

Its Not Your Game
#61
Posted 09 February 2015 - 03:10 PM
Usually I'll stop and try to figure out how to unscrew our teams situation, and if it comes to that, that's not exactly the way I would word it. Something like, "excuse me #$#holes, I'm busy winning here".
Typically in a light it comes down to moving as far to the other corner of the map as possible. Tell the enemy where you're at, and killing them one at a time as they close the distance.
#62
Posted 09 February 2015 - 03:29 PM
"And as long as he isn't hiding or refusing to engage, its not your place to tell him how to pilot his mech."
Yup.
#63
Posted 09 February 2015 - 03:39 PM
That's not your reason - you're willing to grief a player who won't die quickly enough for you - so its not the ToS that's holding you back.
Got anything else? Otherwise, the reason has to be because you are Special Little Snowflake.
#64
Posted 09 February 2015 - 04:43 PM
Greenjulius, on 09 February 2015 - 08:09 AM, said:
What's not acceptable is finding an unreachable or hard to find position, then shutting down for the last 10 minutes. I've seen idiots in lights delay a CW match 15 minutes just by shutting down and hiding. It's pathetic. At least TRY to kill one enemy mech, or die trying. A good death is better than a bad survival.
Two things
1.this goes back to the team treason topic. your dead, the alive guy is still playing and can do whatever he wants till the timer runs out so long as he participated in the match (did damage) at some point so he is not in violation of the code of conduct.
This means he can hunt, play hitnrun, hide, go to base, or even power down.
You dont get a say, you're dead. you're free to disconnect, and the enemy team has secondary win conditions.
I just had to report a team treason yesterday. the enemy team was down to a single raven. the raven was powered down waiting for us to disperse so he could pick someone off, he got team treasoned but still managed to get 2 more kills before we ran him down.
never assume you know the last guys plans. just shut up and wait or leave the match.
2. in CW this is a valid tactic to prevent your team from getting in another drop fast and possibly winning enough sectors to take a planet. it's a smart move by that last light.
#65
Posted 09 February 2015 - 05:11 PM
Ghogiel, on 09 February 2015 - 02:42 PM, said:
"Please keep in mind that idling on your cap point without armour or moving does not constitute a form of tactical "Base Defense"."
Some how I don't think running back to the base when it's 11-3 is a form of tactical "base defense."
Certainly running away/not fighting/powering down/ somewhere in skirmish isn't acceptable.
Wrong again, that part of the rules is referring to farmers who intend to AFK or DC on the base the entire game and call it good, hence the "without moving" part. Going to the best defensive position(your base) as the last man to gain what advantage you can is not only well within the rules, but the smartest thing you can do. You know, going to where the FRIENDLY TURRETS are? Again, the rules are not defined by your impatience(or apparent lack of tactical skill).
Just the other day I pulled this off as the last man standing against six enemies, piloting a mere 20 tons, something I'm sure you would have called impossible:

Care to guess what I did? That's right, I retreated to my base, kept track of where my enemies had damage, hid when there were too many in one spot, and made every shot count. It's good to know that there are still idiots like you who would have reported me for "stalling", also known as WINNING THE GAME FOR YOU. I think you're just sour because you were on the receiving end of good tactics a few times like this.
#66
Posted 09 February 2015 - 05:19 PM
Good.
Full health light in a corner, powered down?
No.
Slepnir, on 09 February 2015 - 04:43 PM, said:
1.this goes back to the team treason topic. your dead, the alive guy is still playing and can do whatever he wants till the timer runs out so long as he participated in the match (did damage) at some point so he is not in violation of the code of conduct.
This means he can hunt, play hitnrun, hide, go to base, or even power down.
You dont get a say, you're dead. you're free to disconnect, and the enemy team has secondary win conditions.
I just had to report a team treason yesterday. the enemy team was down to a single raven. the raven was powered down waiting for us to disperse so he could pick someone off, he got team treasoned but still managed to get 2 more kills before we ran him down.
never assume you know the last guys plans. just shut up and wait or leave the match.
2. in CW this is a valid tactic to prevent your team from getting in another drop fast and possibly winning enough sectors to take a planet. it's a smart move by that last light.
If you're going to power down, be a good guy and say in team chat "Waiting for an ambush"
Because 90% of the time its just some chuckle%$^% who wants to preserve his K/D
#67
Posted 09 February 2015 - 05:21 PM
Being part of a society means sometimes doing things you do not want to do to keep the majority happy. I think the OP has the wrong people pegged as being selfish.
#68
Posted 09 February 2015 - 05:25 PM
All teamates except 2 of my lance had stay over water between eps and gamma.....told them to move or die to lrms...(option die to lrm seem to be interesting i guess).
Some people told me to fight 9while i already killed 2 mechs in my way to sig...
Then i did see that i didnt have the speed to flank them or hunt them so i decide to play in a turret mode (dakka+ larges lasers+ a lot of dhs and munition

So i went tunnel and my teamates were like ''just die!!'' Then i said nooo till i bring some others with me
So i decide to hold the tunnel garage under sigma....one enemy spot me (wich i killed) and tell is friends to go to the tunnel....I did answer ''come and get some''.
They did start coming from both entrances i did manage a lot of damage, did kill an other, a few did retreat (critical sides (xl engines so they didnt want to die)) then the time went out on conquest. for 150 pts i was shooting the whole time....
In the end i nearly did as much c-bill as if i would have win haha

So next time i say i going into ''hunting mode'' or ''turret mode'' plz sit back and enjoy the show

#69
Posted 09 February 2015 - 06:09 PM
Burktross, on 09 February 2015 - 05:19 PM, said:
Good.
Full health light in a corner, powered down?
No.
If you're going to power down, be a good guy and say in team chat "Waiting for an ambush"
Because 90% of the time its just some chuckle%$^% who wants to preserve his K/D
The problem with that, it doesn't work, they get.impatient and treason you anyway.
And so what if they power down, as long as they did damage earlier they are playing by the rules. they are not required to die for you. just leave the match and drop.again if that extra few minutes will cause your world to end.
#70
Posted 09 February 2015 - 07:09 PM
Fenrisulvyn, on 09 February 2015 - 07:35 AM, said:
Your team is up 11-3 and the last guy standing is in light, he beelines for his base to mount a last stand. Futile? Yes. Waste of time? Yours but maybe not his - he may learn something.
But the amount of invective I see thrown at these players gets ridiculous. You want to move on to the next match, so do I. In fact, I usually do a suicide run in those instances, just to move things along. And yes, I get that you "know" the game is over, but he gets to play too. And as long as he isn't hiding or refusing to engage, its not your place to tell him how to pilot his mech. If it bothers you so much, go cap his base.
Just because you are caught up grinding doesn't mean he has to be too. Some of us prefer to play the game, not work it.
So lighten up. Francis

So true. I'd rather go out fighting for every scrap of damage and taking down every mech I possibly can, even if the logistics seem to indicate the match is lost.
Also, I have had many many matches where I was last man standing and still manage to take down 4-6 mechs and pull the match out.
Its pure jealousy that you are still alive and putting up a good fight, when they are dead, that drives that ****** demand for your death and calling of your position to the enemy.
Sad, honorless, jealous.
#71
Posted 09 February 2015 - 07:35 PM
Slepnir, on 09 February 2015 - 06:09 PM, said:
And so what if they power down, as long as they did damage earlier they are playing by the rules. they are not required to die for you. just leave the match and drop.again if that extra few minutes will cause your world to end.
Is it within the rules? Yes.
Is it rude? Yes.
Should it be considered treason? No.
#72
Posted 09 February 2015 - 08:15 PM
Bishop Steiner, on 09 February 2015 - 08:47 AM, said:
Cause son, if you only own one mech, you got bigger issues.
For new players that actually is a big issue. My friend isn't new, but he only really has 1 useful mech in his stable, and if it's locked in a game we know our next drop is going to be pretty troll. It's a discussion for a different thread, but if I was a new player I'd be annoyed if my mech was locked up for 10 minutes - and a new player is more likely to die earlier on in the fight btw.
#73
Posted 09 February 2015 - 08:18 PM
I'll ask you the same thing I have others. Perhaps you'll be able to answer.
You are down 8-4. Or 10-2. No way can you pull win out. Why do you prolong the game when, by your own standard, you should be "doing things you do not want to do, to keep the majority happy?" Why are you being so selfish?
Edited by Fenrisulvyn, 09 February 2015 - 08:19 PM.
#74
Posted 09 February 2015 - 08:30 PM
Fate 6, on 09 February 2015 - 08:15 PM, said:
New players are seldom the ones running their mouths. And if they are, with that kind of attitude? They can drop in Trials, or otherwise suck eggs, til I'm done with the dang match.
#75
Posted 09 February 2015 - 10:31 PM
Burktross, on 09 February 2015 - 07:35 PM, said:
Is it rude? Yes.
Should it be considered treason? No.
It is also rude and selfish to demand they do what you want at their expense.
I have played other FPS PVP games over the years, and I have never seen the level of instant gratification self important whining child like behavior as I have seen in this game.
There are always bugs and complaints about gameplay or personal views on tactics, however I dont recall ever seeing this level of team sandbagging in a no-respawn online game. especially one with alternate win conditions and a relatively short time limit.
Be glad PGI doesn't have in game moderators that can hop in and immediately kick or ban people for COC violations like my old clan.
#76
Posted 09 February 2015 - 11:08 PM
Bad Players: Get rolled up like a burrito in the first five minutes, and therefore cost their team the match (Yes. Yes you did.). Get into spectate mode and deflect all the anger and shame (which they deserve for their p*ss-poor performance) onto the last guy who actually managed to survive. Whether or not that last guy is hiding and powering down or evading and stringing out the enemy is irrelevant; bad players will give the enemy their location in about 25 seconds (which is gracious, since that's about 20 seconds beyond what bad players have the patience for).
Good Players: Acknowledge that their mistakes cost them an early death and probably their team the match. Gets into spectate mode and watches the last player get down, sending them any intelligence they can: mech types, last known locations, damage done, etc. Whether or not the final player is going to hide and power down is irrelevant; good players will watch and try to learn something. Either that last teammate is going to fight, in which case good player is about to see a lot of "do's" and "don't's," or they're going to hide and power down. In that case, good players will remember the location and not share it with the enemy, because good hiding spots come in handy, and knowing where to look for damaged and hiding mechs in the end-game makes for a good KDR.
TLDR: Bad Players use spectate to make other players feel bad. Good players use it to learn and make themselves play better. Don't be a bad player!
#77
Posted 09 February 2015 - 11:42 PM
Slepnir, on 09 February 2015 - 10:31 PM, said:
I have played other FPS PVP games over the years, and I have never seen the level of instant gratification self important whining child like behavior as I have seen in this game.
There are always bugs and complaints about gameplay or personal views on tactics, however I dont recall ever seeing this level of team sandbagging in a no-respawn online game. especially one with alternate win conditions and a relatively short time limit.
Be glad PGI doesn't have in game moderators that can hop in and immediately kick or ban people for COC violations like my old clan.
This. Even way back in Counterstrike 1.6, and through to the newer iterations, where this sort of last man standing against abysmal odds situation comes up all the time, you wouldn't see the kind of childish impatience you do here. A losing streak there could mean spending round after round of watching the last guy hiding from 5 enemies in a corner somewhere just hoping that one of them walks by without checking it, only to see him get killed the second he reveals himself by shooting. But people still held their patience and waited for the next round, or moved on to another server if they didn't feel like waiting(kinda like how you should just drop a different mech).
The truly sad part is that the average age of players in this game is supposedly HIGHER than it was and still is there. You'd think the maturity level would be at least a tiny bit higher than this, but it seems like age only makes some people more full of themselves.
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