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TTK in Havken is much longer than in MWO and that game was deisghned as a CoD with mechs.
Hawken had repairs though
if MWO had a repair bay it would probably be similar
I still like the idea of a CW gamemode with capturable strategic objectives that both teams fight over. And each capturable objective provides a bonus to the team that controls it. Like mech repair bays, ammo caches, aerospace bases, comsat uplinks, etc... kindve like conquest but with an actual reason to capture things besides just points.
Edited by Khobai, 23 September 2015 - 07:59 PM.