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Why Are There No Clan Modules For The Stock Ac's


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#1 Harbinger Prime

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Posted 10 March 2015 - 05:25 PM

I have come to the point where I am working on buying weapon modules for all of my 22 mech's, but I have noted that there are no range or cool down modules for the clan AC2, AC5, AC10 and AC20. So as the topic asks I would like to know the reason why?

#2 Corbenik

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Posted 10 March 2015 - 05:43 PM

Because they are placeholders for the lbx ammo switch and no one uses them :P

#3 Otto Cannon

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Posted 10 March 2015 - 05:46 PM

I bet you're the first to even notice.

#4 Escef

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Posted 10 March 2015 - 05:51 PM

View PostCorbenik, on 10 March 2015 - 05:43 PM, said:

Because they are placeholders for the lbx ammo switch and no one uses them :P


Sadly, the ammo swap functionality appears to not even be on a back burner at the moment. They seem to have straight up pulled it off the stove, packed it in tupperware, and jammed it into the fridge. I don't expect it to get re-heated until after the game gets... ahem, Steamed.

#5 Corbenik

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Posted 10 March 2015 - 05:52 PM

View PostEscef, on 10 March 2015 - 05:51 PM, said:


Sadly, the ammo swap functionality appears to not even be on a back burner at the moment. They seem to have straight up pulled it off the stove, packed it in tupperware, and jammed it into the fridge. I don't expect it to get re-heated until after the game gets... ahem, Steamed.

yeah i know shame soon ™ more like "someday"

#6 MoonUnitBeta

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Posted 10 March 2015 - 05:57 PM

View PostEscef, on 10 March 2015 - 05:51 PM, said:


Sadly, the ammo swap functionality appears to not even be on a back burner at the moment. They seem to have straight up pulled it off the stove, packed it in tupperware, and jammed it into the fridge. I don't expect it to get re-heated until after the game gets... ahem, Steamed.

( •_•)>⌐□-□
(⌐□_□)

#7 Escef

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Posted 10 March 2015 - 05:57 PM

View PostCorbenik, on 10 March 2015 - 05:52 PM, said:

yeah i know shame soon ™ more like "someday"


Thankfully, since PGI ditched Infinite Boat Anchor, SoonTM has become somewhere between "soon" and "it's on the list". But the town halls and roadmaps haven't mentioned a thing about this, so if they get it out before Steam release it will genuinely take me by surprise. A pleasant surprise, of course.

#8 Vassago Rain

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Posted 10 March 2015 - 06:04 PM

Switchable ammo is very difficult to implement in the cryengine, you see.

Posted Image

Hmmmm...

#9 Corbenik

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Posted 10 March 2015 - 06:06 PM

View PostEscef, on 10 March 2015 - 05:57 PM, said:


Thankfully, since PGI ditched Infinite Boat Anchor, SoonTM has become somewhere between "soon" and "it's on the list". But the town halls and roadmaps haven't mentioned a thing about this, so if they get it out before Steam release it will genuinely take me by surprise. A pleasant surprise, of course.

man seriously that soon™ was suppose to be right after clan wave 1 second update then they were "o **** we broke it not working we will get back to it after" /clan wave III later.. still nothing not even a peep. we need a "Pgi will deliver" with the skeleton waiting. pic

#10 LT. HARDCASE

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Posted 10 March 2015 - 07:35 PM

Why would you ever use one anyway, is question dying for an answer.





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