

Battlemaster Help
#1
Posted 03 February 2015 - 05:13 PM
My 1D build.....so far... :/....[smurfy]http://mwo.smurfy-ne...deeae88575bb52f[/smurfy]
I dont have either done with basic yet but just curious if I'm headed i the right direction here.
What are your builds for these two? What do you suggest? What is the typical playstyle?
Looking for energy builds or balistic or both
My next one to elite out the BM is the 3M which people seem to love. I already have missle support mechs (stalker) so no 1s or 3s.
I have done a 471 dmg game but currently can only pull about 220 for my team. In t wolves I'm pullin 500-600 dmg all the time and a bad game is around 300 for me. I feel like it does tank well. Would the xl be a bad idea? Do I just need to get to the x2 multiplier and watch these babies really cut leg?
please help. thanks!
#2
Posted 03 February 2015 - 06:11 PM
I also find the difference between your 1G and 1D builds rather bizarre. The one with 3 ballistic points you ignore the ballistics and focus on energy, the one with more energy points you drop twin AC2 into...
I tend to run my Battlemasters as super-heavy skirmishers, keep to mid-range. If you isolate an enemy, use your speed if you're faster, just tank and burn him down if you're significantly bigger. Most people don't expect something a Battlemaster's size to motor the way it can. Note also that my builds require a HUGE amount of c-bills dropped into them due to the very large XL engines. The XL engines aren't even that big a liability, as the BLR is so non-meta that few people think to aim anywhere but center mass.
BLR-1G(P) LightShow
BLR-1D CannonFist
LightShow is kinda' hit or miss for me. Either things come together and I do great or they don't and it's kinda' disappointing, with little in between.
CannonFist I've gotten some great mileage out of as of late. People underestimate it and forget the fact that a triple AC2 mount can out DPS twin Gauss.
#3
Posted 03 February 2015 - 11:40 PM
Dale Grible, on 03 February 2015 - 05:13 PM, said:
Simple fact is the Battlemaster isn't a particularly good mech, especially not when compared with a Timberwolf.
Second to the Locust (and actually the locust is more fun) this was the worst mech out of the 6 in the Phoenix packages. Its just terrible, I struggled to get a decent build on it.
Escef, on 03 February 2015 - 06:11 PM, said:
Literally the only way to play this mech, which kinda goes against the whole purpose of an assault mech and can be done better in other heavy or even medium mechs.
Its kinda of a mixed bag of everything mech which doesn't really excel at anything.
#4
Posted 03 February 2015 - 11:54 PM
BUDFORCE, on 03 February 2015 - 11:40 PM, said:
Not the only way. IMO, it is the best way, but certainly not the only. I play the 1S as LRM support, does fine; hell, it's perhaps the best LRM support assault currently available. I've seen people get results out of quad PPCs or (ER) LLs as ranged direct fire support.
If you want to play every assault mech with the Wall o' Iron mentality, yeah, it isn't going to end pretty. Your best bet at success in the BLR is to be the lightning bruiser or hang back and play support.
#5
Posted 04 February 2015 - 01:28 AM
BLR-1G, http://mwo.smurfy-ne...71a1b34f5218daf
BLR-1D, http://mwo.smurfy-ne...660394ca2db72e7
BLR-3M, http://mwo.smurfy-ne...f888e76af07b1a2
This is how i run my BLR-1G if interested, link below
BLR-1G, http://mwo.smurfy-ne...446cef375fa3873
Edited by TheLuc, 04 February 2015 - 01:40 AM.
#6
Posted 04 February 2015 - 03:26 AM
Escef, on 03 February 2015 - 06:11 PM, said:
I also find the difference between your 1G and 1D builds rather bizarre. The one with 3 ballistic points you ignore the ballistics and focus on energy, the one with more energy points you drop twin AC2 into...
I tend to run my Battlemasters as super-heavy skirmishers, keep to mid-range. If you isolate an enemy, use your speed if you're faster, just tank and burn him down if you're significantly bigger. Most people don't expect something a Battlemaster's size to motor the way it can. Note also that my builds require a HUGE amount of c-bills dropped into them due to the very large XL engines. The XL engines aren't even that big a liability, as the BLR is so non-meta that few people think to aim anywhere but center mass.
BLR-1G(P) LightShow
BLR-1D CannonFist
LightShow is kinda' hit or miss for me. Either things come together and I do great or they don't and it's kinda' disappointing, with little in between.
CannonFist I've gotten some great mileage out of as of late. People underestimate it and forget the fact that a triple AC2 mount can out DPS twin Gauss.
Hi Escef!
Forgot you were runnin around here. Anyway, yes my builds are a bit bizare between the 2. The 6 enregy torso BM had ml quirks that made its duration that of a pulse laser (-40% duration i think) so i was goin for the 0.6 second burst x6 but without the heat. Turns out the weight saved allowed for a 2 x ac2. Screenshake unto others as it will be done unto you.
I do like your cannonfist and i bought an xl 380 or something around there so maybe I'll try the 3 x ac2.
Thanks for the advice fellas. I think I just need to get it off basic and over time I'll start tearin it up again
#8
Posted 05 March 2015 - 02:03 PM
Is the BLR-1G really gets the energy weapons bonus cooling?

For me this effect (10% on all EW + 10% on ML) did not feel it!
The CTF-1X with 4xLPL (it get "only" 12,5% bonus on the EW) is much more to be operated as BLR-1G 6x ML's!

After 3-4 volley and overheated the BLR - while using a 2x2 set up, it takes up to half a minute before the CTF overheating reaches a critical level!
This is normal, or did not receive the bonus cooling of the BLR?
#9
Posted 05 March 2015 - 02:31 PM
BUDFORCE, on 03 February 2015 - 11:40 PM, said:
Simple fact is the Battlemaster isn't a particularly good mech, especially not when compared with a Timberwolf.
Every mech isn't particularly good compared to a Timberwolf, with the exception of the Stormcrow. =)
As for the Battlemaster, I've had mixed success with it; it really needs a team that's willing to brawl for my builds to work well. Still, it's a good 'mech to fill out a second-line brawler role - and at the very least it fills out a CW drop deck. =)
Currently I only have one brawling Battlemaster that's not pulled apart on the shop floor: the BLR-1G. It's only moderately fast, but it carries a fair amount of firepower. The UAC/5 is a good all-purpose autocannon; it can supplement the Medium Lasers, or be paired with the PPC for midrange combat - with quirks, the two weapons share the same projectile speed. It's not the hands-down favorite-in-class that the Thunderbolts are, but it does its job fairly well, and can get excellent results if it's not required to be a front-line brawler (its limited torso twist range and reliance on laser weapons makes it too hard to deal damage while spreading it.)
Edited by Void Angel, 05 March 2015 - 02:31 PM.
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