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#1 Bigbacon

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Posted 16 February 2015 - 09:07 AM

So I always see people trying to compare WoT to this game....and now I am not sure why.

So I started playing it over the last week or two and wow...what a craptastic game.

People complain MWO has bad newbie experience....yea this is just as bad if not worse.

people complain MWO MM sucks...Umm, yea WoT loves to toss you against vehicles many tiers above you that you can't even damage.

people complain about no teamwork....Play this...and MWO solo drops are much more teamwork based than you think.

1 shots GALORE

TTL = very short most of the time.

Annoying interfaces with lots of random clicking for no reason.

Random B.S. stuff.

A grind worse than MWO because of the pilot BS

Never been so outrageously raged so quickly over a game.

Oh and massive pay to win. Least PGI got this right....Bravo on that.

It suffers many of the things that people complain about in MWO.

Please stop comparing WoT to MWO...pretty please? Much better gaming experience here, even for the newbies.

Sorry end rant...I was raging hard trying to enjoy WoT and jumped back into MWO to calm myself. Luv you guys.

Edited by Bigbacon, 16 February 2015 - 09:07 AM.


#2 Anjian

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Posted 19 February 2015 - 12:16 AM

WoT PC game has gone downhill thanks to massive power creep which keeps on creeping as more and more tanks keeps coming in.

Another problem is that they are not satisfied with just historical tanks, the historical tanks all get fantasy upgrades that they never had in real life; they also include all sorts of paper and proposal tanks along with prototype tanks that never really went to battle or mass production and these create even more power creep.

Fantasy upgrades like JagdPanzer IV armed with the Tiger's 88mm gun, which it never did during the War. Or Hellcat with the cannon of the M26 Pershing, again, which it never did.

There is a T28 thread running on this forums right now. That monster exists in WoT as well. Not to mention other monsters like T29, T32, T34, IS-6, E75. The higher the tier, the more fantastical it gets, where you get monsters like the Waffentraggers that eat these other monsters, right up to the edge of modern tank warfare where you get the T-62 and the Leopard 1 tank.

World of Tanks in the Xbox 360, iOS and Android (aka WoT Blitz), offer a much more pleasant experience because they don't have that massive power creep yet and are much simpler games. Well at least for now...

#3 Anjian

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Posted 19 February 2015 - 10:26 PM

WoT used to be more fun, when maps were more open. That gave advantage to snipers aka German tanks, so we can't have that, and they started putting in more corridor maps, which favor peek and boom tactics like the Russian tanks with big alpha.

MWO thought it was smart to follow that route, and so you have one corridor map after another in MWO, especially worst in CW.

The problem with corridor maps is that they always tend to play the same way. The same opening moves, leading to the same conclusion: grab Alpha in Sulfurous Rifts, need to grab the central volcano first in Terra Therma, grab that hill first in Viridian Bog, secure that peak first in Alpine. The corridor maps has gotten worst in both MWO and WoT over time. In WoT you got Sacred Valley, Himmelsdorf, El Haluf, Airfield, Cliff, Pearl River and especially Lakeville, . They each have these specific tight spots where you got tanks clogged up in funnels trying to peek, poke and boom each other from corners and cover. Not much different from MWO. You always get this train of heavy tanks (lemmings) heading into town, while the rest heading to the opposite side of the map to rush or protect the flanks.

The result tends to be a stalemate at the choke points, leading to attrition that favors one side to another, then the rush to finish the opponents off.

Repeated strategy is no strategy at all. Its just coordinated teamwork, doing the same thing. Again and again.

That is bullshit and that is boring.

If you got open maps, you have a multiplicity of openings, which makes endings more uncertain, prone to moves and countermoves.

So lately I play War Thunder Ground Forces. Still far from a perfect game (they only went public last May), but the changes they have made to the game were tremendous since then. They had one corridor map (Karelia) early on, but the rest have been very open, quite snipey maps, with some close in urban environments for brawling and catching opponents by surprise.

The thing about WoT though, is that they make great use of scouting resources along with camouflage. In that respect they completely blow MWO and WTGF out of the water.

#4 Alienized

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Posted 20 February 2015 - 10:34 AM

Random Number Generator.

nothing else needs to be said.

#5 Heffay

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Posted 20 February 2015 - 11:36 AM

WoT is a pretty fun game, although pretty simplistic. The gameplay is solid. I used to love running my little Chaffee all over the battlefield. The grind though... oh man the grind. That was a pain and a half!

#6 Anjian

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Posted 21 February 2015 - 10:29 PM

Grind has both a bad side and a flip side to it. It gives you a sense of achievement when you managed to research and acquire thorugh pain. When people see it, its also a sign of your achievement. This is opposed to a game of wallet warriors where MWO threatens to be.

I always find myself feeling that MWO feels somewhat empty. I went straightaway and bought my dream mechs. Now that I have gotten it, now what? I feel empty. Other than eliting and mastering the mech, I feel I have no purpose. This is one of the reasons I wonked out of MWO last year and played WoT, then moved on to War Thunder. There I feel I need to do something, I am researching a new Yak, also reaching a new Griffon Spitfire and a Ki-84 Hayate, as well as Panther II tank and an M48 Patton.

It is only because of Community Warfare I am back in MWO. Because it gives my fights a purpose, win or lose. There is something I want to achieve, help conquer and defend planets and attain a rank of distinction with my chosen faction.

Grind makes people pay for microtransactions and other little things that sustain the game. If you don't have enough grind, you don't have a proper microtransaction economy, that forces the game to rely on macrotransactions instead, like creating new content and putting them in early access paywalls, like all these Packs and Waves you see in MWO right now. Every patch WoT and War Thunder unleashes new vehicles, tanks plus planes for the latter, and I don't have to pay $120 for some kind of early access. Its all free, I just have to gind for them as a goal. The length of the grind depends on the tier of the vehicle, low tiers, quick grind, high tiers, low grind.

The other purpose of grind in WoT is that it forces players to require a certain level of experience before they move on to the next tier. The highest tiers in WoT are people with several thousands of battles, over 10,000, or even 20,000. They have little need for an ELO here because it assumes when you reach that tier, you got those thousands of battles under your belt to prove your salt. The whole tier system, which MWO lacks, is intended to separate newbies from highly experienced players. Play the early era tanks for the noobs, and the powerful late era tanks for the experienced. During my time in WoT, the number of stomps I experience is far less than in MWO where in MWO stomps seems to be the norm rather than the exception.

The top levels though, of WoT, are so competitive, its just a toxic experience. There are statwhores endless studying their stats (WoT gives a lot of data, and even brings them to a mobile app). There are also plenty of esports pros. The number of insults being thrown at when you don't perform (uninstall the game please noob). There is this third party mod called XVM that marks players win rates above their heads (Why WoT even allows this is beyond me) and calculates game winning percentages. And while XVM is not accurate all the time, you got players quitting a team before a match because they think thanks to XVM its going to lose.

So somewhere along, I just decided to say **** this. Its too bad, some of their new maps like Stalingrad and Kharkov were awesome.

I will check out World of Warships when it comes out in open beta though.

Edited by Anjian, 21 February 2015 - 10:31 PM.






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