1) Any unit can hit any other unit
2) A unit is guaranteed to do damage in a turn it begins alive
3) Each unit selects a random target each turn
Spoiler
While the numbers showed a very balanced result, they also showed one very important thing: The first kill advantage is decisive. Not a single game was won by a team that ended up one or more kills down after the first round of casulties, the best result being a draw.
For those interested in how round 21 went down (puls how the simulation operated), have a look for yourself
Spoiler
Edited by SethAbercromby, 16 February 2015 - 11:59 AM.






















