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Adder Up Event Feb 27Th To Mar 2Nd


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#301 martian

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Posted 01 March 2015 - 11:04 AM

View PostCalebos, on 01 March 2015 - 11:01 AM, said:

I don't blame conditions. I don't get a point for each time I get a kill. It means I didn't get a point several times with successfull kill in the match. No matter if one or several ...

Points are added after 15 minutes.
I had some problems with the "Tournaments" page, but the "Challenges" page in my profile works.

#302 PappySmurf

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Posted 01 March 2015 - 11:05 AM

Qzelot (Well, I think your thought of encouraging community development/teamplay is a actual good thing. On the other hand I do not think that your criticism at Mr. Bullock should be that harsh. Perhaps it's the selection of words. Since english isn't my mother tongue that's absolutely possible. Sure it isn't only him who decides which and how these events are done but it's him who is spending the money for it (just guessing). Also for a new community mod for example. Ya, people have to be paid.

Additionally when you personally don't do the so called killstealing but for example "offer" killing blows to other members of your team, didn't you just improve the community behaviour being a part of it? Just don't chime in to the stuff you don't want to see and all is good. There will always be black sheeps, no matter what is done so in direct return to your last sentence I quote it and suggest you "get over it". Have a nice "free stuff for all event". )
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I praise those that help others to get the rewards I did so myself but it is not a viable solution to the challenges/tournaments for 80% of the community .Doing these challenges/tournaments should be done by (assists only) or (damage per match) that way 90%+ of the community would feel happy playing matches and there would be a WIN_WIN situation for everyone.

Plus if done right 90% of the players involved could get there rewards in a matter of hours not days for all but the highest prize. Hardcore kill-assist-win-ETC tournaments/challenges should be done in the CW matches or those that want higher level game play.

P.S Plus if done right it would build a Community not divide and piss off 80% of those who try to complete the event.

Edited by PappySmurf, 01 March 2015 - 11:06 AM.


#303 Calebos

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Posted 01 March 2015 - 11:11 AM

Ok, ok. If it is neccessary to have so slow ... whole game system is a bit squabby and slow. But let's be it. We shall se if developers decide to make it better.

#304 Project_Mercy

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Posted 01 March 2015 - 11:32 AM

How about posting the average amount of time spent on all people who hit the 50 and 80 point marks. Then post that time on a non gaming website and say "Is it healthy to spend this much time playing video games every weekend?" Because that's what the "challenges" are turning into. Massive grinds every weekend that aren't astoundingly challenging.

In a team game, challenges should be team based. Everything seems to happen backwards here. Your actual ability as a mechwarrior is ranked on Elo, which has almost nothing to do with your actual ability. Conversely, the things you win from the "challenges" are not based on team effort, and are soley based on how much of a jerk you can be for a whole weekend.

I would rather see the challenges at least be more like easter egg hunts, or for those with steam/console games, a series of achievements. Things like "unlock 1 of the following 10 things this weekend for the first prize" etc.

Yes, they can be scammed, but so can the current system. It's just a question of how much time you have to devote to doing it. Grinding does not make most people happy or generate goodwill.

Edited by Project_Mercy, 01 March 2015 - 11:42 AM.


#305 PPO Kuro

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Posted 01 March 2015 - 11:56 AM

Well I'm done. It took me 121 matches. 155 kills and 459 assists. I just kinda spammed the heck out of the HBK-4P + HBK-4G.

Think that was a minimum of about...what, 20 hours + :blush:

Edited by PPO Kuro, 01 March 2015 - 12:14 PM.


#306 Fangry

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Posted 01 March 2015 - 12:06 PM

"Time spent"-wise one of the most retarted events that has ever been offered so far.. it is doable.. but who comes up with this stuff? :)

#307 That Dawg

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Posted 01 March 2015 - 02:24 PM

View PostAlexander Garden, on 26 February 2015 - 12:54 PM, said:

They stack. So 10 each if you make it to 40 points.



I guess.....................I'll have to put those in my new Adder!

#308 That Dawg

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Posted 01 March 2015 - 02:28 PM

View PostProject_Mercy, on 01 March 2015 - 11:32 AM, said:

How about posting the average amount of time spent on all people who hit the 50 and 80 point marks. Then post that time on a non gaming website and say "Is it healthy to spend this much time playing video games every weekend?" Because that's what the "challenges" are turning into. Massive grinds every weekend that aren't astoundingly challenging.




well, speaking for me, a man over 55. I have a son, he's at my x wifes this weekend, its minus 9 outside, we got another 6" of snow today.
I'm caught up with my work, my house...now come summer....I'll be long, long gone, but it gave me something to do this weekend.
Took Friday night to get my 3 days premium, and I'm not sure but Sat. and Sun on and off, play 5-7 battles go do something, rinse lather repeat.

I had GREAT teams this weekend, took me probably 60 battles in total to get my 50? Maybe less?
A few times we let someone take the last kill. All in all, a pleasant pass of the time

let me ask you this? would you rather see NOTHING for the weekends? just a regular, two days of whatever instead of the chance to get something??

Come summer, if I'm around, it will be nice to see something going on I can win. Its not my life, its a fun distraction that beats netflix and facebook...

#309 GentlemanBryan

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Posted 01 March 2015 - 02:33 PM

I got the Clan III package early as instructed by PGI, so I came up with the money early. Now, PGI is extending this event until March 17th? I didn't have to rush?

#310 Mechster Chief

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Posted 01 March 2015 - 03:08 PM

I finished these challenges, I also completed the events Victor Cataphract, Raven.
But this challenge was just... indigestible... 132 Matches, 135 Kills... burps... and there was no fun.

#311 Bloodweaver

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Posted 01 March 2015 - 03:08 PM

View PostThat Dawg, on 01 March 2015 - 02:28 PM, said:

let me ask you this? would you rather see NOTHING for the weekends? just a regular, two days of whatever instead of the chance to get something??

Well, quite a few people have pointed out that yes, they WOULD like to be able to play in a regular way on weekends. These challenges are a bit too frequent. Note, this is only because the way the challenges are scored drives people to play abnormally. Were the scoring systems more thought-out, there wouldn't be any issue.

#312 Marukage

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Posted 01 March 2015 - 03:21 PM

more time, more time!!!!!!!

pls Extension the challenge.

i have a reallive and i work!

wfg
maru

Edited by Marukage, 01 March 2015 - 03:51 PM.


#313 That Dawg

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Posted 01 March 2015 - 03:28 PM

View PostBloodweaver, on 01 March 2015 - 03:08 PM, said:

Well, quite a few people have pointed out that yes, they WOULD like to be able to play in a regular way on weekends. These challenges are a bit too frequent. Note, this is only because the way the challenges are scored drives people to play abnormally. Were the scoring systems more thought-out, there wouldn't be any issue.



I think the scoring system is pretty much ok. Get a kill, get an assist, die, win, draw, you get the point?
I read a lot- the last challenge everyone was mad due it requiring a win, on top of a kill and an assist.........so........they run another even to make those folks happy, and now (If I'm following) MORE are unhappy because they happen too often?

and I thought my ex wife was a pain in the ass (lol)

#314 Inkarnus

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Posted 01 March 2015 - 03:33 PM

no its not righ when half the teams and more just gives a **** about the round and there score!
Kill dependend score systems are in this game the worst.
Most damage dealt would atleast make it somewhat pleasent or min endscore of 100

Edited by Inkarnus, 01 March 2015 - 03:40 PM.


#315 April Showers

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Posted 01 March 2015 - 03:45 PM

this kind of event brings out the worst in players.
i had a match today where i had dmg top score and zero kills...

either you kill faster then everyone else - then you get like 3-5 kills and very few to no assists.
or you dont get any...

and excess kills cant replace an assist - or if you go out 3 kills 3 assists, you still only get one.

this results in 250+ matches to get the 50 points required in pug...


i think next event i just gonna go play TSW or AOC and come back when it is over.



PS: i have seen players with 50 damage and 2 kills today

PPS: i got the mech, had to resort to "if match not yields a kill fast enough, die trying" - its 3 am over here on a monday, this stuff took up valuable playtime with stupid farming long enough. last time i played some event...
complete waste of time, if i went to work that weekend and bought the sh--- i would have had less frustration about other players and what should be relaxing passtime.
this event killed the fun. im out for a while.

Edited by April Showers, 01 March 2015 - 05:44 PM.


#316 Major Lag

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Posted 01 March 2015 - 03:45 PM

Seconded. The goal is to win, that should reward points, nothing else. If you complain about MM, you're in good company since no one ever seems to be content with his team.

#317 Tor Jorgensson

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Posted 01 March 2015 - 03:47 PM

View PostThat Dawg, on 01 March 2015 - 03:28 PM, said:



I think the scoring system is pretty much ok. Get a kill, get an assist, die, win, draw, you get the point?
I read a lot- the last challenge everyone was mad due it requiring a win, on top of a kill and an assist.........so........they run another even to make those folks happy, and now (If I'm following) MORE are unhappy because they happen too often?

and I thought my ex wife was a pain in the ass (lol)


For many of us, the complaint is less about the "difficulty" of the Challenge, and more about, A: The playstyle the scoring system tends to encourage, and, B: The sheer amount of grinding they tend to require.

I personally liked the "Win" requirement, since I feel like winning should be the goal of all matches and challenges, and indeed, the goal of every aspect of the game. But I, and many others, feel the "Kill" requirement, brings out the worst in many, increases the amount of Friendly Fire and even TKs, and limits the freedom of a player to enjoy the game, and successfully participate in a match, with anything that isn't geared towards maximizing "Kills".

Scouting, TAG-ing, NARC-ing, capping points in conquest, etc, or even dealing out more damage than anyone on your team and having the most assists, enabling the rest of your team to easily get all the kills, all of these things can very often contribute to, or are even a vital part of, winning, but none of these things are rewarded in Challenges.

I'm not upset that PGI gives us these events. I'm grateful for it. But I'd very much like to see changes to the scoring format, to hopefully limit some of the bad stuff, and encourage more of the good.

*Edited because emoticons turned my "B:" point into a "Cool Smiley". ;)

Edited by Damon Mattlov, 01 March 2015 - 03:49 PM.


#318 Bloodweaver

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Posted 01 March 2015 - 04:01 PM

View PostThat Dawg, on 01 March 2015 - 03:28 PM, said:



I think the scoring system is pretty much ok. Get a kill, get an assist, die, win, draw, you get the point?
I read a lot- the last challenge everyone was mad due it requiring a win, on top of a kill and an assist.........so........they run another even to make those folks happy, and now (If I'm following) MORE are unhappy because they happen too often?

and I thought my ex wife was a pain in the ass (lol)

If you think people are "more unhappy because they happen too often," then no, you're not following. The scoring system is OK in theory, since it rewards nothing but your own individual performance. Your progress in the event is no longer dependent on other players, a factor over which you have no control. But, in reality, the fact the event gives you a point for one kill and assist per match, means people are muscling into each others' lines of fire in order to get that one precious kill per match. There has absolutely been a change in the way the game plays over this weekend due to this.

Normally, I don't care about getting any kills, I do everything I can to win the match. I usually end up with two to four kills anyway, but that's a side-effect. And I think most players take the same approach, more or less. Winning is more important than increasing your killcount. Hell, you can carry a team to victory without killing anyone at all, in multiple ways. But now, with this event requiring you to get a kill, those kills have suddenly become much more precious. People fight each other for them, literally. If you really haven't seen this, you've either been incredibly lucky or incredibly blind. It's a madhouse out there this weekend.

#319 Flaming oblivion

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Posted 01 March 2015 - 04:16 PM

80 points 15 hours game time.

Even managed to deal with the 18 game losing streak, To be expected after a 39 game winning streak I guess....

But yeah better then the last event.

If I had one bad comment to make for one

The cockpit item should of come before the badder paint IMHO

2) 4 tiers of consumables really? couldn't we have stopped at 50/60?

#320 C E Dwyer

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Posted 01 March 2015 - 04:22 PM

What in gods name type of colour is

Go Lube Boy Blue :o





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