Zoid, on 23 February 2015 - 06:38 AM, said:
And most of the ones I lost were because the faster mechs left them behind and complained that they didn't keep up. Hmm...
The topic is Assaults sitting in the back doing nothing. You post has nothing to do with this topic, yours is a totally different issue.
Lynx7725, on 23 February 2015 - 06:39 AM, said:
That alone is not good enough to commit Assaults. Yes, Assaults has armour but that just mean it takes one more volley to disintegrate it. Committing Assaults to an assault must be done correctly -- the team must identify the proper weak point to apply the Assaults and commit to it fully with proper support.
There's nothing inherently wrong with utilizing Assaults as gun platforms. That's what Daishis and Warhawks are really, and I won't commit a Awesome LRM boat or a Beemer LRM boat into front-line assaults. But I would expect them to hold positions long enough for a more mobile heavy or medium element to set up a crossfire to throw back -- or better, section out -- any enemy assault. It's not just about throwing the correct weight class at a problem, it's also about throwing the correct chassis at the problem.
The issue is when your opponents have superior assault pilots/builds who hold the front lines, while your assaults sit in the back waiting for lighter mechs to gain locks for them. The light mechs, especially now with the high volume of 100t's running around, cannot handle the punishment. The Assaults should be the first to die, then other threats like TBRs ECM HBRs etc etc.
Ppl need to stop going back to "well my team left me behind", that is a totally different issue.
MadBadger, on 23 February 2015 - 07:07 AM, said:
For every assault who does that, there are likely half a dozen that:
- Lead the charge, only to get abandoned and chopped when 3/4 of the team chases the first light to run by
typically caused by poor communication or pilots who are simply afraid to engage
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- Takes point around a dangerous corner, only to get butt-blocked by the light/medium trying to use him as cover when he needs to back up
- Leads a firing line, where people rush in front of him to get kills/damage, then scream because they got their arm blown off by the assault's alpha
Alpha their backside, its their own fault. Since we do not have knock down, blow them away
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- Try to move up with the team, only to get blown to hell by LRMs when the ECM guy decides he needs to suddenly run off on his own
poor ECM pilot, cant change that
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- Takes point, moves up, spots the enemy team, takes as much damage in the rear and arms as front torso because the mechs hiding behind him can't be bothered to move around him before firing
scare pilots=bad pilots
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- Gets left behind and chopped up by lights because the team is rushing across the map for no actual reason.
bad pilots, I see it everyday as well.
As a medium pilot, I always run to my fat ******* lance!
Edited by mogs01gt, 23 February 2015 - 07:21 AM.