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Does Pgi Change Quirks Just To Create Revenue?


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#41 Felicitatem Parco

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Posted 19 February 2015 - 07:07 PM

View PostcSand, on 19 February 2015 - 06:53 PM, said:

This thread and others like it are the usual fallout of any change that gets made. In 2 weeks hardly any of you will remember what the old quirks were. While I understand on some level the frustration.. life is change bros (especially in the online game world) and if you can't deal with it then you best learn quickly.

But a handful will cling on to the butthurt forever, and then bring up these changes, along with 3PV and gauss charging, 3 years down the road as some example to back up whatever the hell you are raging about at the time


Gauss charge is a great mechanic, it rewards skill with heatless autocannons and gives the AC/20 a reason to exist.

3PV made the game more enjoyable for many people, and the only people who turned away from the game because of it were toxic, anyways.

But normalizing the quirks to stock loadouts is called "shoehorning" and makes Mech families bland, like the Battle masters are now with their nearly identical quirks. The 1DC change sends a message that TRO sheets > fun

#42 Jonny Slam

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Posted 19 February 2015 - 07:17 PM

View PostcSand, on 19 February 2015 - 06:53 PM, said:

In 2 weeks hardly any of you will remember what the old quirks were. While I understand on some level the frustration.. life is change bros (especially in the online game world) and if you can't deal with it then you best learn quickly.

But a handful will cling on to the butthurt forever, and then bring up these changes, along with 3PV and gauss charging, 3 years down the road as some example to back up whatever the hell they are raging about at the time



Must be great to post answers to the posts you want to, instead of what the actual posts were.

#43 cSand

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Posted 19 February 2015 - 07:21 PM

Well the sky hasn't hit me yet so things can't be that bad

#44 Osric Lancaster

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Posted 19 February 2015 - 07:24 PM

View PostProsperity Park, on 19 February 2015 - 07:07 PM, said:

But normalizing the quirks to stock loadouts is called "shoehorning" and makes Mech families bland, like the Battle masters are now with their nearly identical quirks. The 1DC change sends a message that TRO sheets > fun


Normalizing the quirks to -anything- is shoehorning by that definition of shoehorning.

They're making 'Mechs slightly better at specific things instead of leaving them as completely blank interchangeable slates outside hardpoint layout. . . why does it matter to you that those quirks coincide with stock layouts?

Besides, you can do anything with the 'Mechs now that you could do before the quirks existed. Ergo the quirks aren't forcing you to do anything.

Again, I'm not arguing that the quirks don't need work.

Edited by Osric Lancaster, 19 February 2015 - 07:26 PM.


#45 PurpleNinja

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Posted 19 February 2015 - 07:51 PM

No personal offense intended, but this came to my mind when I read the title.

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#46 Void Angel

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Posted 19 February 2015 - 08:08 PM

View PostTorgun, on 19 February 2015 - 04:00 PM, said:


4 out of 5 Battlemasters have laser specific quirks based around medium lasers, and some of them even have 2 of them just for medium lasers. No large laser or large pulse quirks, but four with medium laser quirks. Terrible decision is terrible.

Circular logic is circular, too. You should reverse the terrible decision to use it. "I dislike this change, so it is terrible; therefore it is a terrible decision." Where's my dramamine... Or you could, you know, pick a position - you're responding to my response to someone saying "this is just to force us all to play stock builds!" So your response is that the quirks don't match stock builds? Are you taking your meds? It's hard to tell which one of you I'm talking to.

View PostPurpleNinja, on 19 February 2015 - 07:51 PM, said:

No personal offense intended, but this came to my mind when I read the title.

Posted Image

Hypnotoad requires that you believe...

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#47 MechWarrior3671771

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Posted 19 February 2015 - 08:28 PM

"Its the most foolproof way to make money ever! offer a free product, change the product a bit, then make money!"

Grifters usually target greedy people. Ever wonder why?

Don't chase quirks. And don't powergame without accepting that your fav mech will eventually be "balanced"

#48 DaZur

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Posted 19 February 2015 - 08:53 PM

View PostJonny Slam, on 19 February 2015 - 05:14 PM, said:



Sorry mate but this is bullshit, no one claimed the Blackjack was OP or even a concern to balance, in fact take a look at the highly humorous thread about how the OP blackjack has thankfully been nerf. So this whole parity line is full on bullshit.

What bothers me is that I am a huge PGI fanboi, but even I don't feel the need to hop in and be a transparent apologist for a absolute irrational, unannounced **** move by PGI.

And let me clear something up, I haven't even been piloting my Blackjack lately because it couldn't keep up with the current game, especially in CW where the ammo limits really kick in. But all the same, I still can see how this is shafting BlackJack pilots. Here is a little tip, if you like PGI and want to support it? don't defend everything they do, take a stand and call bullshit when it is clearly bullshit. The game we all love will be stronger for it.

Parity! my ass.

Oh I see... Because I'm sensible enough to appreciate the big picture and not focus on one or two singular changes I'm a transparent apologist. :rolleyes:

Quite interesting you have the gall to lecture about strengthening the game when your beef continues to focus on a single mech and how quirk Mk II disenfranchises players.

Maybe if some people would think beyond their self-serving assessments and they might see the value of the quirk initiatives and it's ultimate goal of leveling all mechs viability and how that benefits the community to a far greater extent than making sure a singular mech get's it's proper recognition... <_<

Edited by DaZur, 19 February 2015 - 08:54 PM.


#49 Jonny Slam

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Posted 19 February 2015 - 08:58 PM

Yeah well I got my answer today at the townhall, Russ won't even touch the subject, so it's pretty clear it's about revenue and forcing pilots to move and spend.

Every time quirks came up he would just spout the same Thunderbolt story he had already tweeted hours before.... talking points anyone?

The Thunderbolt talk is nothing but a smoke screen because this has nothing to do with any of the Mech that people call OP and the quirk changes to them, this is about the run of the mill mid level mechs that are being given wholesale weapon system changes that invalidate the previous effort, time and money invested in them by their owners/pilots. They have changed the mech entire weapon systems as they did before months ago with no rational other than driving revenue. This is not about Stock mechs, it may be for the wolverines and others, but what I am concerned about it the bait and switch played on pilots on these mid-level mechs, tricking players into investing and then invalidating the investment just short months later.

It's dishonest, and the silence and misdirection (thunderbolt posts etc...) from Russ and PGI make it clear that they know it but just don't want to cop to it.

Appalling.

#50 Lulz Kev

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Posted 19 February 2015 - 09:24 PM

I'm upset with quriks as well. I just sold 25 mechs from my stable ($200 in MC, premium time, camo, etc wasted)

Going from 25% SRM cool down to 20% SRM cool down is fine. I can work with that.

Going from 25% SRM cool down to 25% PPC heat gen. Is mind-numbingly UNACCEPTABLE.

If a patch releases and I have to spend a few million cbills to reconfigure each mech in my stable it quite hoesntly feels like a mugging rather then a "quirk pass"

This time last month I was thinking I was almost done with the grind. Purchased premium time to master all the chassis I wanted and only has the King Crab left to do. Post quriks pass, I only have one mech in my stable and its the YLW.

I'm done grinding mechs only to regrind again after each quriks pass. My time isn't free, and modules aren't cheap.

Edited by DTF Kev, 19 February 2015 - 09:24 PM.


#51 LT. HARDCASE

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Posted 19 February 2015 - 09:31 PM

I don't think there are any nefarious intentions involved.

It's to be attributed to abject incompetence, and a complete lack of understanding balance.

#52 luxebo

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Posted 19 February 2015 - 09:45 PM

View PostJonny Slam, on 19 February 2015 - 05:20 PM, said:

How does that friggen explain a wholesale change to the weapons system on a Blackjack buddy? what am I missing here? or are you just grasping at straws to defend Russ?

At least it shows that some guys whined about the wubverine being too powerful when in reality it was second tier to a lot of other mechs. It's not really PGI's fault that the quirks are sorta bad, but yeah the way they did it just screwed over a few mech variants, etc.

I think the best way to solve quirks is let them affect weapon families. Bishop Steiner once mentioned of this, which I think is the best and possibly only way to go. For example Thunderbolt 9S wouldn't be stuck with ER PPCs but also with other long range sniping combat weapons, like PPCs, ER LLs, AC2s, AC5s, etc. This would actually diversify builds although they may be the same purpose or niche in the battlefield. Or Firestarters get a niche small arms quirk for MGs, flamers, small/small pulse lasers, medium/medium pulse lasers, etc. This would diversify boating to a different level and maybe change it up with mixed lasers and flamers/mgs thrown to the mix. Make the customization aspect better; don't leave out some possible builds and give each mech the right to have a niche, even the Clan ones!

#53 Osric Lancaster

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Posted 19 February 2015 - 10:57 PM

View PostDTF Kev, on 19 February 2015 - 09:24 PM, said:

Going from 25% SRM cool down to 20% SRM cool down is fine. I can work with that.

Going from 25% SRM cool down to 25% PPC heat gen. Is mind-numbingly UNACCEPTABLE.


You. . . know the base line for quirks is no quirks at all, right?

View PostDTF Kev, on 19 February 2015 - 09:24 PM, said:

If a patch releases and I have to spend a few million cbills to reconfigure each mech in my stable it quite hoesntly feels like a mugging rather then a "quirk pass"


Interestingly, if you shuffle weapons and components between your existing 'Mechs you can refit them for very little! . . .

View PostDTF Kev, on 19 February 2015 - 09:24 PM, said:

I just sold 25 mechs from my stable ($200 in MC, premium time, camo, etc wasted)


. . . Oh . . .

Well this is either brilliant dark parody. (In which case, bravo.)
Or you legitimately shot the horse you rode in on. (In which case, you might consider taking a breather after asking MWO support to restore your account to an earlier state because; god damn, man.)

#54 Walluh

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Posted 19 February 2015 - 11:01 PM

Tinfoil stock prices rise!

#55 Brody319

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Posted 19 February 2015 - 11:01 PM

View PostDTF Kev, on 19 February 2015 - 09:24 PM, said:

I'm upset with quriks as well. I just sold 25 mechs from my stable ($200 in MC, premium time, camo, etc wasted)

Going from 25% SRM cool down to 20% SRM cool down is fine. I can work with that.

Going from 25% SRM cool down to 25% PPC heat gen. Is mind-numbingly UNACCEPTABLE.

If a patch releases and I have to spend a few million cbills to reconfigure each mech in my stable it quite hoesntly feels like a mugging rather then a "quirk pass"

This time last month I was thinking I was almost done with the grind. Purchased premium time to master all the chassis I wanted and only has the King Crab left to do. Post quriks pass, I only have one mech in my stable and its the YLW.

I'm done grinding mechs only to regrind again after each quriks pass. My time isn't free, and modules aren't cheap.


jesus calm down.

Not like you have to reskill everything after a quirk pass, you can just you know...NOT sell the mechs.

#56 monk

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Posted 19 February 2015 - 11:01 PM

Everything PGI does should be done in order to improve the game and increase sales. However, I don't think the quirks are primarily enacted to increase sales.

Most of the mechs I own are purchased via cbills, and I think a lot of people are like me. Do they make my buy things with real money when they change? Not really. They do, however, add some life to mechs that were otherwise falling way behind in effectiveness. This in turn will naturally produce an uptick in dead chassis finding pilots and therefore people COULD be spending more money on the game.

If it was only MC mechs that had quirks I'd say you have a point, but that is not the case. One thing I respect PGI for is their careful avoidance of making the "best" mechs available only by MC.

Whether you like the quirks or think they are implemented well is a secondary discussion as well.

#57 Sky Mercury

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Posted 19 February 2015 - 11:13 PM

yes #activeonthefourms

Edited by Neon Lights, 19 February 2015 - 11:13 PM.


#58 Sagamore

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Posted 19 February 2015 - 11:50 PM

I just finished Mastering all three Wolverines before this change. I am a huge fan of Large Pulses and bought the Wolverines primarily for the Wubverine. Oh well, fun while it lasted.

I really feel like a fool for buying a second TDR-9S on sale though... haha.

#59 El Bandito

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Posted 20 February 2015 - 12:23 AM

Sucks to be quirk-chasing suckers like you guys then.

PGI is never gonna get a single dime out of me until they release full CW, or HAMIB. ;)

Edited by El Bandito, 20 February 2015 - 12:24 AM.


#60 Torgun

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Posted 20 February 2015 - 01:38 AM

View PostVoid Angel, on 19 February 2015 - 08:08 PM, said:

Circular logic is circular, too. You should reverse the terrible decision to use it. "I dislike this change, so it is terrible; therefore it is a terrible decision." Where's my dramamine... Or you could, you know, pick a position - you're responding to my response to someone saying "this is just to force us all to play stock builds!" So your response is that the quirks don't match stock builds? Are you taking your meds? It's hard to tell which one of you I'm talking to.



I think you need to work on your reading comprehension. Where did I ever mention anything about how I want stock builds when it comes to quirks? Why would I need to refer to who you replied to when I was replying to what you were writing about? All you were saying is that you can still build whatever you like because you just waste 1-2 quirks, which is pretty much disregarding quirks in the first place if you don't even care about 2 of them being wasted unless you want to play Mediumlaser-master mechs. As for circular logic I don't think you got what I meant, because that's an often used expression when something is very obvious and hardly needs explaining, for example bad "thing" is bad etc. Well now you know.





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