

City Tech?
#1
Posted 11 February 2015 - 07:20 PM
#2
Posted 11 February 2015 - 07:31 PM
#3
Posted 11 February 2015 - 07:43 PM
#4
Posted 11 February 2015 - 07:45 PM
best you will get is River City frozen.
#5
Posted 11 February 2015 - 10:00 PM
#6
Posted 11 February 2015 - 10:06 PM
SuomiWarder, on 11 February 2015 - 10:00 PM, said:
Well some serious sci fi urban settings like some of the replies above, for battles would be great anyway. The Urban mech needs to be in its natural habitat to pwn anyway.

Edited by Johnny Z, 11 February 2015 - 10:07 PM.
#7
Posted 11 February 2015 - 10:07 PM
SuomiWarder, on 11 February 2015 - 10:00 PM, said:
I am pretty sure that the CityTech boxed set was the first time they introduced rules for buildings, both hardened and not so hardened. Most important about that is how they get hit, damaged, and reduced to rubble. And that is something we will probably never see in MWO. Destructible terrain would be amazing in this game. But we won't get it.

#8
Posted 11 February 2015 - 10:15 PM
Johnny Z, on 11 February 2015 - 10:06 PM, said:

Indeed, we've need an urban metropolis style map for a long time. Tired of being in the boonies fighting for a scrap of desert or a stupid snow covered mountain.
#9
Posted 11 February 2015 - 11:06 PM
SuomiWarder, on 11 February 2015 - 10:00 PM, said:
CityTech included a LOT of rules that weren't in the original BattleTech/BattleDroids set. Buildings, streets, skidding, infantry, tanks, VTOLs (helicopters and tilt-rotor aircraft), as well as the first instances of the AC2, 10, and 20 (and the first appearance of the Hunchback).
As for the Urbanmech, it coming to MWO holds no portents for urban maps (though in table top the Urbanmech excels in cities and forests, as well as any other terrain that limits line of sight... everywhere else it's a slow target).
#10
Posted 11 February 2015 - 11:21 PM
though since they said the engine max would be somewhere between 180 -200 the urbie won't be as slow as it was in lore so it could work on any map.
#11
Posted 12 February 2015 - 02:59 PM
Brody319, on 11 February 2015 - 11:21 PM, said:
though since they said the engine max would be somewhere between 180 -200 the urbie won't be as slow as it was in lore so it could work on any map.
Just seeing the urbie move at that speed is gonna be hilarious...like the Dire Wolf prance, but maybe even better.
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