FupDup, on 27 February 2015 - 06:26 AM, said:
Define "mixed" loadout.
If you mean something like having some SRMs, Medium Lasers, and maybe throw on some kind of long range gun, such builds are already decently effective, at least in Puglandia where you can't predict what will happen.
If you mean something like having an SRM2, LB 10-X, Flamer, Medium Pulse Laser, LRM15, Large Laser, and 2 Machine Guns, such builds will absolutely never be effective unless we systematically annihilated every single possible build that carries more than one of the same weapon type.
Your first example is a good one which can work in MWO and actually, I reconfigured my SCR-D to carry an LBX-10, SRMs, and ERMLs, as opposed to just SRMs and SPLs although this is more effective, because it's now funner and looks cooler. Your second example maybe could work in TT with a certain setting but I don't know. But somethingfor sure, I don't encourage people to make bad builds with mixed weapon loadout. I'll talk about this below.
mogs01gt, on 27 February 2015 - 06:34 AM, said:
You need to be more specific on what you are ranting about. Some chassis are designed to boat and others are designed to be a mixed bag of tricks. The issue with specialized/boat builds, is that they are typically team dependent. When PUG'ing, team dependent builds are extremely feast or famine.
Creovex, on 27 February 2015 - 06:43 AM, said:
Spot on ^^^. So OP, what is the point of this thread?
The point is, I basically agree with some people who promote non-boating because I like to see a mech equipped with different kinds of weapons because it just looks cool. And when I read the TROs, more often than not the mechs are configured so that they can engange the enemies at various ranges and in order to do this, they carry different kinds of weapons to do the job. I'll take the Highlander again (Gauss, medium laser, LRM and SRM), like has been mentioned several times before, as an example because it's also one of my favourite
. When you think about giant robots and building one for the first time, I guess you would think to equip it with different kind of weapons with the purpose so that it can adapt to various situations (that MWO lacks). But I guess Highlander is a bad example because its hardpoints don't lend particularly good to boating but Nova's, for example, do. So mogs01gt is right about that. For these laser boats though, I do agree with the idea that they should chain fire their weapon because of heat limit.
So basically: Stock mechs are cool (OMG it has a small laser and machine guns!), mechs with mixed weapon loadouts are cool, and chain firing is cool. But PGI has to make it happen!