And if screenshake isn't visual but affects player accuracy...then why does it exist in the game at all? It doesn't seem to be very fair as it gives missile/mostly ballistic boats a big advantage against, for example, an all-laser Hunchback or laser vomit Gargoyle.
I've been playing since Alpha and always thought I remember screenshake as being just an annoying visual, not something that throws off the player's aim. If this was changed, does anyone remember when? After going against a few ballistic boats in a match recently, I now feel that several of my mech builds are flat-out cheap with how ridiculous cockpit shake can get, so I wanted to know if this was a recent addition to the game or not.
Edited by Pezzer, 04 March 2015 - 04:26 AM.