Sneak Peek: Panther & Enforcer
#1
Posted 16 February 2015 - 11:18 AM
#2
Posted 16 February 2015 - 11:25 AM
Enforcer looks just fine for its weight. I think it is gonna be a good ballistic JJ Medium. However, all those non-functioning secondary monitors are serious sore on the eyes (00:39). Can we get functioning secondary monitors in general, or just have them removed, please? Also, why UAC5 heat reduction quirks on the 5P? That's just wasting quirk slots.
Panther have its PPC slot mounted too low for my liking. Why didn't you guys mount it sideways like in these arts? Don't you know hardpoint locations are directly tied to sale numbers?
PS: Can we get sideways comparison screenshots please? I want even better idea of their hitboxes from the side angle.
Edited by El Bandito, 16 February 2015 - 07:57 PM.
#3
Posted 16 February 2015 - 11:34 AM
You made it fight an Adder, why? is it because against other IS lights it gets run over?
#4
Posted 16 February 2015 - 11:36 AM
#5
Posted 16 February 2015 - 11:37 AM
#6
Posted 16 February 2015 - 11:41 AM
On the other hand, the Panther's arm height seems lower than the Firestarter... which inevitably will be problematic for the ultimate goal/task it has. It remains to be seen here.
#7
Posted 16 February 2015 - 11:42 AM
#8
Posted 16 February 2015 - 11:47 AM
ugh.
#9
Posted 16 February 2015 - 11:48 AM
#10
Posted 16 February 2015 - 11:48 AM
Brody319, on 16 February 2015 - 11:34 AM, said:
You made it fight an Adder, why? is it because against other IS lights it gets run over?
Basically. Against a Jenner or Firestarter, that video would have been over in 30 seconds, so SEND IN THE BADDER!
The 8Z looks to be the only usable Panther since quirks make LLs basically LPLs. Could have fun with that.
They really blew it with the PPC quirks on the other two though. The velocity bonus is great, but neither of them will run cool enough for 2 (ER)PPCs. Missed opportunity there, especially on the 8R with its quirks for 3 different weapon systems on a 35-tonner. Terrible idea. Just pure idiocy. It could have had a niche with a PPC machine gun but the quirk gods laughed at the Panther.
As for the Enforcer, well no surprise that LBX is awful. That video really highlights that. They seriously need to do something with the weapon as it's just wasted tonnage and now wasted quirks.
The 4R could be fun though. A Jumping Cent-AL has promise, even if its quirks are somewhat weaker. The 5P version . . . the less said the better.
Edited by InRev, 16 February 2015 - 11:50 AM.
#11
Posted 16 February 2015 - 11:52 AM
InRev, on 16 February 2015 - 11:48 AM, said:
The Panther is not meant to fire 2 ERPPCs and remain cool. That would be pretty OP for a 35 tonner. 25% heat reduction is enough. Either bring one ERPPC + laser/missile backups, or bring two and suffer the heat.
Edited by El Bandito, 17 February 2015 - 01:20 AM.
#12
Posted 16 February 2015 - 11:54 AM
The panther looks like it might be fun but not very good, I don't think i'll use it much either.
Well, I got the packs for the faction content anyway.
Edited by Axeface, 16 February 2015 - 11:54 AM.
#13
Posted 16 February 2015 - 11:55 AM
Lordred, on 16 February 2015 - 11:47 AM, said:
ugh.
Well at least it's an accurate representation of the graphics engine. That's how my game always looks. Ground can be brightly lit, with dark as hell mechs standing on it.
#14
Posted 16 February 2015 - 11:58 AM
#15
Posted 16 February 2015 - 12:05 PM
El Bandito, on 16 February 2015 - 11:52 AM, said:
The Panther is not meant to fire 2 ERPPCs and remain cool. That would be pretty OP for a 35 tonner. 25% heat reduction is enough. Either bring one ERPPC + laser backups, or bring two and suffer the heat.
On a 127kph 35-tonner with all its firepower in one arm? That is far far faaaaar from OP. That's bare minimum to be usable considering how much armor you would have to strip to even make it fit. It wouldn't even have to be heat neutral or anything. Just capable of firing more than 3 shots before blowing itself up.
Let's face it: this is a slow light in the same weight bracket as the Firestarter, Raven and Jenner. It does absolutely nothing that the others can't simply do better and faster. Without a wacky niche, it's a pointless mech considering how slow it is, and anyone who has ever played a Cicada-3C knows that one ERPPC is just a lesson in frustration.
Edit Note:
I also want to add that I am not some crazy min/max spreadsheet warrior that wants more power-creep. My mainstays in CW are an Orion and an Awesome. I like bad mechs. It's a problem that I have.
But I don't like terrible mechs. I'm not 100% masochistic.
Edited by InRev, 16 February 2015 - 12:37 PM.
#16
Posted 16 February 2015 - 12:05 PM
Asrrin, on 16 February 2015 - 11:58 AM, said:
My concern is the limited ammo that Sean carried. A ballistic mech without a backup weapon needs at least enough ammo to deal out 1000 damage if every round hits. That means a minimum of 200 UAC5 rounds, which that mech doesn't have. A backup laser is a requirement if you go dual UAC5 it seems.
#17
Posted 16 February 2015 - 12:06 PM
#18
Posted 16 February 2015 - 12:06 PM
Deathlike, on 16 February 2015 - 11:41 AM, said:
If you watch the video to the end, you'll find at least 1 of the left torso energy points is above the shoulder.
#19
Posted 16 February 2015 - 12:08 PM
...
does Cantra lose on purpose? Sometimes it seemed like horribly bad piloting on his/her part.
#20
Posted 16 February 2015 - 12:09 PM
InRev, on 16 February 2015 - 11:48 AM, said:
My initial impression on watching the video was "wow, the LBX looks awesome, I want it."
What's so bad about it? It spreads nicely at range, so you can guarantee a hit instead of missing outright, and up close it has a crazy fast cooldown and nice tight spread that you can easily focus on a single component, plus it might crit seek well.
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