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Adder Up Event Feb 27Th To Mar 2Nd


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#401 WARCRACK

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Posted 02 March 2015 - 10:54 AM

View PostNikkoChan, on 02 March 2015 - 10:44 AM, said:

I think it's funny that people are complaining about others getting more then one kill in a match. Ultimately the prize in game is C-bills and the way the scoreing works Kills rule. No one is obligated to "save one" for someone else. Everyone gets so pissed when these events happen. I could only play sunday and so I never did compleat it but oh well. Players are like "useing consumibles is cheating" or "LRM whores thats cheating" or "I JUST NEED ONE MORE AND IF YOU STAND IN MY WAY I AM GOING TO SHOOT YOU!!!!". I think regardless of what you think about the challange, it's still just a game. PGI is trying to mix stuff up and players need to growup and realize that if it's in the rules it will happen. PGI lets players kill as many as they can, use LRM, consumibles and whatever else as long as it's not hax. The challange was fine, I just didn't enjoy the additudes of people playing it. PGI you need to realize though when you put out an event, it changes the entire game for that time.

-NikkoChan


Player behavior I can work around. The time limitation however is the toughest problem because there is no work-around. Simply there is enough time or there isn't enough time.

Edited by WARCOCK, 02 March 2015 - 10:54 AM.


#402 Punk Oblivion

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Posted 02 March 2015 - 11:11 AM

View PostCeneakor, on 02 March 2015 - 10:40 AM, said:

Having no 'win' requirement made the quality of matches so bad ...

The main things I seen are suicide rushes that cause the your team to lose because half the team just died in the first few minutes by runing straight into the enemy team looking for their kill, shot blocking by standing in the way of other people's line of fire, and finally kill stealing.

Why don't you change the format, drop the 'kill' requirement and make it 3 or more assists and a win for a point.

Because then it becomes the LRM-pocalypse. I think the best way is to either use match score, OR use the Cbill/XP system to give points based on all these in-match achievements (I.E. kill most damage, point capture, spotting assist, ect) That way people just keep playing their prefered mechs and play style and still et points for the event. No need for anyone to change (sometimes to the extreme) tactics.

View PostWARCOCK, on 02 March 2015 - 10:43 AM, said:

Or again, problem solved if time extended into the weekdays, or over the course of two weekends. Pretty reasonable solutions imho.

It's a win-win. PGI gets the increase in player activity. Player base feels good about the game.

As someone who has to work weekends, I give this a +1! extending into weekdays would be fine. And if they ran an event over, say 2-4 weekends. They could save themselves some of the giveaways.

For example, from friday-monday each weekend for a month you gain points towards a free mech. You can only get ONE free mech. BUT each weekend some of the smaller prizes refresh, like 3 days of premium, consumables ect.

So people that grind the first weekend and get the mech still have a reason to play on the weekends (premium time consumables ect.), And people who have busy weekends get a whole month to slowly chip away at getting the free main prize.

Edited by Punk Oblivion, 02 March 2015 - 11:12 AM.


#403 Kissamies

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Posted 02 March 2015 - 11:18 AM

Got 58 points. Too bad, that color would have fit my loosely FRR themed camo schemes, but I got the mech and I like it. Of course it's my first clan mech so my standards may be low. As for consumables, I've recently started using them anyways so they are OK. I love placing the UAV just right, though I'm worse with arty and air strike placement.

Here's hoping for a CW event in the future.

#404 multisoul

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Posted 02 March 2015 - 11:20 AM

lol i see there have been several players who glued themselves to the PC in order to complete this bait challenge
please next challenge dont be such a torture,..

#405 Mornacon

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Posted 02 March 2015 - 11:21 AM

yep, and more important, that kind of challenge didnt represent the level of skill of the player.
I mean, if u have enough time, u can win the challenge.
I will prefer something where if im good, i win reward, if not, i loose !

Challenge should be based on the amount of pt u made in a round

#406 -Natural Selection-

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Posted 02 March 2015 - 11:24 AM

Giving away premium time, consumables, a mech, paint, and a camo cost them nothing.

Hearing people complain about it, "priceless".

#407 ThatGuy539

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Posted 02 March 2015 - 11:25 AM

View PostNikkoChan, on 02 March 2015 - 10:44 AM, said:

I think it's funny that people are complaining about others getting more then one kill in a match. Ultimately the prize in game is C-bills and the way the scoreing works Kills rule. No one is obligated to "save one" for someone else. Everyone gets so pissed when these events happen. I could only play sunday and so I never did compleat it but oh well. Players are like "useing consumibles is cheating" or "LRM whores thats cheating" or "I JUST NEED ONE MORE AND IF YOU STAND IN MY WAY I AM GOING TO SHOOT YOU!!!!". I think regardless of what you think about the challange, it's still just a game. PGI is trying to mix stuff up and players need to growup and realize that if it's in the rules it will happen. PGI lets players kill as many as they can, use LRM, consumibles and whatever else as long as it's not hax. The challange was fine, I just didn't enjoy the additudes of people playing it. PGI you need to realize though when you put out an event, it changes the entire game for that time.

-NikkoChan



I agree with most of what you said. :) But the during an event like this it is kinda of inconsiderate for someone to kill more than they need, or kill themselves, or do TKs to prevent other players from getting points. The event is long, and lots of people don't have a lot of time to play.
I felt bad when I got 2 or more kills. Highest was 3, three different times out of about 155 games (my wife missed me). But then I'm not a ****....most of the time. ;)

Tons of C-bills can be made by getting assists, and blowing off components.
And since only a kill + an assist was required for a point, there was no need to do more than that....for the event...which most people were doing.

Meh, I had fun for the most part.

Edited by ThatGuy539, 02 March 2015 - 11:42 AM.


#408 The Unstoppable Puggernaut

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Posted 02 March 2015 - 11:27 AM

Great idea PGI folks and while easy, it was far too long. I did lose sleep but that just shows my addiction.

Please cater the family folks ;)

#409 NUJRSYDEVIL

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Posted 02 March 2015 - 11:31 AM

To those who fell short but have not used the Adder or don't own one, don't worry, you are missing nothing.

50 points was a little too excessive, I thought the 30 points for the Cata was just right.

#410 ExoForce

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Posted 02 March 2015 - 11:46 AM

Adder is OP. You can put 2 Tags on Adder and easily earn more than 80.000 c-bills per game...

#411 uebersoldat

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Posted 02 March 2015 - 12:08 PM

Yeah, another familial mechwarrior here, just didn't have the time to get there. We're talking about a lot of hours of play and I got 1k/1a in 98% of the games I played too. I just can't PLAY ENOUGH ROUNDS with a wife and kids.

I don't fault PGI for this, it's free stuff. I got 3 prem days out of it = moar cbills! so that's a plus. But I'll never get the big prize. Ever.

<$15 mech = how many hours? = I'll just buy the damn mech because time is money.

EDIT: but I'll spend that on a 'mech I want, like the HBR.

Edited by uebersoldat, 02 March 2015 - 12:08 PM.


#412 Max Von Lakes

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Posted 02 March 2015 - 12:14 PM

I ended with 77/80. Kind of frustrating, because I was working (12 hour night shifts) for most of the event, and sleeping. Not much time for gaming :s
I'm not that bothered about the pattern itself, as I have it already from wave 1 collection. What is annoying (for me personally) is that this is the first challenge I haven't completed :(

#413 B L O O D W I T C H

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Posted 02 March 2015 - 12:16 PM

finished with 64/80.

not sayin' i wouldn't like free stuff, but 80 points was a bit rough (i did play a lot this weekend)

might be good to have something in between the 5 wins t-bolt and 80 point adder camo (for those who do want a challenge AND have some sort of real life)

#414 Ceneakor

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Posted 02 March 2015 - 12:21 PM

View PostPunk Oblivion, on 02 March 2015 - 11:11 AM, said:

Because then it becomes the LRM-pocalypse. I think the best way is to either use match score, OR use the Cbill/XP system to give points based on all these in-match achievements (I.E. kill most damage, point capture, spotting assist, ect) That way people just keep playing their prefered mechs and play style and still et points for the event. No need for anyone to change (sometimes to the extreme) tactics.


So how many LRM boats have you encountered this weekend?
3 assists isn't that hard to get in most matches regardless of play style, unless of course you are a Lee Roy Jenkins.

#415 ThatGuy539

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Posted 02 March 2015 - 12:38 PM

View Postuebersoldat, on 02 March 2015 - 12:08 PM, said:

Yeah, another familial mechwarrior here, just didn't have the time to get there. We're talking about a lot of hours of play and I got 1k/1a in 98% of the games I played too. I just can't PLAY ENOUGH ROUNDS with a wife and kids.

I don't fault PGI for this, it's free stuff. I got 3 prem days out of it = moar cbills! so that's a plus. But I'll never get the big prize. Ever.

<$15 mech = how many hours? = I'll just buy the damn mech because time is money.

EDIT: but I'll spend that on a 'mech I want, like the HBR.



Haha, I was thinking that too, plus I had everything except the color and camo already. But.....I can't let a challenge go. I hate having uncompleted ones. :blink: I missed the first 4 as I hadn't started playing the game yet, and didn't complete 4 since then. Although those ones didn't have anything I wanted...but still. I think I have a problem. :mellow:

#416 Capp

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Posted 02 March 2015 - 12:58 PM

I gave up after 30 or so because there just wasn't enough time left to get to 50. If it was still 25 I would have made it but as happy as I was to have the win requirement removed, I was frustrated with the goal post being moved so much farther away.

At some point, the requirements morph it from having fun into performing a job.


Edit: That said, if it had gone to Tuesday like last time, I would have kept trying instead of quitting to play another game.

Edited by Capp, 02 March 2015 - 01:00 PM.


#417 Destoroyah

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Posted 02 March 2015 - 01:00 PM

This and the last Challenge were way to grindy. The time investment to reach top tier is way to high. When challenges takes about 24hrs or more for more average players with only a 72 hour window to complete is just ridiculous. Players don't always got that much time to invest into the game due to jobs/family/food&sleep/ and other responsabilities. Now if the event was a week long thing it would of been much more manageable.

#418 martillo

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Posted 02 March 2015 - 01:02 PM

6 point short but could not get my adder, is ok was fun, gained lot of cbill and experience2

#419 Tarogato

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Posted 02 March 2015 - 01:05 PM

Burnt out.

Can we get a weekend off, PGI?

#420 DirtyDrifter

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Posted 02 March 2015 - 01:09 PM

Stumbled into the 30 point range - family/school/work and the lot won't let me make 50 or 80... kinda shocked I got 30





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