they stated this was due to the avrage elo disparity between the IS and clans was around 100 in favor of the clans. the resulting win rate was in line whit the elo difference.
if u look at the CW map you can see the clan onslaut is still running full steam.
so my question, why are all the competitive players / try hards still on the clan side?
IMHO this explains a load;
http://metamechs.com...ists/comp-list/
edit; (added pgi post)
Russ Bullock, on 06 November 2014 - 02:49 PM, said:
Small sample size with Clan victories at 64%
I am relatively happy with this seeing as the test increased the usual 50 ELO difference between teams to ~90 and growing the longer I ran the test - most matches I observed were around 100-120 ELO advantage to the Clan team.
Again with this in mind I think 64% is something I am fairly pleased with.
The new quirks still need more time to settle in and for people to use them in the best way. I may very well do some more quick Clan vs IS tests to gather more data sets.
edit 2;
a posible solution for elo in balance
they need to make changes so the avrage elo of clan and is gets balanced.
options;
- get high elo clan players to come to IS (comp. players and try hards)
these players in general want to win and will use/abuse any atvantage to do so.
to get them to switch sides u will have to offer them a edge (bassicly give the IS some mechs that are the new meta..)
- get noobs/ low elo IS players to come to the clan side
these players dont have the recorces to chase the meta, if they even know what it is.. they are usualy low on c-bils and as a result are more intrested in making c-bills/ saving c-bills (buying cheaper mechs)
if u make clan mechs cheap they will start buying clan stuff on mass
IMO, option 1 is a never ending story, as it probably only will relocate the problem
option 2 however, (making the high elo side's mechs cheap so noobs will buy them) wont screw around with the competitive sene (the meta wont be affected) so it will pis of less ppl. and it might solve the problem..
Edited by L3mming2, 16 March 2015 - 08:49 AM.