The current maps are kill zones. Period. Add a few maps with more open areas, and buildings that can be used as cover. Perhaps even buildings with hollow interiors to be used as bunkers.
We Need More Open Maps For Cw
Started by Kalimaster, Mar 02 2015 08:39 AM
3 replies to this topic
#1
Posted 02 March 2015 - 08:39 AM
#2
Posted 02 March 2015 - 08:51 AM
We need more larger maps, and maps with ammo depot and repair stations.
#3
Posted 02 March 2015 - 08:58 AM
Add open areas to create LRM kill zones.
Check.
No thanks.
Current maps are fine as they are. Just work better together as a team.
Going forward, we can look at designing new maps with new terrain and geometries. Let's not waste time on maps that already work well.
Check.
No thanks.
Current maps are fine as they are. Just work better together as a team.
Going forward, we can look at designing new maps with new terrain and geometries. Let's not waste time on maps that already work well.
#4
Posted 03 March 2015 - 04:09 AM
Missiles are already annoying as hell in game, a never ending rain of missiles in parabolic trajectories everywhere over obstacles. Open maps? - No thanks.
PGI, add more underground-like areas please.
Update:
Just turned on game and started my first match. The whole f*cking battle my mech was screaming "warning incoming misile" - open map, nowhere to hide. After the first match i am considering turning off the game. Great experience.
PGI, add more underground-like areas please.
Update:
Just turned on game and started my first match. The whole f*cking battle my mech was screaming "warning incoming misile" - open map, nowhere to hide. After the first match i am considering turning off the game. Great experience.
Edited by Ikarus Sharvas, 03 March 2015 - 04:43 AM.
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