Jump to content

Add Separate Cbill And Xp Boost


5 replies to this topic

#1 ThePhil

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 110 posts

Posted 13 March 2015 - 02:45 PM

My suggestion to lessen the load for those of us who find ourselves grinding XP or CBills...

Add separate CBill and XP Boost options purchasable for MC (and) allow them to stack with Premium time. Maybe throw in one for increasing rep gain with the player's chosen faction as well.

#2 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Ankle Biter
  • 3,663 posts
  • LocationStill in closed beta

Posted 13 March 2015 - 04:12 PM

How would this work?

#3 ThePhil

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 110 posts

Posted 14 March 2015 - 12:04 PM

View PostBurktross, on 13 March 2015 - 04:12 PM, said:

How would this work?


By simply adding an item purchasable with MC that boosts CBill gain (X Percent) for (Y number of days) or (X number of matches).

As an example: If I already have Premium Time and know that my play time is going to be limited, but that I will have a few extra hours this weekend, I would purchase a 3 Day 50% Cbill Boost to be able to get the most out of my limited playtime.

Base Match CBills: 100k
Premium: +50%
CBill Boost: +50%

Total Earnings: 200k CBills

Add-in a Hero/Prime mech bonus and the number is increased by an additional 30%.

*There are lots of ways to do the calculations, I'm simply floating this as a raw idea. The numbers themselves don't really matter at this point. The important thing would be that the MC cost of the Boost would have to be about half of the cost of premium time for the same time frame for the cost/benefit ratio to work out.

Edited by ThePhil, 14 March 2015 - 12:08 PM.


#4 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Ankle Biter
  • 3,663 posts
  • LocationStill in closed beta

Posted 14 March 2015 - 05:58 PM

Why not just name it "Premium time stacking"
You make your pick, 50% for 2 months or 100% for one, and so on

Alas, this is honestly scary, to say the least (from a moneysucking perspective). Premium time and heroes should just be buffed as is, by a 10% or so, and same to the stock earnings

Edited by Burktross, 14 March 2015 - 06:06 PM.


#5 Twilight Fenrir

    Member

  • PipPipPipPipPipPipPipPip
  • The God
  • The God
  • 1,441 posts

Posted 14 March 2015 - 06:36 PM

Hmmm... How about making it a consumable module? Eating up one of your module slots, but giving you X bonus. You'd have to replenish it every time, but if it were made the same price as the other premium modules (14MC?) it would be a reasonable gamble... Making it a per-match bonus multiplier.

#6 Firewuff

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,204 posts
  • LocationMelbourne

Posted 15 March 2015 - 12:36 PM

Seriously you can make 1million every few hours with premium time and a hero mech. Thats not fast enough for you?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users