How Do You Feel About The Cooldown On Arty And Airstrikes?
#1
Posted 28 February 2015 - 11:11 AM
Chain Arty/Airstrikes are frequent with organized units,
so what do you think about the cooldown or lack thereof inbetween them?
#2
Posted 28 February 2015 - 11:14 AM
#3
Posted 28 February 2015 - 11:47 AM
#4
Posted 28 February 2015 - 11:51 AM
artillery damage also needs to be reduced so it cant one shot mechs. 25-30 would be more appropriate.
#5
Posted 28 February 2015 - 02:16 PM
#6
Posted 28 February 2015 - 02:19 PM
#7
Posted 28 February 2015 - 02:34 PM
#8
Posted 28 February 2015 - 03:26 PM
BellatorMonk, on 28 February 2015 - 02:34 PM, said:
And there's also no ability for every Tom, ****, And Harry to call in air strikes and artillery support, and it can take minutes or even hours for the strikes to start happening, and real artillery strikes will bounce off tank armor.
So let's not bring how real artillery works into this, hm? And stick to discussions of what makes for fun gameplay.
#9
Posted 28 February 2015 - 03:51 PM
#11
Posted 28 February 2015 - 03:53 PM
Magic instant fire-and-forget unlimited range smokebombs are a stupid mechanic, and whoever designed strikes that way should be ashamed.
#12
Posted 28 February 2015 - 03:56 PM
I'd also prefer 20 shells at 20 damage, rather than 10 and 35. Instagibbing isn't very fun.
#13
Posted 28 February 2015 - 04:01 PM
#14
Posted 28 February 2015 - 04:10 PM
#15
Posted 28 February 2015 - 04:14 PM
#17
Posted 28 February 2015 - 04:30 PM
BellatorMonk, on 28 February 2015 - 02:34 PM, said:
That's because someone on your team had used a strike and a 10 sec. cooldown ensues. It is what this topic is about.
What I'd like is for BBetty to announce that your team is using a strike, because sometimes in the heat of combat I'll go out of my way to get to an exposed position where I can drop a strike on an enemy cluster, only to find out - too late! - that I'm exposed, the strike in the middle of cooldown and I'm copping damage for nothing.
Something like "Artillery support imminent"/"Airstrike support imminent".
#18
Posted 28 February 2015 - 04:40 PM
#19
Posted 28 February 2015 - 04:55 PM
#20
Posted 28 February 2015 - 05:57 PM
BellatorMonk, on 28 February 2015 - 02:34 PM, said:
I believe that happens when someone just placed one, there is a short delay before the next one can be placed or a team could carpet bomb an area.
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