Medium and small Inner Sphere lasers should be at 3 and 1 heat respectively instead of 4 and 2 heat respectively, this is a long overdue change that would help a number of mechs and also distinguish IS mechs as being more effective at short range engagements compared to Clan mechs which have more range but run hotter.
As a little side note, I was originally leveling Locusts for the 1V and its ERLL sniping, but I've been less than impressed with it so far (mostly due to awful damage) while the 1E with its generous energy quirks is really fun to zip around and poke things (from a nice distance thanks to the range quirks) with green lasers, kind of like the JR7-F except better in most regards. In short, I came for the 1V, stayed for the 1E.
EDIT: Here's some clarification I posted further down.
Pjwned, on 14 March 2015 - 06:46 PM, said:
KraftySOT, on 14 March 2015 - 06:28 PM, said:
Pjwned, on 14 March 2015 - 06:26 PM, said:
But back to the OP.... I mean...25% less heat from a quirk, is...the same as lowering the heat from 4 to 3 right? I mean, 25% of 4 is 1. So...your locust...
Nevermind.
Why do you do this to yourself Krafty.
Because it's not just about the Locust, I'm saying other mechs should have medium lasers with the same heat. I guess that wasn't entirely clear since I didn't explicitly mention "oh yeah and the Locust can have its heat quirks removed too" but that is what I was leading up to.
Edited by Pjwned, 14 March 2015 - 06:59 PM.