsinks, structure, and armor (and even the targeting system) are major mechanical reworks.
Technically equipping/unequipping weapons should be the same way, but we'd never hear the end of it. I'm totally fine with the way upgrades work now personally, though I wish that the skill system would be reworked and incorporate having to 'unlock' them on mechs that don't come standard with them via some side-skills that won't tie directly into the real skill tree but would still require the pilot to run the mech some and 'earn' those upgrades before being able to just slap them on the mech. Or even have them tied into the skill tree, meaning some mechs possibly would have DHS, or endo, or Artemis cause they took choices that got them other skills instead of the unlocks.
Either way, I support the cost to change the upgrades. It may be a CBill sink but if this cost goes I want R&R back for public matches then. I already think R&R for CW would be a great idea once logistics come into play. You';d be able to play CW, the less mechs you bang up the less you'd have to pay for R&R, and then if you're losing CBills just go drop in Public and get a pool of them before going back to CW.