KraftySOT, on 11 March 2015 - 05:06 PM, said:
Once or twice ive had to /skip an AI that was freaking out and couldnt find where to go, like it got bogged down in a marsh, and couldnt figure out it didnt have the MP to get out. So it got caught and you have to type /skip in the little chat window.
Alot of the bugs are getting quashed pretty rapidly tho.
Split the AI units across multiple bots and they become a LOT faster and smarter.
A single bot will bog down easily with lots of units. Just remember to put them on the same team.
You should try bot versus bot matches, with multiple bots and two teams.
I did this with testing the Patlabor-inspired security mechs of the No-Window variety (torso mounted cockpit setting; no outside visibility just cameras and screens) against the windowed variety (industrial or standard cockpits).
Each bot had a pilot with a specific personality; both sides had identical bots and pilot personalities.
(The two control units in the Coopers are delayed to come in after 30 turns to keep a stalemate game from occurring and controlled by me.).
(SM-Temps are Windows/cockpit glass team. TorsoMountedUpgrade are Monitors team).
The battle progressed.
In the end it was Ota of the Monitors team (guy crazy about guns but a horrendous clutz; nicknamed Insurance Nightmare and callsign 'Slip' to commemorate the epic skid across 90 meters, slamming into a building falling into a basement, etc.) versus the Cockpit Glass team members Noa (piloting prodigy that is reluctant to use guns but excels in melee) and Themba (middle ground; missile specialist. Problem is the SRM-2 is loaded with smoke rounds since Tear Gas ammo is not yet in Megamek).
Remember each team had the same 3 pilots and 3 mechs of their distinctive versions.
Smoke missiles blind Ota, preventing him from being able to fire. The recently fallen Noa of the Monitors team had managed to eject. (Prior to this, the Themba of the Monitor's team had ejected but he was on the other side of the field). Ota sprinted (preventing accurate firing) toward the friendly Noa and picked her up. From there he returned fire at the enemy Noa.
He then retreated with a few more sprints, making his way for trees. The trees began soaking half the damage fired at him. There, he let the aim penalties lower and 'stepped' out to fire at the closest enemy. He scored a through armor critical on MG ammo, sending the enemy Noa into the air.
Ota then rushed past Window Themba, taking smoke rounds and MG fire along the way. He tripped in some marshes, but manages to make it to pick up the allied Themba.
With one enemy mech, one enemy pilot that's armed... and two hands full of pilots he's trying to save, he's now at a point where he refuses to fight. Why? He's incredibly brash/brave. He's gungho and doesn't think before he acts (takes extreme risks), but he will not risk shooting with a pilot in each hand!
Finally he loses a hand actuator, causing him to drop a pilot. This happened to free the hand with the guns, and he became gungho and ready to fight again.
Ultimately it's his MG versus 2 MGs, so despite his superior position (protected by CT armor instead of head armor), Monitors Ota eventually falls in battle.
Still, one of the coolest demonstrations from the bots I've seen.
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Another one, also an oldie...
3 King Crabs versus 3 Novas.
Despite Battle Value the King Crabs were far superior with their higher pinpoint damage (despite having LBXs; their PPCs really gave them a superior edge).
It doesn't help that Novas have no pelvises, so with mech quirks turned on if they lose an ST they lose an arm and a leg at the same time. In this case they kept getting Gyro shots. Down to my last mech, double gyro shots. They formed a triangle around my Nova.
SRM. PPC. SRM. LBX. LBX. PPC. SRM. PPC. LBX. SRM. PPC. LBX. LBX. PPC. PPC. LBX. SRM. SRM.
All that was left of my mech was 1 CT structure, all other limbs destroyed, the engine had every single crit destroyed, the gyro had all crits destroyed, and the pilot shredded by LBX fire.
Princess can be cruel.
Edited by Koniving, 11 March 2015 - 05:52 PM.