Even stationary targets often have the first volley but not the second registered. In form of red crosshair feedback and actual damage.
So, might it be that with the new quirks and the upgraded level 5 modules the weapons fire too fast for the current code instead of it being a "lag" problem?
After all, the Wolverine has 57% cooldown improvement on the AC5s and the Dragon 67% once mastered with modules.
Edited by Yumemi79, 18 November 2014 - 02:23 PM.