Announcing Clan Invasion Wave 3!
#601
Posted 01 June 2015 - 09:15 AM
#602
Posted 01 June 2015 - 09:18 AM
KursedVixen, on 01 June 2015 - 08:44 AM, said:
Aff, and do not forget our special ultra-premium Invasion Reinforcement pack for laughable $100. Only for Wave 1+2+3 purchasers and will never be available again (we may make a poll though). Hurry before these are nerfed as well! GRABDEAL!
#603
Posted 01 June 2015 - 11:08 AM
I highly doubt this was a marketing scheme. People have been complaining about them since day 1.... I think it's ridiculous that they needed nerfing, killed plenty in my days... But, whatevs.
Besides, my Jags are going to be ballistic monsters >:3 They will never be nerfed!
#604
Posted 01 June 2015 - 12:56 PM
Twilight Fenrir, on 01 June 2015 - 11:08 AM, said:
I highly doubt this was a marketing scheme. People have been complaining about them since day 1.... I think it's ridiculous that they needed nerfing, killed plenty in my days... But, whatevs.
Besides, my Jags are going to be ballistic monsters >:3 They will never be nerfed!
A - They don't want their overpowered flavour of the month wrecking ball to be nerfed.
B - Can't be bothered to adapt at all.
Anyone who gets the FOTM powerhouse should understand it'll be nerfed for the very reason it's the FOTM powerhouse, and so will receive no sympathy.
The people that just like the mech, or are competent, aren't really complaining about it.
Edited by Ovion, 01 June 2015 - 12:56 PM.
#605
Posted 01 June 2015 - 01:02 PM
Ovion, on 01 June 2015 - 12:56 PM, said:
A - They don't want their overpowered flavour of the month wrecking ball to be nerfed.
B - Can't be bothered to adapt at all.
Anyone who gets the FOTM powerhouse should understand it'll be nerfed for the very reason it's the FOTM powerhouse, and so will receive no sympathy.
The people that just like the mech, or are competent, aren't really complaining about it.
I'm not exactly a Mad Cat specialist - haven't piloted it more than probably 20 times, all variants included - and it holds no nostalgia for me (that's reserved for the Warhammer and Marauder), but some of the cumulative nerfs seem pretty heavy handed. But then again, I've never complained about their supposed OP'ness either. The whatever model with the laser hardpoints in the shoulder is just whoa. But whatevs.
#606
Posted 01 June 2015 - 01:30 PM
Josef Koba, on 01 June 2015 - 01:02 PM, said:
If you run 'standard' omni layouts, or pick and choose, you'll have maybe 15% duration increase, the 9 gets you a 27% increase.
BUT, it's slower to recharge, and ultimately runs cooler anyway, making it more sustainable....
So they've adjusted, switched to pulse or dropped 1 laser, shuffled some hardpoints, business as usual.
Edited by Ovion, 01 June 2015 - 01:32 PM.
#607
Posted 01 June 2015 - 02:00 PM
Beware!!!
#608
Posted 02 June 2015 - 07:26 AM
When do we pick Faction content?
#609
Posted 02 June 2015 - 07:46 AM
Ovion, on 01 June 2015 - 01:30 PM, said:
If you run 'standard' omni layouts, or pick and choose, you'll have maybe 15% duration increase, the 9 gets you a 27% increase.
BUT, it's slower to recharge, and ultimately runs cooler anyway, making it more sustainable....
So they've adjusted, switched to pulse or dropped 1 laser, shuffled some hardpoints, business as usual.
Edited by KursedVixen, 02 June 2015 - 07:47 AM.
#610
Posted 02 June 2015 - 03:58 PM
MAVRICK64, on 01 June 2015 - 09:15 AM, said:
Next pack name already up for those who like to guess.
Reinforcements.
KursedVixen, on 02 June 2015 - 07:46 AM, said:
yeah but it shows that it didn't do anything all the more reason to remove them.
So why do the first two come with all Faction patterns unlocked? If you did not buy the Executioner, you get free temp 4th pattern?
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#611
Posted 02 June 2015 - 04:18 PM
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Where did you get this? O_o
To the best of my knowledge, all mechs only come with the Invasion pattern, (And the fractal? pattern for the early early adopters) And the faction content comes out when the last 2 mechs hit the game...
#612
Posted 02 June 2015 - 05:44 PM
Twilight Fenrir, on 02 June 2015 - 04:18 PM, said:
Where did you get this? O_o
To the best of my knowledge, all mechs only come with the Invasion pattern, (And the fractal? pattern for the early early adopters) And the faction content comes out when the last 2 mechs hit the game...
Russ said on Twitter that ALL package mechs will now come - out the gate - with the ability to equip all currently available camo patterns. That is the new "standard" for packages, according to him. That includes Invasion variants, and WILL include all previous mechs, "eventually" (note: his phrasing made it difficult to tell if it included Founders mechs, but I would assume so).
#613
Posted 02 June 2015 - 06:25 PM
Cimarb, on 02 June 2015 - 05:44 PM, said:
Reeaaalllly o.o Interesting... and we're sure this is starting with Wave III? Including the Invasion Variants? Wow... That's... pretty metal, actually XD
Though, I'm one of those goofy few who feel you shouldn't be able to change Hero mechs... at all... Even color customization should be out Anyone who paints their Heavy Metal anything but neon pink is just....
#614
Posted 03 June 2015 - 12:17 PM
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Twitter › russ_bullock
Btw here is a little surprise info for Clan Wave 3: the mechs are releasing 100% complete for camo compatibility.This means faction, special ones and also for the firs time even the Invasion (I) mechs will have the channels unlocked. AND the (I) version will be able to take the Invasion paint off for faction or anything but only it can put Invasion on. Essentially 100% camo support and show casing the future for all special package mech behavior.
So, only the (I) mech will have the invasion pattern? Is that normal? I thought I saw the invasion pattern on non-(I) mechs in the past... But not sure... Don't mind, just curious.
But, I believe our faction content selection still isn't until July, so while our mechs will be COMPATIBLE with the cammos, unless we buy them, we won't have them right from the word go. Again, not a big deal. Being able to repaint my (I) is more than awesome enough :3
#615
Posted 04 June 2015 - 11:07 AM
#616
Posted 05 June 2015 - 01:09 AM
MAVRICK64, on 01 June 2015 - 09:15 AM, said:
The "wave 4" is IIC mechs and/or clan battlemechs, no more BS about "omnitech OP clan XL engine stuff.
If they continue to nerf clan tech due to clan battlemechs then even the comp timberwolfs will have issues fighting a legged locust in a 1 vs 1.
This will be to bad that PGI will probably not do a direct nerf or unerf after that.
The other thing is spammed negative quirks, which will cause a stir as IS mechs do not have the same treatment as battlemechs.
The best part is the mech I am most hyped about is executioner, impossible for them to nerf what would be the 2nd worst clan mech in game.
#617
Posted 05 June 2015 - 03:35 PM
#618
Posted 05 June 2015 - 03:55 PM
#619
Posted 06 June 2015 - 08:13 AM
Cheers!
#620
Posted 06 June 2015 - 08:21 AM
Especially the Cauldron Born.
It's one of those incredibly popular mechs.
I bought the entire package almost purely for the Ebon Jaguar.
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