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The In-Map Boundaries And Unfinished Maps.

Maps

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#1 Livewyr

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Posted 28 February 2015 - 09:24 AM

Ok, so it has been bugging me for some time, but now it's reached a bit more importance:

The Out of Bounds and invisiwall zones inside the maps.

OOB ex: That ridge above the cave in Forest Colony, or the one by the hilled spawnpoint.
Invisiwall Ex: The new CW map where you have to go entirely around all the time because the OOB area in the center (that tiny sliver) is hardcode invisiwalled off.

Why? We have highpoints to use in the bog, why not be able to use the ones in the previous maps? (I was a huge fan of "Tumbleweed" back in MW4 for that reason.)

Why not have the OOB zones actually be the edge of the map? Finish filling in the rest of the maps so we can use them. (I explored River City Night that one time when it was glitched to have no OOB zone- and I thought it would be pretty cool to have a fight up by the dam/cliff/fall..

I doubt it would take as much work as new maps entirely, and would put a huge face lift on the maps we have now...

Hell, most of them could probably be used for some CW game mode after they're 'finished.'

#2 HARDKOR

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Posted 28 February 2015 - 10:53 AM

Yeah, stop telling me where to fight.





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