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Boo Ninja Kills!


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#1 Morticia Mellian

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Posted 14 February 2015 - 12:31 PM

With this 24 kill competition, got bit more annoying to try to get kills in lights. 24 assists went by really quick, as dmg dealing is easy even in a light. What is frustrating having kills get ninja'd, giving the killing blow to someone else, and lose on the reward to someone else for doing most of the work.

Despite the 24 kill competition, why not have Assists count more? Both in Cbill rewards or whatever, as well in stats. Instead of KDR, should be KADR.

Anyway, bit of a rant...

#2 Scum of the Earth

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Posted 14 February 2015 - 01:02 PM

I'm not picking on you bud....

But, I actually laughed a little at your post. While I admit, I've had matches where I've done 700+ damage, had 0 kills, and lost to boot, I never really minded since I got tons of c-bills for my effort.

I just think it's funny that the previous event rewarded assists a ton more than kills and people were upset by that (including me at times. I didn't score a point because I killed 3 targets where if 1 of them had been an assist, I would have received a point). Now that this one wants kills more than assists, you just made me laugh at the thought of someone being at the other end of that situation.

However, wins and loses along with deaths and kills come and go. I have seen light mechs clean up btw, especially the sneaky kind that love to run around and shoot you in the back. Between Jenners, Firestarters, and Locusts, they can carry a ton of short range but high damage lasers on them that even my heavy mechs have a hard time out dueling. Add to that how fast they move and are difficult to hit and how heat efficient they are, they can often kill me before I can kill them... >_>

#3 Appogee

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Posted 14 February 2015 - 01:11 PM

The kill-stealing that's mostly going on is from LRMs. My FS-9S would have completed the challenge in half the time if there hadn't been a constant rain of LRMs dealing the last point of damage.

I ended up deciding if I couldn't beat them I'd join them. My LRM Kintaro got the final 4 kills in a single match.

To be frank, I think it's a shame that remote locked guided munitions gets rewarded so well in the game. It shouldn't make such a difference who does the last point of damage.

#4 Morticia Mellian

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Posted 14 February 2015 - 01:18 PM

For Jenners/Firestarters/Locusts.

I play mainly Raven and Cicada, and now grinding a bit Mist Lynx. They are better at Sniping/Support than knife fights.

Edited by Morticia Mellian, 14 February 2015 - 01:26 PM.


#5 Shiroi Tsuki

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Posted 14 February 2015 - 01:21 PM

Honestly, I would rather score 100 assists than score 5 kills. But that's just me

#6 LordNothing

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Posted 15 February 2015 - 03:03 PM

i managed to complete the challenge before most of the kiddies realized there was a challenge. it took me about 2 and a half hours to get my medallion.

that said i dont mind not getting the kill for a number of reasons. first of which being assists and most damage points as well as points for damage. i think its actually more profitable to cripple the enemy and let someone else get the kill. secondly there are no cheevos for kills, but there are some for assists. because of this i really dont mind getting my kills stolen.

now when im in a light im gonna steal kills, why? because thats what lights do. we got to prey on the weak (the other option is recon but thats boring/dangerous/comes with crappy rewards). say you had 2 mechs brawling, and the hostile was victorious, despite the victory they are weak and prime for getting light stomped. im not really looking for brawls, but i am looking for enemy mechs with damage. if they are alone and there are no friendlies around, so much the better, room to work, and no shots to dodge except those from my target.

if you fought an enemy, and then disengaged for whatever reason, say you overheated and are shut down, or you ran off because you are getting lermed or perhaps you were about to die. for whatever reason you abandoned your kill. that mech is still in play, damaging friendlies, killing your team. if you see something like that, no matter what mech class you are in, your responsibility to your team is to take it out as soon as possible. the player that calls this kill stealing is still getting a lot of points, for assist, for damage, possibly most damage, and you are getting a kill point and some damage. if you win the game then you both get even more points.

those whining about getting their kills stolen are doing their own fair share of kill stealing anyway, so stuff it. and there are worse things in this game. like watching 2 lances try to kill a disconnect while under enenmy fire and many of them die in the process. thats depressing.

#7 KharnZor

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Posted 15 February 2015 - 03:08 PM

There's a challenge? 24 kills? i got a spare 45 minutes.

#8 Rick Rollington

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Posted 15 February 2015 - 03:16 PM

Guilty as Charged.
My AC20 Hunchie has been kill stealing as much as possible (and having kills stolen as well, after working a Direwolf for 2 mins around various rocks).

As to LRMs Kill Stealing? My HBK-4J begs to differ. At the Elo I'm sitting at, it's rare for anyone to stay in the open, unless it's a full on charge to clean up the survivors. LRM effectiveness is inversely proportional to the skill level of the target.

Tbh, I'm having trouble getting the Kills needed, but that's mostly because I'm trying to assist other teammates with downing targets, rather than cleaning up. That's the Lights job (though Firestarters seem to think they should be the MVPs for EVERY match).

#9 Troutmonkey

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Posted 15 February 2015 - 03:24 PM

As LordNothing stated, as a light it should be you stealing all the kills.

Between drives bys in my Jenner I'm constantly scanning for weakend targets pulling back from the battle.
Cored out heavies, legged lights and mediums with XL's ready to pop are all perfect targets.
Wait for them to get behind their team mates, circle round and then alpha then in their weak parts, easy kill and one less enemy for your team to worry about. It's not even kill stealing because there's no way that your teams assaults + heavies is going to be able to get to them, so it's your job as a light to vulture in and pick em off.

#10 Carcass23

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Posted 15 February 2015 - 03:41 PM

How dare you shoot at what I am shooting at?! Find your own red to shoot! There I was, taking a full minute to destroy an enemy mech and this locust runs up and steals my kill! Didn't he have his own enemy to shoot at? Why was he helping me!?

#11 Metus regem

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Posted 15 February 2015 - 03:46 PM

View PostShiroi Tsuki, on 14 February 2015 - 01:21 PM, said:

Honestly, I would rather score 100 assists than score 5 kills. But that's just me


I'm right with ya, my usual end screen is 2-5 kills, 7+ assists and 250-600 damage, never really go below 120k C-bill reward per match, unless its a loss then it hovers around 90k

#12 BellatorMonk

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Posted 15 February 2015 - 03:48 PM

I got my 24 assists and 24 kills in 10 matches using a light..pretty easy.

#13 ThrashInc

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Posted 15 February 2015 - 04:15 PM

No ****, there I was, a Light pilot was complaining about people stealing his kills.

#14 Zergling

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Posted 15 February 2015 - 04:21 PM

I've been seeing lights steal kills a lot, particularly Firestarters.

One stole a couple off me in one battle (I ended up with 'most damage' assists); the FS ended up with 4 kills for just 304 damage.

#15 Apocryph0n

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Posted 16 February 2015 - 01:33 AM

View PostGundamStompyRobotChurchy, on 15 February 2015 - 04:15 PM, said:

No ****, there I was, a Light pilot was complaining about people stealing his kills.


Tbf, nowadays it's not hard to outdamage assault mechs in a Light, so they probably were his kills ;)
I did the whole challenge in a FS9-S. 7 Matches and 18 Solo-Kill bonus reward thingies later it was all over. (so i guess those count as "my kills" then ;) )

Anyways, if you realize in a future challenge that there is another mech waiting to alpha your target away (and you are really desperate for those pathetic 24 kills over 3 days :-S ) - block their LoS like a jackass and hope they don't alpha your back.

Also I want to add:

It's literally impossible for LRM mechs to steal kills. LRMs take ages to arrive, spread damage everywhere. If you don't manage to kill the target with PinPoint-Damage while the LRMs sandpaper every component, just opt out of the next challenge.

#16 Escef

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Posted 16 February 2015 - 02:17 AM

It's a team game, there is no kill stealing.

#17 Joseph Mallan

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Posted 16 February 2015 - 02:20 AM

Nobody steals a kill. They only confirm it. -_-

#18 Reitrix

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Posted 16 February 2015 - 03:51 AM

Heres an idea... PGI could just change the way Kills are awarded so that anyone who dealt a certain percentile of damage to a target gets awarded a "kill".

Get rid of the Killing Blow nonsense, deal enough damage, get a "kill" problem solved.
Lights and Mediums get an immediate boost to their earnings and stat sheets, these challenges stop bringing out the worst kill sniping behaviors in people and everyone is happier.

View PostEscef, on 16 February 2015 - 02:17 AM, said:

It's a team game, there is no kill stealing.

View PostJoseph Mallan, on 16 February 2015 - 02:20 AM, said:

Nobody steals a kill. They only confirm it. -_-

View PostGamerGirlGundam, on 16 February 2015 - 03:18 AM, said:

yep there is no such thing as Kill Steal in MWO instead its Kill Secured


I Agree with these statements in full, except during challenges where getting the Killing Blow is the goal to finish the challenge.
In ONLY those circumstances, yes, there exists a "Kill Steal"

#19 MechWarrior5152251

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Posted 16 February 2015 - 04:16 AM

A "kill" should be to the mech with most damage done. Keep "Killing Blow" as a separate stat because its pretty rare that the kill is not a team effort.

#20 John Mechlane

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Posted 16 February 2015 - 04:31 AM

View PostEscef, on 16 February 2015 - 02:17 AM, said:

It's a team game, there is no kill stealing.

^This

What do you expect OP? People to stop shooting enemies that you are engaging? What if the enemy kills you, because you failed to line up the finishing blow, but the enemy with his dual gauss wasn't so clumsy? In this case it would probably also be the teams fault, because they didn't assist in shooting the enemy....right?

Some people.......





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