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After Playing Shadowcat, I Want A Piranha

BattleMechs Metagame

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#1 Snowbluff

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Posted 06 March 2016 - 06:26 PM

So I've been playing with my shadow cat (skitty). I was having a hard time until I dug through suggestions and got 6 machine gun build. After some work I settled on ECM, 2 LPL and 3 MG. so now every missile based light that comes my way is utterly disarmed very quickly. I completely tore apart a Jenner IIC's missile capacity in like 5 seconds.

So the Pirahna is a mech with 12 machine guns, 2 ML and a SL and is a 20 tonner. It's been suggested as a April fools joke but I would pilot that nonsense to the inner sphere and back. :D

#2 El Bandito

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Posted 06 March 2016 - 06:40 PM

I personally do endorse the Piranha as the next Clan mech as well. I just hope Piranha would not give PGI the perfect excuse to not buff the currently useless MGs.

6 MG Spider? 3 second Jenner? Piranha will blow them out of the water. :P

#3 Snowbluff

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Posted 06 March 2016 - 07:32 PM

You know, they might have to nerd the Pirahna if they buff machine guns. XD

#4 FupDup

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Posted 06 March 2016 - 08:01 PM

View PostSnowbluff, on 06 March 2016 - 07:32 PM, said:

You know, they might have to nerd the Pirahna if they buff machine guns. XD

The Piranha is pre-nerfed by virtue of being only 20 tons.

Plus, with the current PGI policy of zero quirks for Clan Battlemechs, this means the Piranha could very likely have zero quirks.

Does anybody remember what the Locust was like without quirks? That's about how fragile this little gundam will be.

It does not need any nerfs of any kind.

#5 Narcissistic Martyr

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Posted 06 March 2016 - 08:25 PM

View PostSnowbluff, on 06 March 2016 - 06:26 PM, said:

So I've been playing with my shadow cat (skitty). I was having a hard time until I dug through suggestions and got 6 machine gun build. After some work I settled on ECM, 2 LPL and 3 MG. so now every missile based light that comes my way is utterly disarmed very quickly. I completely tore apart a Jenner IIC's missile capacity in like 5 seconds.

So the Pirahna is a mech with 12 machine guns, 2 ML and a SL and is a 20 tonner. It's been suggested as a April fools joke but I would pilot that nonsense to the inner sphere and back. Posted Image


Wait... why'd he let you see him? That's just sloppy jennering... kids these days no pride in their jennering...

#6 Zolaz

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Posted 07 March 2016 - 03:13 AM

If you want to have some fun in a Sadcat, you just put 3 SSRM6s and 2 CMLs on it with ECM. Get your lock on your target, be moving faster than 100 kph, jump into the air and launch your missiles. Because of the flight path of the SSRMs onto lower targets you will get more hits to the upper body and torso. Also, because you are traveling at over 100kph most people in PUG queue will have a hard time hitting you as you are leaping up. Also when that Arctic Cheetah comes running up on you, you get to blow off his arms/legs all easy like.

#7 kesmai

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Posted 07 March 2016 - 06:04 AM

You get the piranha, I get the charger. Deal?

#8 Paigan

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Posted 07 March 2016 - 06:05 AM

View PostSnowbluff, on 06 March 2016 - 06:26 PM, said:

So I've been playing with my shadow cat (skitty). I was having a hard time until I dug through suggestions and got 6 machine gun build. After some work I settled on ECM, 2 LPL and 3 MG. so now every missile based light that comes my way is utterly disarmed very quickly. I completely tore apart a Jenner IIC's missile capacity in like 5 seconds.

So the Pirahna is a mech with 12 machine guns, 2 ML and a SL and is a 20 tonner. It's been suggested as a April fools joke but I would pilot that nonsense to the inner sphere and back. Posted Image


Let me tell you a story about MGs:

Yesterday, I fought a Hellbringer in close combat.
He had 2 MGs and fired constantly.
I overheated and shut down (No idea how a HBR can survive so much laser damage to the front torso, even all 3 components combined. When I pilot one, I'm dead after half the damage).
Instead of panicking, all I could think of was "You continue to fire your MGs, I'll power up again and kill you."
Seconds passed.
He kept firing.
I powered up again.
I killed him.
It tickeled, though.

Edited by Paigan, 07 March 2016 - 06:06 AM.


#9 TexAce

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Posted 07 March 2016 - 06:07 AM

Isnt Pirahna produced in 3060? Making it a no go for at least 7 years?

#10 LordMelvin

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Posted 07 March 2016 - 06:43 AM

View PostPaigan, on 07 March 2016 - 06:05 AM, said:


Let me tell you a story about MGs:

Yesterday, I fought a Hellbringer in close combat.
He had 2 MGs and fired constantly.
I overheated and shut down (No idea how a HBR can survive so much laser damage to the front torso, even all 3 components combined. When I pilot one, I'm dead after half the damage).
Instead of panicking, all I could think of was "You continue to fire your MGs, I'll power up again and kill you."
Seconds passed.
He kept firing.
I powered up again.
I killed him.
It tickeled, though.

With two MGs he might as well have turned around and powered down for you.

You basically need 4+ MGs (or +50% RoF hyper quirks) to have a visible impact, otherwise you might as well fire any other weapon. I refit my Locust-1V with 4MGs and an MPL and turned it into the angriest little ankle biter. I run around looking for people with stripped arms and torsos and politely remove them.

#11 Snowbluff

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Posted 07 March 2016 - 08:22 AM

View PostFupDup, on 06 March 2016 - 08:01 PM, said:

The Piranha is pre-nerfed by virtue of being only 20 tons.

Plus, with the current PGI policy of zero quirks for Clan Battlemechs, this means the Piranha could very likely have zero quirks.

Does anybody remember what the Locust was like without quirks? That's about how fragile this little gundam will be.

It does not need any nerfs of any kind.

Pirahna has 9.6 dps with the 12 machine guns alone.

View PostTexAce, on 07 March 2016 - 06:07 AM, said:

Isnt Pirahna produced in 3060? Making it a no go for at least 7 years?
3051 is the production year. 3060 is when Clan Ice Hellion licensed the design.

Edited by Snowbluff, 07 March 2016 - 09:10 AM.


#12 cazidin

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Posted 07 March 2016 - 08:55 AM

View PostFupDup, on 06 March 2016 - 08:01 PM, said:

The Piranha is pre-nerfed by virtue of being only 20 tons.

Plus, with the current PGI policy of zero quirks for Clan Battlemechs, this means the Piranha could very likely have zero quirks.

Does anybody remember what the Locust was like without quirks? That's about how fragile this little gundam will be.

It does not need any nerfs of any kind.


PGI at least awknowledges that certain Clan Omnimechs need quirks to be competitive. The Piranha could get some small quirks.

View PostTexAce, on 07 March 2016 - 06:07 AM, said:

Isnt Pirahna produced in 3060? Making it a no go for at least 7 years?


The timeline doesn't matter. The only issue is tech.

View PostSnowbluff, on 07 March 2016 - 08:22 AM, said:

Pirahna has 9.6 dps with the 6 machine guns alone.
3051 is the production year. 3060 is when Clan Ice Hellion licensed the design.


9.6 DPS?! Pirahna OP! Tier 1 God confirmed.

#13 Snowbluff

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Posted 07 March 2016 - 09:13 AM

View Postcazidin, on 07 March 2016 - 08:55 AM, said:

9.6 DPS?! Pirahna OP! Tier 1 God confirmed.

It actually would be pretty ****** up.

If I were PGI I would nerf the firerate by 25% and buff range and velocity by 25-50% to compensate. That way people wouldn't be nailed so hard by a hail of gunfire, but the pirahna would still be good with MGs. Oh, and the game engine would have to track 120 projectiles per second per mech. :P





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