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So, Now My Resistance Enforcer Looks Like A Tusken Raider?


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#61 Lordred

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Posted 03 March 2015 - 06:01 PM

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#62 El Bandito

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Posted 03 March 2015 - 06:05 PM

View PostLordred, on 03 March 2015 - 06:01 PM, said:

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Man, Clan Elementals would be jumping with joy at all those handholds--if they were actually in the game. :(

#63 Brody319

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Posted 03 March 2015 - 06:15 PM

View PostEl Bandito, on 03 March 2015 - 06:05 PM, said:



Man, Clan Elementals would be jumping with joy at all those handholds--if they were actually in the game. :(


they would be jumping with Joy if jump jets would work.

#64 Alex Morgaine

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Posted 03 March 2015 - 07:18 PM

I actually prefer the not bullet riddled ones more. Its not like they don't all end up like that after a normal round

#65 Dino Might

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Posted 03 March 2015 - 07:32 PM

If PGI puts the fins on the Zeus, it will make up for a lot of past modeling issues in my opinion. I want something that stands out and shouts "Cool!"

#66 Malleus011

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Posted 03 March 2015 - 10:26 PM

I like the i damaged and I special models better as well.

They won't do find on the Zeus, that's another model. It'll get barely noticeable luggage racks like these did.

In all seriousness, I'm underwhelmed by the special geo, not a fan of the Resistance skin, and still think the Enforcer needs facial reconstruction. I'm pleased with the way the mechs drive, but feel like the visuals are weaker than Phoenix. Any chance we can get this fixed?

#67 Alek Ituin

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Posted 03 March 2015 - 11:21 PM

The unique geometry actually looks like quick armor patches and slapped on applique plates. Something you would expect from a force fighting tooth and nail while getting its a** kicked at every turn.

The package name says it all... "Resistance".


Also, where the f**k is my Enforcer's Gaffi stick? It's time to bring some desert justice to all them offworld heathens...

Edited by Alek Ituin, 03 March 2015 - 11:24 PM.






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