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Bug Report: Damage Is Causing Weapons To Malfunction And Not Fire In Crucial Situations


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#1 Wesxander

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Posted 05 March 2015 - 12:25 AM

Several of my mechs have had this happen. I will take damage to one side torso it will be blown off. The other side will not fire after this happens. The weapons will not fire even though they have cycled. It is always in a close fire fight. Ends up killing me often when happens. It does not happen every game, but often enough that is major PITA. Example: my direwolf gets one side torso blown off the other side will not fire then even though it has its own ammo. The weapons have all had time to cycle. Click to fire and nothing happens. They will not fire for like 40 seconds. When it does occur it's always in a brawl with enemy mechs less than 200 away, with no way to get to cover. It is infrequent at best. My mechs frequently have same load out left and right side when this occurs. Example 4 quad ac ultra 5's 2 right side and 2 left. Lose 2 then weapons on twin side will not fie. Both sides have ammo feeds, my ammo is not stored in just one torso.

Not just auto cannons either had it happen with twin lasers on each side as well.

Edited by Wesxander, 05 March 2015 - 12:28 AM.


#2 AC GLINT

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Posted 16 March 2015 - 02:41 PM

Confirming that this is still happening, BLR Hellslinger would not fire the other weapons in the LT after the RT was destroyed. all weapons were in one group in cycle fire

#3 TVMA Doc

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Posted 16 March 2015 - 03:32 PM

I've been noticing this as well.





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