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Team Killers - An Idea How To Deal With Them Automatically


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#41 Effectz

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Posted 16 March 2015 - 04:24 AM

View PostMadBadger, on 15 March 2015 - 02:12 PM, said:

TKing is usually accidental,


The guy in question is intentionally tking people all night,there's threads about him already up.he gets banned then just makes another account.

#42 Rossario x Vampire

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Posted 16 March 2015 - 04:25 AM

View PostOzealot, on 15 March 2015 - 05:41 PM, said:

I'm all for several buttons, to keep things nice and easy:

- the "reported for joystick usage"-button
- the "reported for bad aim"-button
- the "reported for playing drunk"-button
- the "reported for being a newb"-button
- the "reported for using single heatsinks"-button
- the "reported for using xl engine in assault mechs"-button
- the "reported for lrm-newbing"-button
- the "reported for being a founder and not doing more than 50 damage"-button
- the "reported for using PPCs on targets nearer than 90m"-button
- the "reported for blocking my peekaboo"-button
- the "reported for capping in an assault"-button
.....

That would make things much easier for the customer support guys, don't you think?

YES!

#43 LowSubmarino

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Posted 16 March 2015 - 04:35 AM

I think it's rather exciting that every now and then a poor soul tries to tkill me. And each time they die and then report me. I think it's rather amusing.
They all sucked really badly though and didnt pose much threat. They sometimes catch a slow unaware mechs.
Whats weird though, 2 times a guy fires multiple times into my backside and 3 or more other players see all that but dont do anything.
If i see a tkiller i react immediatly.
Those ppl that take forever to realize whats going on annoy me 100 times as much as the actual tkiller.

#44 Karl Streiger

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Posted 16 March 2015 - 04:51 AM

View PostEvilCow, on 16 March 2015 - 03:13 AM, said:

After a teamkill the player should be tagged as "grey" (remembering UO...) for 2 minutes or until "forgiven" by the victim. Grey players would be valid targets.

Accidental kills will be recognized by the team and have no consequences (they are trying to win the game).

Nope wont happen - have seen this behaviour often enough in WoT
You were marked for Tk - and you got killed immediately - doesn't matter if accident or not - doesn't matter if they did ask to explain stuff before the shooting started - "marked as TK" you are dead.

OK i can only remember one TK in WOT - snap reaction fire. I did take my time to "excuse myself - and everything was fine"
On the other hand unintended TKs are rare: 7 TKs in MWO - since Closed Beta.
So i won't have any problem with this rules -didn't matter what i think about them.
  • Bad Joke
  • unintended ramming
  • LRM rain into a ECM bubble (without IFF) - although the guy was moving in my LOS (TAG was on target)
  • unintended ramming
  • can't remember - only read a complaint in the chat - that a firestarter pilot did complain to get TK after he did enourmous damage (i can't even remember that there was somewhere a fire starter....maybe he run into my Victor - or HSR made a critical to hit roll for my Gauss rifle - and turned into a guided missile that hit that guy
  • color problems on canyon - didn't see the blue triangle in contrast with the blue sky - on of the few times - where your snap fire alpha - kick a ammunition bin with the first volley
  • middle of infighting - some shots went wide


#45 Smith Gibson

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Posted 16 March 2015 - 04:53 AM

View Postoneda, on 16 March 2015 - 04:35 AM, said:

I think it's rather exciting that every now and then a poor soul tries to tkill me. And each time they die and then report me. I think it's rather amusing.
They all sucked really badly though and didnt pose much threat. They sometimes catch a slow unaware mechs.
Whats weird though, 2 times a guy fires multiple times into my backside and 3 or more other players see all that but dont do anything.
If i see a tkiller i react immediatly.
Those ppl that take forever to realize whats going on annoy me 100 times as much as the actual tkiller.


The problem is that defending yourself from a TKer is actually against the CoC as well. So I suspect that it is not that your allies are inattentive, so much as they have to take the time to decide if defending themselves is worth the risk of being banned. Then again, considering the apparent lack of PGI actually doing anything about it I understand your lack of hesitation.

There is also the case of particularly stupid players repeatedly test firing their weapons into another player being mistaken for an attempted TKing. As profoundly stupid as they are, and despite their complete inability to learn that this is unacceptable. They are not actually breaking the rules of the CoC. They are just horribly, horribly incompetent. No matter how satisfying it would be to kill them, you do risk however remotely the chance of being banned for teaching them the consequence of their incompetence.

#46 Tuefel Hunden

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Posted 16 March 2015 - 04:57 AM

I have slain team members. It has always been by accident. They jump in the way just as I fire... dead team mate. The best I can do is apologize.

Edited by Tuefel Hunden, 16 March 2015 - 04:58 AM.


#47 Kaeb Odellas

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Posted 16 March 2015 - 05:39 AM

Here's my solution:

-If you kill 3 or more teammates or deal excessive team damage in one round (80 points?), you earn a 24 hour break.
-If you kill 1 teammate or deal excessive team damage 2 rounds in a row, you earn a 24 hour break.
-If you get two 24-hour bans in a 72-hour period, you earn week-long vacation. You can appeal your case after 3 days
-If you get another 24-hour ban less than 1 week after 1-week ban, you go away for a month. You can appeal after 2 weeks
-If you earn another week-long ban less than month after a month-long ban ends, you're banned indefinitely. You can appeal after 3 months.
-If you earn another month-long ban even once after having served an indefinite ban, you clearly don't need to be playing this game ever again. Hope you didn't have any premium time or MC!

This would be an automatic process (appeals of course have to be decided by a person). You can even extend this system to the forums for problem posters, or non-TK infractions in-game, like abusive behavior or non-participation.

#48 Egomane

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Posted 16 March 2015 - 06:04 AM

What would an automated system really do for a free to play game like MWO?

You just increase the workload of the offender by a little bit, as he has now to create a dozen accounts per evening. No big deal!

As for the suggestion of the OP. I'd like to keep the friendly damage mechanism in the game as it is. When I run a light mech, I often look for opponents mechs as mobile cover. I am provoking the enemy team into firing upon itself and it happens quite often, helping my team along. Trigger happy players can be found often enough and indirect fired missles are also often thankfull candidates for this (and they are just as often out of the control of the player who shot them).

If you put gloves on new player team damage they will learn a hard lesson much much later, when they have lost their puppy protection. They will have to relearn positioning and not to run into the line of fire of others.

#49 EvilCow

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Posted 16 March 2015 - 06:20 AM

If PGI gets serious about that then they could ban an hash of the PC or the Windows serial number. New accounts would not do.

Edited by EvilCow, 16 March 2015 - 06:23 AM.


#50 CDLord HHGD

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Posted 16 March 2015 - 06:22 AM

"A" for effort. Hopefully you'll get a dev response ("yes it's an issue" or "no it's not"). I do like where you are headed with your ideas. Hopefully you've gotten some positive feedback (certainly saw some negative).

#51 Egomane

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Posted 16 March 2015 - 06:23 AM

View PostEvilCow, on 16 March 2015 - 06:20 AM, said:

If PGI get serious about that they could ban an hash of the PC or the Windows serial number. New accounts would not do.

I made a similar suggestion a long time ago directly to support (I used the MAC-adress of the PC instead). There appear to be some legal hindrances to ideas like that.

#52 RussianWolf

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Posted 16 March 2015 - 06:23 AM

I'd rather just have a block list.

Someone is an active TKer, add them to my list.
Someone is just such a jerk in chat that they make the game not fun, add them to my block list.

Have the MM not add me to matches that they are in the queue for and vice versa. I'll take the longer queue times.

If enough people add them to their block lists, then it becomes hard for them to play and cause a problem.

#53 EvilCow

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Posted 16 March 2015 - 06:29 AM

View PostEgomane, on 16 March 2015 - 06:23 AM, said:

I made a similar suggestion a long time ago directly to support (I used the MAC-adress of the PC instead). There appear to be some legal hindrances to ideas like that.


I don't see why it should be not legal to do so, PGI has an EULA and is not obligated to provide the service if you are in violation.

Anyway, it could be done in a "soft" way, Windows serial can be collected and stored, new accounts would be reviewed by an admin if the serial matches with one associated to a banned account but I don't believe this is necessary.

BTW, MAC address can be changed easily, it is not effective. Windows serial numbers are different, there is a price tag attached.

Edited by EvilCow, 16 March 2015 - 06:29 AM.


#54 Egomane

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Posted 16 March 2015 - 06:35 AM

View PostEvilCow, on 16 March 2015 - 06:29 AM, said:

BTW, MAC address can be changed easily, it is not effective. Windows serial numbers are different, there is a price tag attached.

Yes, I know that a MAC can be changed. A windows key however can be changed as well, at least temporary, if you know how to do it. Change the key before the griefing, deal with the reduced functionality of your windows system (you don't need those for gaming anyway) and change it back once you're done. There are even tools and scripts that will do that for you.

The legal problem is, that in some countries the MAC adress or the windows key are a part of the computer of the user and as such are protected by the privacy laws of those countries. PGI would essentially need to stop doing business with any customer in such countries (which, as far as I am informed, includes their home Canada). I'm no expert on this, but that's the explanation I got from them.

Edited by Egomane, 16 March 2015 - 06:40 AM.


#55 EvilCow

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Posted 16 March 2015 - 06:40 AM

Microsoft should have been out of business for a while now :)

#56 Egomane

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Posted 16 March 2015 - 07:03 AM

View PostEvilCow, on 16 March 2015 - 06:40 AM, said:

Microsoft should have been out of business for a while now :)

Like I said: I'm no expert, but it's the answer I recieved from support nearly 2 years ago. I got cited with a case of another company (Real Media) that got cought sniffing MAC adresses.

The difference might be in the little details.

#57 Lynx7725

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Posted 16 March 2015 - 07:14 AM

View PostEgomane, on 16 March 2015 - 06:35 AM, said:

The legal problem is, that in some countries the MAC adress or the windows key are a part of the computer of the user and as such are protected by the privacy laws of those countries. PGI would essentially need to stop doing business with any customer in such countries (which, as far as I am informed, includes their home Canada). I'm no expert on this, but that's the explanation I got from them.

Personal data protection is a big deal in some country, though I never thought of a MAC as personal data. Learnt something new today...





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