Or, to put it more simply: Flamer gets power from reactor (versus needing combustible fuels), flash-heats gases (those lovely canisters normally are used to build up high-pressure jets of said gases), blast of reactor-fueled, flamer-created plasma incinerates soft fleshy things and tickles enemy 'Mech. It indeed taps the reactor to produce heat and a blast of plasma, but it's just a different sort of energetic translation than what a laser or PPC does.
El Bandito, on 10 March 2015 - 08:16 PM, said:
Get your logic out of my BT! 31st century space magic FTW.

Friendship is magic (and assist bonuses). Technology is AWESOME.
Awesomes are just plain cool.
The entire flamer process leads to all kinds of AWESOME. As noted, refinements later produce other flamer types, and eventually a much more focused and lased version of the flamer process is used to generate a plasma "shell" that creates a focused, highly damaging thermal effect that "splashes" into a heat-generating (and on soft targets, further damaging) cloud on impact. The early process is the man-portable Firedrake anti-infantry weapon, but it's later upscaled into the Capellan-invented plasma rifle and Clan-knockoff plasma cannon (which simply makes a bigger coherent but more loosely bound "splash" that acts as a tremendous heat gun/soft target obliterator).
They are beautiful, beautiful things to unleash on opponents, who constantly have to either cut down on their own heat loads or risk the random additions from plasma rounds screwing things up. Especially triple-strength myomer designs.
Edited by wanderer, 10 March 2015 - 08:31 PM.