Weekend Update - 03.07.2015
#1
Posted 07 March 2015 - 07:40 PM
#2
Posted 07 March 2015 - 08:24 PM
InnerSphereNews, on 07 March 2015 - 07:40 PM, said:
The new map looks great!
Maps in MWO are becoming better and better. More unique and moody. I'm looking forward to see what's coming next.
PGI mappers, there's a lot of great ideas here.
And don't forget to release, once in a while, some more non-CW maps.
Edited by Odanan, 08 March 2015 - 05:04 AM.
#3
Posted 07 March 2015 - 08:24 PM
I feel like the map's lighting in last week's sneak peak was a little better, but WIP is WIP.
#4
Posted 07 March 2015 - 09:02 PM
#5
Posted 07 March 2015 - 11:20 PM
#6
Posted 07 March 2015 - 11:35 PM
However... Lots of boxes here and there. A potential hitbox/cocollision box and stuck points disaster.
#7
Posted 07 March 2015 - 11:50 PM
#8
Posted 08 March 2015 - 02:19 AM
#9
Posted 08 March 2015 - 02:38 AM
#10
Posted 08 March 2015 - 02:44 AM
#11
Posted 08 March 2015 - 02:56 AM
#12
Posted 08 March 2015 - 03:57 AM
#13
Posted 08 March 2015 - 04:54 AM
#14
Posted 08 March 2015 - 10:10 AM
#15
Posted 08 March 2015 - 10:17 AM
#16
Posted 08 March 2015 - 03:31 PM
#17
Posted 08 March 2015 - 04:20 PM
#20
Posted 08 March 2015 - 09:14 PM
WVAnonymous, on 07 March 2015 - 09:02 PM, said:
Seriously, this could work and would bump up the number of CW maps. Put it in the middle with some added defensive structures where the cliffs are, maybe a main bridge across the ravine.. ..a few objectives in the urban areas.. ..sweet ass map!
On a side note, the new map looks awesome. The devs have been studying their geology I see (or at least downloading rock porn...)
p.s. What im trying to say is the map looks sexy as and is even cooler if you know anything bout geology...
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