


#1
Posted 05 March 2015 - 12:01 AM

#2
Posted 05 March 2015 - 12:12 AM
Kraken
Kodiak (JJs)
Behemoth
95 tons
Turkina (hardwired JJs)
90 tons
Kingfisher
#3
Posted 05 March 2015 - 12:40 AM
martian, on 05 March 2015 - 12:12 AM, said:
Kraken
It's not an OmniMech?
martian, on 05 March 2015 - 12:12 AM, said:
Apparently it would have 10 fixed DHS filling the pod space in MWO like the WHK

martian, on 05 March 2015 - 12:12 AM, said:
It's not an OmniMech?
martian, on 05 March 2015 - 12:12 AM, said:
Turkina (hardwired JJs)
As slow as as the Whale

martian, on 05 March 2015 - 12:12 AM, said:
Kingfisher
This looks somewhat decent but it has a standard engine (but it's also equipped with both endo and ferro

#4
Posted 05 March 2015 - 12:48 AM
#5
Posted 05 March 2015 - 12:52 AM
Hit the Deck, on 05 March 2015 - 12:01 AM, said:

In terms of what's currently available in MWO I've bested Dire Wolves with my Warhawk all the time. It may weigh 15 tons less, but the energy boat efficiency of the warhawk is nothing to sneeze at. It also has a ton of missle hard points for added shotgun blast damage with SRMs. Outside of MWO my money is on the Kodiak every time. 100 ton jump capable assault with just as many if not more hard points than a Dire just about.
#7
Posted 05 March 2015 - 12:57 AM
martian, on 05 March 2015 - 12:12 AM, said:
Kraken
Kodiak (JJs)
Behemoth
95 tons
Turkina (hardwired JJs)
90 tons
Kingfisher
Nice...
kraken is a battlemech that has 14 ballistics stock~
10 UAC 2, 4 Mg's... with no ghost heat on atm for the UAC 10 THIS WILL BE FUN
Oh and I made a build earlier, 2 x UAC 20, 12 x MG. (fun fact, the MG's are in such a high number it's like 11 damage PER SECOND)
Kodiak is another battlemech that is awesome, I NEED it...
Behemoth simular thing.
#8
Posted 05 March 2015 - 01:10 AM

Yes. Yes you are asking too much.
#9
Posted 05 March 2015 - 01:22 AM
Maccasimus, on 05 March 2015 - 01:10 AM, said:

Yes. Yes you are asking too much.
But the Executioner almost has them all (plus GRIM LOOK and humanoid shape!) except the most important part, which is t3h firepowa! I'm not saying that it should have them all, but most importantly, a good balance between firepower (pod space) and mobility. Plus point if it can mount either ECM, JJ, or MASC

#10
Posted 05 March 2015 - 01:24 AM
#11
Posted 05 March 2015 - 01:33 AM
Does that count?
http://www.sarna.net/wiki/Annihilator
By how this reads it says Annihilator was originally a Clan Battlemech but got discontinued.
Quote
http://www.sarna.net...hawk_(OmniMech)
All Possibilities just not in this timeline
However if you want a bit of wub I believe this could be a Battlemech option for more fire power.
http://www.sarna.net/wiki/Supernova by the looks of this yes its clan.
Edited by Whatzituyah, 05 March 2015 - 01:35 AM.
#14
Posted 05 March 2015 - 01:41 AM
Whatzituyah, on 05 March 2015 - 01:33 AM, said:
You can't possibly know how much I want an Mk. II to exist in MWO. It has been a subject of my wet dream since its inception in MW4! I realize though, that it shouldn't exist because it's a creation of Microsoft. But just thinking about it, it's already meta fresh from the factory!
#15
Posted 05 March 2015 - 02:08 AM
martian, on 05 March 2015 - 12:12 AM, said:
Kraken
Kodiak (JJs)
Behemoth
95 tons
Turkina (hardwired JJs)
90 tons
Kingfisher
I'll disagree on teh Kingfisher. It has a standard engine which eats up a chunk of tonnage. Its a good solid Mech, but doesn't have the throw weight of the Dire.
#17
Posted 05 March 2015 - 04:35 AM

http://www.sarna.net/wiki/Gunslinger
#18
Posted 05 March 2015 - 04:52 AM
El Bandito, on 05 March 2015 - 04:35 AM, said:

http://www.sarna.net/wiki/Gunslinger
Not exactly a concern.
85 tons?
2 JJs?
IS XL Engine (255) Stock?
Low slung weapon points?
Just sounds like Shadow Cat food.
45 tons
6 JJs
Clan 270 XL
(ECM as well)
Jet-fighter torso profile.
Oh, and MASC.
#20
Posted 05 March 2015 - 04:55 AM
El Bandito, on 05 March 2015 - 04:35 AM, said:

http://www.sarna.net/wiki/Gunslinger
With the current status of JJ.. meh, I don't think so. Don't get me wrong, I would like to see a real overhaul of the curret JJ mechanics but without going back to the old mono jump sniper era (full shake during the flight could be a simple but effective idea).
Btw, it's too slow for a light assault and also has an XL engine. Could be a really good mech, but it needs some modifications.
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