Seems like the game is screwing with me. I'm starting to notice more and more shots not registering. I'm running at 60-80ping so its definitely not my internet. Got a good system way beyound the minimum or even the recommended so its not my pc either.
Earlier was in a game, I hit the target, it flashes, then doesnt change color. Now my mech runs 60 alpha so it should definitely make a big difference but nope. hit the enemy with 3 60 alphas and nothing. End of the battle it only registered a single hit on 1 weapon.
The weps in question are ER ppcs and gauss. Shot at about ~300 meters away at a stationary crab.


Hits Not Registering
Started by Tripzter, Mar 10 2015 08:07 PM
4 replies to this topic
#1
Posted 10 March 2015 - 08:07 PM
#2
Posted 10 March 2015 - 08:12 PM

#3
Posted 10 March 2015 - 08:19 PM
Hitreg gets wonky sometimes based on server load, relative pings, and the health of the last goat you sacrificed. Best advice, play at off peak hours, shoot only people with pings comparable to your own, and invest in better goats.
#4
Posted 11 March 2015 - 12:04 AM
Funny story just yesterday:
I pumped like 6-7 salvos of 4xC-LPL into a slowly moving panther's torso (yes torso, arm lock off, I can aim).
Result?
48% health on the Panther. Runs away.
I kill a Jagermech with the usual 3-4 alphas to the center torso.
Panther comes back at me...
I pumped like 6-7 salvos of 4xC-LPL into a slowly moving panther's torso (yes torso, arm lock off, I can aim).
Result?
48% health on the Panther. Runs away.
I kill a Jagermech with the usual 3-4 alphas to the center torso.
Panther comes back at me...

Edited by Paigan, 11 March 2015 - 12:04 AM.
#5
Posted 11 March 2015 - 12:06 AM
Hit reg is always awful, especially regarding lights. Unless I'm piloting one then everything seems to register.
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