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Buying First Clan Mech(C-Bills)

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#1 IvanMesniaa

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Posted 21 February 2015 - 10:59 AM

I've been wondering about Clan mechs. I want to buy the Adder Prime for 7+mil. But was wondering, is it really worth it? I'm decent with lights, but Im just looking for a somewhat cheap clan mech that's good, doesnt have to be godly.

I use the Heart Break Kid the most. I love it. But I want to move out of my comfort zone and get a clan mech that's different.

Is the Adder Prime worth it or is it ******?

#2 Brizna

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Posted 21 February 2015 - 11:07 AM

Adder is not a good mech. Sad truth is that stormcrow is faster than it :P

If you want a light right now it's Kit Fox or Mist Lynx. The first is a escort mech that plays like a medium and the second is a another bad mech, it has too little pod space and it isn't exactly fast (though faster than kit fox)

#3 Malcolm Vordermark

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Posted 21 February 2015 - 11:14 AM

None of the Clan lights are all that impressive. They all play like the RVN-3L with two ER LL, but slower. Personally, I like that play style but they are considered weaker than other lights.

I'd recommend the Stormcrow. It goes just as fast as the Adder or Kit Fox but is all around better.

#4 IvanMesniaa

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Posted 21 February 2015 - 11:19 AM

View PostBrizna, on 21 February 2015 - 11:07 AM, said:

Adder is not a good mech. Sad truth is that stormcrow is faster than it :P

If you want a light right now it's Kit Fox or Mist Lynx. The first is a escort mech that plays like a medium and the second is a another bad mech, it has too little pod space and it isn't exactly fast (though faster than kit fox)

View PostRouken, on 21 February 2015 - 11:14 AM, said:

None of the Clan lights are all that impressive. They all play like the RVN-3L with two ER LL, but slower. Personally, I like that play style but they are considered weaker than other lights.

I'd recommend the Stormcrow. It goes just as fast as the Adder or Kit Fox but is all around better.



Thanks for the info! Yeah, I love the stormcrow, it just looks so amazing, But my 3 friends bought them for real money and they told me I can't buy one and use it, cause you apparently cant go into battle with 4 mediums? So I'm trying to buy something, I can use in a lance.

Kit fox or mist lynx eh? I'll look at them then, cause I want a light more so then a medium. I may just go buy a dire wolf for real money in a few days, but would hate to spend 55 bucks on a "bad" mech.

I'll have a look at all 3, and see what my clan friends say, see if they will change to another mech so I can use a stormcrow, if not, ill get the fox, or lynx

#5 Sniper09121986

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Posted 21 February 2015 - 11:28 AM

7+ mil for Clan mech simply is not enough. For that kind of money - only Kit Fox, since Mist Lynx is not that much faster and generally lightly armed. The best (Clan) mech in the game is currently Timber Wolf, but Hellbringer is pretty versatile as well and should be more affordable when it comes out for CBills. As for Dire Wolf, wait for the S config with JJ, otherwise it may be too slow to turn.

#6 Malcolm Vordermark

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Posted 21 February 2015 - 11:32 AM

View PostIvanMesniaa, on 21 February 2015 - 11:19 AM, said:

Thanks for the info! Yeah, I love the stormcrow, it just looks so amazing, But my 3 friends bought them for real money and they told me I can't buy one and use it, cause you apparently cant go into battle with 4 mediums? So I'm trying to buy something, I can use in a lance.

Kit fox or mist lynx eh? I'll look at them then, cause I want a light more so then a medium. I may just go buy a dire wolf for real money in a few days, but would hate to spend 55 bucks on a "bad" mech.

I'll have a look at all 3, and see what my clan friends say, see if they will change to another mech so I can use a stormcrow, if not, ill get the fox, or lynx


Ah, I see. The Mist Lynx should be avoided unless you need it for a specific drop deck in CW.

Hellbringer and Timber Wolf from the heavies are excellent.

The Dire Wolf is great, but its mobility is a very big weakness. It takes a lot to master that beast and you're at the mercy of your pug group to keep you from being overrun.

I'd try to get these for cbills since they should all be out (not sure about the Hellbringer). I wouldn't buy with real money what I could buy with fake money.

If you must get a light because your friends are using mediums and the big stuff is too far away in price at the moment, then it comes down to this. Do you want to support your team or shoot stuff better? The Kit Fox comes with all sorts of tools: ECM, 3 x AMS, Jump Jets. The Adder on the other hand has a bit more weight to use and slightly better hard point locations.

It may be a bit controversial because ECM is very good, but I prefer the Adder.

Edited by Rouken, 21 February 2015 - 11:34 AM.


#7 IvanMesniaa

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Posted 21 February 2015 - 12:01 PM

View PostRouken, on 21 February 2015 - 11:32 AM, said:


Ah, I see. The Mist Lynx should be avoided unless you need it for a specific drop deck in CW.

Hellbringer and Timber Wolf from the heavies are excellent.

The Dire Wolf is great, but its mobility is a very big weakness. It takes a lot to master that beast and you're at the mercy of your pug group to keep you from being overrun.

I'd try to get these for cbills since they should all be out (not sure about the Hellbringer). I wouldn't buy with real money what I could buy with fake money.

If you must get a light because your friends are using mediums and the big stuff is too far away in price at the moment, then it comes down to this. Do you want to support your team or shoot stuff better? The Kit Fox comes with all sorts of tools: ECM, 3 x AMS, Jump Jets. The Adder on the other hand has a bit more weight to use and slightly better hard point locations.

It may be a bit controversial because ECM is very good, but I prefer the Adder.


I wish to NOT support my team, it's not something I find fun, not my play style. I REALLY like the look of the adder, just had some people tell me it has ****** hard points. I'm more of a laser kind of guy too, so if it has energy hardpoints I can see me going for it

#8 Malcolm Vordermark

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Posted 21 February 2015 - 12:11 PM

View PostIvanMesniaa, on 21 February 2015 - 12:01 PM, said:

I wish to NOT support my team, it's not something I find fun, not my play style. I REALLY like the look of the adder, just had some people tell me it has ****** hard points. I'm more of a laser kind of guy too, so if it has energy hardpoints I can see me going for it


Go for it, then. I love my Adder, no matter what they say about it :P

Here are a few builds for you to look at:
Mid range laser vomit
ER LL sniper
Medium Wub

There is always the option to add ballistics or missiles but it will always have only 4 hard points and that one flamer. For the most part, lasers work the best and the rest are very niche

It is fragile and doesn't have lag shielding like IS lights so be sneaky and get off cheap shots or hang around bigger more threatening looking mechs. If you look less important than the mechs around you, you'll live longer..

Edited by Rouken, 21 February 2015 - 12:16 PM.


#9 Eaerie

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Posted 21 February 2015 - 12:31 PM

I run an adder that has a mlas and a guass rifle. fun to play around in and the guass lets you get lots of sneaky shots off cause there really inst a good way to trace the shot back as long as you shot and scoot

#10 IvanMesniaa

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Posted 21 February 2015 - 12:53 PM

View PostEaerie, on 21 February 2015 - 12:31 PM, said:

I run an adder that has a mlas and a guass rifle. fun to play around in and the guass lets you get lots of sneaky shots off cause there really inst a good way to trace the shot back as long as you shot and scoot

View PostRouken, on 21 February 2015 - 12:11 PM, said:


Go for it, then. I love my Adder, no matter what they say about it :P

Here are a few builds for you to look at:
Mid range laser vomit
ER LL sniper
Medium Wub

There is always the option to add ballistics or missiles but it will always have only 4 hard points and that one flamer. For the most part, lasers work the best and the rest are very niche

It is fragile and doesn't have lag shielding like IS lights so be sneaky and get off cheap shots or hang around bigger more threatening looking mechs. If you look less important than the mechs around you, you'll live longer..




Sweet. I love Gauss, didn't know it could get it. That is a big change for me. Most likely going to buy the Adder then.

Thanks for the build tips and tips in general. Haven't made the purchase yet. Trying to get the Raven in the event...

Too bad that every round is the same. Team mate jumps in front of me, one goes behind, and I get boxed and unable to move, then die.

OR, the best thing yet. People flat out shooting me cause Im in the way, when Im no where in the way.

#11 JC Daxion

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Posted 22 February 2015 - 06:40 AM

View PostIvanMesniaa, on 21 February 2015 - 12:01 PM, said:

I wish to NOT support my team, it's not something I find fun, not my play style. I REALLY like the look of the adder, just had some people tell me it has ****** hard points. I'm more of a laser kind of guy too, so if it has energy hardpoints I can see me going for it



this i find really interesting.. Every mech is a support mech, and every mech works better when grouped up.

the light ducks and dodges and takes fire..Manuver to take shots of oppertunity, for kills, and to help distract frustering the enemy pilot..

The assaults and heavies soak up more damage and lay down more fire, but often are a victim of their slower movement as they need the extra weapons, because more often than not they are spreading damage due to the slower positioning..

mediums are the mid ground combo of fast positioning, and a bit higher pin-point damage than a light. often thought of as support mechs, but in reality can dish it out harder than many assaults, as they can re position pounding over and over again on the same spot, taking larger mechs down in seconds


A good pilot can score 3-5 kills and 300-600 damage in any mech really.. more damage than that unless you are pulling 8 solo kills a match, you should be working on your aim, and holding your fire for more shots of opportunity, verse just firing every time a weapon is ready. You can take 4 shots and do 80 damage and kill a mech, or you can do 350 on a single mech and die leaving it with all weapons and fully operational.

People even think of Snipers and LRM mechs to be support, but that is just one play style with said mechs.. You can very easily be using LRM's in the heat of a brawl, which is often a better way to use them, as you are also a target, helping soak damage which is something everyone but a light should be doing in every match anyway... that is if you want to win.



that said, to the person that said, most clan lights play like a Raven? Well that sounds darn good to me as ravens IMO rock!

Edited by JC Daxion, 22 February 2015 - 06:41 AM.


#12 beerandasmoke

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Posted 22 February 2015 - 09:13 AM

The only Adder I run is the Spladder 4xSRM6 Art. You can run 4xSSRM4 and BAP for a decent light hunter.

#13 chrx

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Posted 22 February 2015 - 09:56 AM

Adder has bad reputation, but it is actually pretty good in its intended role - a light that can bring as many heavy weapons as reasonably possible. You just need to play it like a medium, not as a traditional light that has speed to operate independently. Hang out with bigger mechs that take most of the incoming fire, or stay back and snipe.


The adder can bring a respectable loadout of lasers (medium pulses, er mediums, er larges, even large pulses), SRMs, or streaks (SSRM22-24 adders are used in light hunter role even in competitive games). Even the dual ERPPC build is playable if you shave one arm and place the PPCs high in the side torsoes, although it is pretty hot even when mastered.


To me adders are lot of fun, but that being said, you wont be topping the damage charts with it. Firestarters can often carry a team to victory, while the adder is more of a light support. Yet I prefer it over the kit fox, and the mist lynx is a just a joke...

Edited by chrx, 22 February 2015 - 10:01 AM.






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