this is easy.
1.
Escort missions,
Win escorting a convoy savely across distance is won.
Defeat convoy amount % destroyed, enemy team destroyed.
2.
Keep/Objection Defense.
Win=Destroy all enemy's, keep the object alive after X amount of time.
Loss=Object destroyed or destroy all enemy's
fun factor makes it very easy to hit with LRM to press Defending players for dramatic actions.
3.
Cayon Walk.
Win, get to the other side of the cayon. (with 1 Mech alive)
Loss all Mechs destroyed.
now this sounds boring but the amount of tactical action is massive first all Mechs are in a lower area of a cayon.
makes it very difficult to get pass certain distance without being killed.
4.
Bridge Objective.
Get pass a large bridge, with at least 1 mech.
loss, all mechs destroyed, win have at least 1 mech on the other side save zone or destoyed all enemy mechs.
5.
The Hill assault.
destroy all Enemy mechs in a ruined city, the assault team starts on top hill next to the ruined city.
win/loss destroy all enemy's.
6.
Rush Objective.
the team holding a certain objective/place longest time wins. *only 1 location*
win/loss the team having longest time/or all enemy mechs destroyed.
7.
The shootout gallery.
each mech get a opening from at least 550 meters but cant never move towards the other team.
the objective destroy all enemy's.
8.
the 12 Man Duel.
each Mech starts from back to back after 1000 meters they are vulnerable/ or after X time.
after X time pass they can be destroyed, you can only start shotting after 1000 meters passed.
win/loss all mechs destroyed.
Edited by Abisha, 10 February 2015 - 09:30 AM.